Player Matchup

Bacchus
Bacchus
CerealKillerlol
Bacchus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 203L
1,453 Elo+
Party 3
Awilix
Awilix
Greenvibez978
Awilix
Level 105
God Stats
39W - 26L
1,643 SR
Queue Stats
63W - 57L
1,546 Elo+
Party 2
Horus
Horus
LtRevolution
Horus
Level 109
God Stats
2W - 5L
1,466 SR
Queue Stats
13W - 21L
1,437 Elo+
Party 2
Izanami
Izanami
Phantom_5ohh
Izanami
Level 79
God Stats
34W - 19L
1,741 SR
Queue Stats
114W - 135L
1,480 Elo+
Party 3
Tiamat
Tiamat
RipTidexX
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 2
Team Averages
Level 83
1,570 SR
1,468 Elo+

VS

Team Averages
Level 83
1,526 SR
1,567 Elo+
Nemesis
Nemesis
KanineSnow
Nemesis
Level 94
God Stats
2W - 2L
1,347 SR
Queue Stats
72W - 73L
1,404 Elo+
Solo
Agni
Agni
Nightvol
Agni
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,592 Elo+
Party 1
Chaac
Chaac
Raginron
Chaac
Level 84
God Stats
2W - 0L
1,996 SR
Queue Stats
37W - 41L
1,492 Elo+
Party 1
Medusa
Medusa
chennymeloney
Medusa
Level 39
God Stats
1W - 0L
1,530 SR
Queue Stats
4W - 1L
1,693 Elo+
Party 1
Sylvanus
Sylvanus
meekah
Sylvanus
Level 61
God Stats
1W - 0L
1,259 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
8,581
477
6,941
16,444
19,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 6 / 3
9,115
506
10,897
17,111
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 5 / 4
9,507
528
11,867
20,953
12,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Phantom_5ohh
Izanami
12
1 / 5 / 5
8,001
445
8,047
13,847
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RipTidexX
Tiamat
12
0 / 7 / 1
7,224
401
3,539
10,819
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KanineSnow
Nemesis
13
6 / 3 / 7
8,600
478
7,371
11,114
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
16
10 / 3 / 7
10,439
580
18,976
10,838
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Raginron
Chaac
16
5 / 3 / 3
9,632
535
13,954
13,837
9,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 7
8,798
489
11,351
8,917
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
meekah
Sylvanus
14
1 / 1 / 12
8,292
461
9,349
12,224
12,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
14
Kills
26
26
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
5
6
3
1.08
W
Nemesis
KanineSnow
Nemesis
6
3
7
3.17
L
4
5
4
1.2
W
Agni
10
3
7
4.5
L
Izanami
Phantom_5ohh
Izanami
1
5
5
0.7
W
Chaac
Raginron
Chaac
5
3
3
2.17
L
Tiamat
RipTidexX
Tiamat
0
7
1
0.07
W
4
4
7
1.88
W
Sylvanus
meekah
Sylvanus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
61,001
79,174
Taken
56,930
44,806
Mitigated
33,616
18,878
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,941
850
553
3,199
16,444
19,232
0
5,493
10,951
33,615
0
L
10,897
3,749
0
5,252
17,111
5,429
0
5,780
11,331
0
54,717
W
Nemesis
KanineSnow
Nemesis
7,371
2,663
0
3,137
11,114
4,822
0
1,613
9,501
0
28,523
L
11,867
5,324
766
4,077
20,953
12,786
0
4,139
16,814
0
56,660
W
Agni
18,976
1,249
294
3,157
10,838
3,360
1,891
3,005
7,833
71,993
0
L
Izanami
Phantom_5ohh
Izanami
8,047
5,152
0
3,123
13,847
3,495
0
4,750
9,097
0
54,723
W
Chaac
Raginron
Chaac
13,954
3,169
0
3,986
13,837
9,875
814
670
13,167
0
57,854
L
Tiamat
RipTidexX
Tiamat
3,539
647
0
1,908
10,819
3,864
363
6,714
4,105
35,352
0
W
11,351
5,696
0
1,081
8,917
3,359
1,083
2,471
6,446
0
52,975
W
Sylvanus
meekah
Sylvanus
9,349
2,003
2,056
3,360
12,224
12,200
259
2,721
9,503
26,282
11,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
45,761
421
Minions Killed
406
0
Camps Cleared
0
1,671,782
Distance Traveled
1,812,201
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,581
477
35
2
0
357,257
4
L
Awilix
9,115
506
89
5
0
372,547
4
W
Nemesis
8,600
478
41
2
0
378,206
7
L
Horus
9,507
528
108
6
0
340,626
4
W
Agni
10,439
580
112
6
0
387,908
4
L
Izanami
8,001
445
124
7
0
298,827
9
W
Chaac
9,632
535
117
7
0
386,425
0
L
Tiamat
7,224
401
65
4
0
302,525
1
W
Medusa
8,798
489
81
5
0
349,551
0
W
Sylvanus
8,292
461
55
3
0
310,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role