Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
QwaDRo
Ganesha
Level 156
God Stats
5W - 0L
1,527 SR
Queue Stats
81W - 55L
1,639 Elo+
Party 2
Hercules
Hercules
TheRats
Hercules
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 56L
1,573 Elo+
Party 1
He Bo
He Bo
VenKKi
He Bo
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 32L
1,508 Elo+
Party 1
Thor
Thor
ohyeahyeah123
Thor
Level 26
God Stats
1W - 0L
1,803 SR
Queue Stats
14W - 14L
1,321 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,508 Elo+

VS

Team Averages
Level 99
1,478 SR
1,493 Elo+
Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Ashoteca
Chaac
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,435 Elo+
Solo
Camazotz
Camazotz
CoMaNd_GuDaRoStE
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Tyrant Druth
Sobek
Level 129
God Stats
6W - 3L
1,389 SR
Queue Stats
262W - 274L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 1 / 8
6,467
924
7,959
6,375
2,995
Ganesha
QwaDRo
Ganesha
12
0 / 1 / 14
6,909
987
4,142
8,081
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
TheRats
Hercules
13
6 / 1 / 8
7,291
1,042
7,099
6,778
7,105
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
VenKKi
He Bo
13
3 / 2 / 8
7,403
1,058
8,176
5,134
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 10
6,664
952
5,246
5,090
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
5 / 3 / 0
7,119
1,017
7,601
6,466
2,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
 
Artemis
9
0 / 2 / 2
5,437
777
3,335
3,604
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Ashoteca
Chaac
11
1 / 3 / 3
6,197
885
7,279
13,062
6,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 3 / 0
4,939
706
553
3,134
996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 6
6,896
985
7,002
10,229
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
14
Kills
6
6
Deaths
14
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
8
6
L
Chronos
 
Chronos
5
3
0
1.67
L
Artemis
 
Artemis
0
2
2
0.5
L
Chaac
Ashoteca
Chaac
1
3
3
0.83
L
0
3
0
0
W
Ganesha
QwaDRo
Ganesha
0
1
14
7
W
Hercules
TheRats
Hercules
6
1
8
10
L
0
3
6
1
W
He Bo
VenKKi
He Bo
3
2
8
3.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
25,770
31,458
Taken
36,495
22,960
Mitigated
19,996
9,563
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,959
1,793
553
1,653
6,375
2,995
353
3,730
2,645
0
9,692
L
Chronos
 
Chronos
7,601
3,081
269
1,703
6,466
2,439
0
2,122
4,308
15,530
0
L
Artemis
 
Artemis
3,335
1,177
40
1,014
3,604
1,187
0
921
2,683
0
6,014
L
Chaac
Ashoteca
Chaac
7,279
1,108
324
4,881
13,062
6,045
0
4,698
8,123
0
14,103
L
553
192
0
42
3,134
996
0
938
2,163
0
646
W
Ganesha
QwaDRo
Ganesha
4,142
319
749
1,135
8,081
7,570
203
3,679
4,402
13,939
0
W
Hercules
TheRats
Hercules
7,099
1,495
2,037
2,037
6,778
7,105
311
3,025
3,753
0
9,585
L
7,002
77
832
3,789
10,229
9,329
0
3,639
6,432
13,352
0
W
He Bo
VenKKi
He Bo
8,176
434
629
402
5,134
2,243
704
2,559
2,575
16,101
0
W
5,246
1,746
0
368
5,090
3,047
848
1,610
3,480
0
10,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
30,588
67
Minions Killed
54
0
Camps Cleared
0
769,695
Distance Traveled
623,922
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,467
924
6
1
0
161,058
0
L
Chronos
7,119
1,017
17
2
0
138,544
2
L
Artemis
5,437
777
9
1
0
100,374
0
L
Chaac
6,197
885
21
3
0
137,495
0
L
Camazotz
4,939
706
1
0
0
73,999
0
W
Ganesha
6,909
987
0
0
0
151,922
1
W
Hercules
7,291
1,042
13
2
0
157,438
4
L
Sobek
6,896
985
6
1
0
173,510
3
W
He Bo
7,403
1,058
32
5
0
145,188
1
W
Thor
6,664
952
16
2
0
154,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role