Player Matchup

Thor
Thor
Ansoniix
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
BlackBlaze215
Merlin
Level 155
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
SonMowgli
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Eset
Eset
gunznbuddah
Eset
Level 118
God Stats
3W - 6L
1,303 SR
Queue Stats
62W - 91L
1,303 Elo+
Party 2
Anhur
Anhur
rudegirl24
Anhur
Level 65
God Stats
3W - 2L
1,927 SR
Queue Stats
88W - 127L
1,556 Elo+
Party 2
Team Averages
Level 74
1,556 SR
1,472 Elo+

VS

Team Averages
Level 57
1,519 SR
1,388 Elo+
Sobek
Sobek
Kaimer69
Sobek
Level 22
God Stats
5W - 4L
1,523 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Pundjaby
Sun Wukong
Level 35
God Stats
8W - 10L
1,461 SR
Queue Stats
37W - 34L
1,560 Elo+
Party 3
Zeus
Zeus
Shogunblunt
Zeus
Level 120
God Stats
4W - 2L
1,493 SR
Queue Stats
122W - 124L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
UnlimitedxIQ
Ao Kuang
Level 43
God Stats
18W - 16L
1,596 SR
Queue Stats
115W - 119L
1,159 Elo+
Party 3
Artemis
Artemis
kshmoney423
Artemis
Level 66
God Stats
6W - 14L
1,520 SR
Queue Stats
15W - 28L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 12 / 3
8,907
405
4,157
16,266
5,178
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 0
8,850
402
12,921
14,757
4,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
SonMowgli
Bellona
13
1 / 9 / 3
9,070
412
8,771
18,880
15,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 8 / 3
9,555
434
7,091
13,314
4,557
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
13
2 / 6 / 2
8,582
390
6,216
16,198
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kaimer69
Sobek
17
3 / 1 / 16
11,779
535
6,962
18,179
24,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Pundjaby
Sun Wukong
18
9 / 2 / 14
12,958
589
16,377
21,740
20,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 7
13,485
613
11,899
13,438
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
UnlimitedxIQ
Ao Kuang
17
14 / 1 / 8
12,223
556
12,554
15,085
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
kshmoney423
Artemis
17
8 / 1 / 11
11,953
543
10,518
8,939
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
9
Kills
40
41
Deaths
9
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thor
1
12
3
0.21
L
2
6
0
0.33
W
Sobek
Kaimer69
Sobek
3
1
16
11
W
Sun Wukong
Pundjaby
Sun Wukong
9
2
14
8
W
6
4
7
2.38
L
Bellona
SonMowgli
Bellona
1
9
3
0.28
W
Ao Kuang
UnlimitedxIQ
Ao Kuang
14
1
8
18
L
3
8
3
0.56
W
Artemis
kshmoney423
Artemis
8
1
11
13.5
L
Anhur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
58,310
79,415
Taken
77,381
34,355
Mitigated
60,163
7,632
Healing
25,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,157
2,166
0
312
16,266
5,178
0
6,906
9,234
0
35,788
L
12,921
190
0
1,001
14,757
4,954
343
7,538
6,940
42,693
0
W
Sobek
Kaimer69
Sobek
6,962
208
0
4,703
18,179
24,467
1,214
5,464
12,715
25,393
0
W
Sun Wukong
Pundjaby
Sun Wukong
16,377
5,756
0
9,822
21,740
20,291
2,567
5,190
16,550
0
75,801
W
11,899
1,191
146
1,945
13,438
5,362
1,307
3,966
9,472
137,687
1,294
L
Bellona
SonMowgli
Bellona
8,771
2,757
0
2,912
18,880
15,099
350
7,130
11,236
0
43,994
W
Ao Kuang
UnlimitedxIQ
Ao Kuang
12,554
3,244
0
7,073
15,085
6,455
1,111
3,090
11,995
48,833
0
L
7,091
504
114
978
13,314
4,557
0
5,144
8,083
41,409
0
W
Artemis
kshmoney423
Artemis
10,518
4,289
0
2,309
8,939
3,588
7,405
2,302
6,637
0
62,029
L
Anhur
6,216
1,828
0
2,315
16,198
4,567
0
4,633
11,439
0
35,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,964
Gold Earned
62,398
330
Minions Killed
541
0
Camps Cleared
0
1,919,145
Distance Traveled
2,104,634
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,907
405
55
3
0
370,768
0
L
Merlin
8,850
402
52
2
0
355,358
8
W
Sobek
11,779
535
27
1
0
459,615
3
W
Sun Wukong
12,958
589
148
7
0
448,899
0
W
Zeus
13,485
613
178
8
0
374,250
6
L
Bellona
9,070
412
89
4
0
416,584
0
W
Ao Kuang
12,223
556
81
4
0
421,905
0
L
Eset
9,555
434
72
3
0
398,020
12
W
Artemis
11,953
543
107
5
0
399,965
0
L
Anhur
8,582
390
62
3
0
378,415
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role