Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MindYourOwn
Achilles
Level 160
God Stats
8W - 4L
1,701 SR
Queue Stats
813W - 846L
1,573 Elo+
Solo
Cthulhu
Cthulhu
SechsyBatman
Cthulhu
Level 141
God Stats
0W - 1L
1,603 SR
Queue Stats
35W - 29L
1,669 Elo+
Party 2
Charybdis
Charybdis
i_ILu_IMI_oX
Charybdis
Level 123
God Stats
0W - 1L
1,816 SR
Queue Stats
43W - 53L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
zeMarinco
Ne Zha
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
425W - 441L
1,482 Elo+
Solo
Team Averages
Level 149
1,624 SR
1,529 Elo+

VS

Team Averages
Level 114
1,535 SR
1,506 Elo+
Achilles
Achilles
GlitterBowKitty
Achilles
Level 127
God Stats
2W - 2L
1,608 SR
Queue Stats
47W - 58L
1,471 Elo+
Party 1
Thanatos
Thanatos
GosuGamer
Thanatos
Level 103
God Stats
1W - 0L
1,249 SR
Queue Stats
10W - 9L
1,451 Elo+
Solo
Cabrakan
Cabrakan
Jonte5393
Cabrakan
Level 107
God Stats
3W - 0L
1,680 SR
Queue Stats
38W - 30L
1,533 Elo+
Party 1
Sol
Sol
Miniturbo23
Sol
Level 123
God Stats
11W - 10L
1,625 SR
Queue Stats
315W - 287L
1,536 Elo+
Party 3
Tyr
Tyr
anumiys
Tyr
Level 109
God Stats
8W - 7L
1,513 SR
Queue Stats
305W - 280L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 5 / 11
8,670
723
10,109
11,946
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
MindYourOwn
Achilles
15
2 / 4 / 6
8,505
709
6,817
17,780
9,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
SechsyBatman
Cthulhu
16
3 / 3 / 9
9,914
826
16,650
15,956
21,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
i_ILu_IMI_oX
Charybdis
17
5 / 4 / 9
10,018
835
9,031
11,380
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
zeMarinco
Ne Zha
13
4 / 7 / 5
8,592
716
6,882
12,677
6,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 2 / 16
9,818
818
9,901
13,067
14,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
GosuGamer
Thanatos
16
6 / 5 / 13
9,802
817
11,742
13,425
6,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Jonte5393
Cabrakan
17
3 / 2 / 18
10,702
892
9,057
15,363
25,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 2 / 17
10,546
879
18,395
9,300
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
16
6 / 3 / 13
10,596
883
7,916
13,103
17,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
14
Kills
23
23
Deaths
14
40
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
11
1.1
W
Achilles
4
2
16
6
W
Thanatos
GosuGamer
Thanatos
6
5
13
2.5
W
Cabrakan
Jonte5393
Cabrakan
3
2
18
6
L
Achilles
MindYourOwn
Achilles
2
4
6
1.25
W
4
2
17
6.25
L
Cthulhu
SechsyBatman
Cthulhu
3
3
9
2.5
W
Tyr
6
3
13
4.17
L
Charybdis
i_ILu_IMI_oX
Charybdis
5
4
9
2.38
L
Ne Zha
zeMarinco
Ne Zha
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,489
Damage
57,011
69,739
Taken
64,258
46,805
Mitigated
68,096
23,289
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,109
3,941
721
3,025
11,946
5,050
1,958
5,376
6,458
0
31,008
W
Achilles
9,901
1,835
1,990
3,343
13,067
14,717
1,229
3,883
9,184
0
18,046
W
Thanatos
GosuGamer
Thanatos
11,742
2,567
1,684
6,339
13,425
6,484
338
3,616
9,809
0
20,706
W
Cabrakan
Jonte5393
Cabrakan
9,057
1,123
2,344
2,964
15,363
25,130
271
4,091
11,272
14,507
0
L
Achilles
MindYourOwn
Achilles
6,817
907
885
5,046
17,780
9,184
289
6,591
10,890
1,711
11,968
W
18,395
4,181
0
1,409
9,300
3,900
3,114
3,178
6,122
52,737
0
L
Cthulhu
SechsyBatman
Cthulhu
16,650
496
1,081
4,119
15,956
21,451
139
5,869
9,669
27,396
0
W
Tyr
7,916
1,230
504
3,293
13,103
17,865
500
2,538
10,565
0
14,824
L
Charybdis
i_ILu_IMI_oX
Charybdis
9,031
2,867
2,114
3,390
11,380
5,005
1,773
5,619
5,651
0
21,108
L
Ne Zha
zeMarinco
Ne Zha
6,882
1,296
716
2,192
12,677
6,115
419
3,997
8,603
0
11,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
51,464
123
Minions Killed
117
0
Camps Cleared
0
965,999
Distance Traveled
1,165,611
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,670
723
40
3
0
177,985
0
W
Achilles
9,818
818
12
1
0
252,787
1
W
Thanatos
9,802
817
12
1
0
218,228
1
W
Cabrakan
10,702
892
15
1
0
230,208
1
L
Achilles
8,505
709
15
1
0
221,575
0
W
Sol
10,546
879
65
5
0
214,547
1
L
Cthulhu
9,914
826
20
2
0
229,170
0
W
Tyr
10,596
883
13
1
0
249,841
1
L
Charybdis
10,018
835
37
3
0
189,605
1
L
Ne Zha
8,592
716
11
1
0
147,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role