Player Matchup

Scylla
Scylla
Didiereyt
Scylla
Level 127
God Stats
2W - 5L
1,497 SR
Queue Stats
117W - 92L
1,602 Elo+
Party 1
Izanami
Izanami
JeyKingShadow
Izanami
Level 135
God Stats
40W - 22L
1,827 SR
Queue Stats
283W - 266L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
TraceMagic
Kuzenbo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,489 Elo+
Solo
Shiva
Shiva
lSoloWolfl
Shiva
Level 149
God Stats
10W - 9L
1,562 SR
Queue Stats
208W - 178L
1,538 Elo+
Party 1
Ullr
Ullr
myjetskii
Ullr
Level 160
God Stats
4W - 6L
1,532 SR
Queue Stats
117W - 87L
1,659 Elo+
Solo
Team Averages
Level 145
1,584 SR
1,587 Elo+

VS

Team Averages
Level 120
1,573 SR
1,544 Elo+
Jormungandr
Jormungandr
Keifdabit
Jormungandr
Level 91
God Stats
5W - 5L
1,591 SR
Queue Stats
292W - 273L
1,525 Elo+
Solo
Izanami
Izanami
LVHoTrain
Izanami
Level 136
God Stats
6W - 4L
1,500 SR
Queue Stats
551W - 579L
1,531 Elo+
Solo
Pele
Pele
Mb131rc
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 101L
1,519 Elo+
Solo
King Arthur
King Arthur
Sgt_Miller007
King Arthur
Level 149
God Stats
13W - 17L
1,620 SR
Queue Stats
39W - 56L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vittlez
Morgan Le Fay
Level 97
God Stats
17W - 11L
1,653 SR
Queue Stats
536W - 506L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Didiereyt
Scylla
18
4 / 4 / 6
10,911
779
10,791
11,194
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
17
4 / 4 / 7
10,521
752
13,771
14,014
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
TraceMagic
Kuzenbo
13
1 / 1 / 2
8,753
625
1,021
4,763
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
17
2 / 5 / 7
10,031
717
15,499
18,339
16,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
18
4 / 6 / 5
10,459
747
8,627
15,893
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Keifdabit
Jormungandr
18
4 / 3 / 8
11,175
798
10,347
15,558
20,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
LVHoTrain
Izanami
18
2 / 2 / 5
10,775
770
6,294
12,082
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Mb131rc
Pele
18
3 / 5 / 5
11,263
805
11,035
13,612
6,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Sgt_Miller007
King Arthur
17
2 / 5 / 5
10,742
767
10,412
21,116
13,435
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Vittlez
Morgan Le Fay
20
9 / 0 / 7
12,384
885
19,050
10,287
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
15
Kills
20
20
Deaths
15
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Didiereyt
Scylla
4
4
6
1.75
L
Izanami
4
4
7
1.88
W
Jormungandr
Keifdabit
Jormungandr
4
3
8
2.67
W
Izanami
LVHoTrain
Izanami
2
2
5
2.25
W
Pele
Mb131rc
Pele
3
5
5
1.1
W
King Arthur
Sgt_Miller007
King Arthur
2
5
5
0.9
L
Kuzenbo
TraceMagic
Kuzenbo
1
1
2
2
W
Morgan Le Fay
Vittlez
Morgan Le Fay
9
0
7
12.5
L
Shiva
2
5
7
1.1
L
Ullr
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,709
Damage
57,138
64,203
Taken
72,655
34,303
Mitigated
48,871
6,256
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Didiereyt
Scylla
10,791
929
0
400
11,194
3,653
254
5,823
5,226
42,469
0
L
Izanami
13,771
9,597
0
2,707
14,014
5,260
731
4,643
9,144
0
43,906
W
Jormungandr
Keifdabit
Jormungandr
10,347
1,812
0
2,984
15,558
20,124
854
2,701
12,349
36,007
0
W
Izanami
LVHoTrain
Izanami
6,294
2,830
0
2,960
12,082
4,553
5,809
2,069
9,867
0
45,082
W
Pele
Mb131rc
Pele
11,035
2,120
0
4,880
13,612
6,235
3,126
2,342
11,186
0
39,720
W
King Arthur
Sgt_Miller007
King Arthur
10,412
1,306
0
3,425
21,116
13,435
369
3,065
17,409
0
34,728
L
Kuzenbo
TraceMagic
Kuzenbo
1,021
400
0
1,311
4,763
3,130
0
3,645
1,081
4,000
0
W
Morgan Le Fay
Vittlez
Morgan Le Fay
19,050
1,650
0
4,210
10,287
4,524
2,159
1,074
9,177
48,503
0
L
Shiva
15,499
2,677
699
1,094
18,339
16,561
73
7,070
10,904
0
39,525
L
Ullr
8,627
3,003
0
45
15,893
5,699
0
7,613
8,015
0
32,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
56,339
266
Minions Killed
297
0
Camps Cleared
0
1,148,526
Distance Traveled
1,524,337
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,911
779
83
6
0
254,598
0
L
Izanami
10,521
752
63
5
0
251,054
2
W
Jormungandr
11,175
798
41
3
0
292,079
3
W
Izanami
10,775
770
79
6
0
286,767
3
W
Pele
11,263
805
61
4
0
334,199
5
W
King Arthur
10,742
767
50
4
0
304,095
3
L
Kuzenbo
8,753
625
6
0
0
69,950
0
W
Morgan Le Fay
12,384
885
66
5
0
307,197
4
L
Shiva
10,031
717
56
4
0
289,486
4
L
Ullr
10,459
747
58
4
0
283,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role