Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ASwild27
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,659 Elo+
Solo
King Arthur
King Arthur
Binghi9603
King Arthur
Level 147
God Stats
2W - 4L
1,258 SR
Queue Stats
284W - 297L
1,576 Elo+
Party 2
Atlas
Atlas
SovietBR
Atlas
Level 158
God Stats
0W - 2L
1,274 SR
Queue Stats
55W - 57L
1,579 Elo+
Solo
Jing Wei
Jing Wei
Tormun
Jing Wei
Level 127
God Stats
3W - 7L
1,272 SR
Queue Stats
254W - 283L
1,499 Elo+
Solo
Team Averages
Level 148
1,361 SR
1,563 Elo+

VS

Team Averages
Level 97
1,563 SR
1,478 Elo+
Hachiman
Hachiman
BrokeBoyOrz
Hachiman
Level 65
God Stats
1W - 0L
1,561 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 1
Chaac
Chaac
Dexmedetomidine
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,478 Elo+
Party 1
Atlas
Atlas
FaeFlake
Atlas
Level 117
God Stats
8W - 2L
1,823 SR
Queue Stats
448W - 447L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Käws
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,768 SR
Queue Stats
14W - 17L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
PlayersChoice
Hun Batz
Level 123
God Stats
1W - 0L
1,164 SR
Queue Stats
5W - 8L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 2 / 11
9,021
694
5,733
19,123
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
ASwild27
Tiamat
16
4 / 6 / 4
9,216
709
11,127
15,035
8,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Binghi9603
King Arthur
14
1 / 6 / 10
8,221
632
6,387
15,301
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
SovietBR
Atlas
15
4 / 2 / 6
8,502
654
13,850
20,867
21,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Tormun
Jing Wei
16
3 / 4 / 6
9,604
739
8,291
11,113
4,682
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrokeBoyOrz
Hachiman
18
8 / 3 / 7
10,856
835
13,282
11,680
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 13
10,393
799
12,028
16,940
17,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
FaeFlake
Atlas
16
0 / 2 / 18
9,945
765
15,372
13,982
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Käws
Morgan Le Fay
16
2 / 2 / 17
9,710
747
19,529
10,476
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
PlayersChoice
Hun Batz
16
5 / 3 / 7
9,888
761
15,141
9,025
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
82
13
Kills
20
20
Deaths
14
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
11
3.25
L
Tiamat
ASwild27
Tiamat
4
6
4
1
L
King Arthur
Binghi9603
King Arthur
1
6
10
1
W
Hachiman
BrokeBoyOrz
Hachiman
8
3
7
3.83
W
5
4
13
2.88
W
Atlas
FaeFlake
Atlas
0
2
18
4.5
W
Morgan Le Fay
Käws
Morgan Le Fay
2
2
17
5.25
W
Hun Batz
PlayersChoice
Hun Batz
5
3
7
2.83
L
Atlas
SovietBR
Atlas
4
2
6
3.5
L
Jing Wei
Tormun
Jing Wei
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
75,352
81,439
Taken
62,103
70,829
Mitigated
49,174
25,924
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,733
131
1,676
3,331
19,123
20,008
0
9,148
9,975
9,936
0
L
Tiamat
ASwild27
Tiamat
11,127
541
982
3,592
15,035
8,539
54
6,889
8,146
28,584
0
L
King Arthur
Binghi9603
King Arthur
6,387
52
546
2,880
15,301
16,211
0
7,324
7,977
0
12,005
W
Hachiman
BrokeBoyOrz
Hachiman
13,282
6,194
546
3,349
11,680
5,630
2,670
7,056
4,464
0
27,683
W
12,028
1,017
1,336
4,637
16,940
17,797
285
7,396
9,356
0
25,064
W
Atlas
FaeFlake
Atlas
15,372
5,468
1,777
3,923
13,982
15,563
311
5,813
8,034
28,260
0
W
Morgan Le Fay
Käws
Morgan Le Fay
19,529
1,025
2,089
2,761
10,476
5,549
1,344
6,358
4,049
34,234
0
W
Hun Batz
PlayersChoice
Hun Batz
15,141
3,803
1,586
1,003
9,025
4,635
0
4,087
4,876
0
26,547
L
Atlas
SovietBR
Atlas
13,850
5,107
1,544
7,837
20,867
21,389
0
8,468
12,399
25,270
0
L
Jing Wei
Tormun
Jing Wei
8,291
4,748
1,952
1,584
11,113
4,682
29
3,072
8,041
0
24,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
50,792
114
Minions Killed
136
0
Camps Cleared
0
1,189,141
Distance Traveled
1,184,177
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,021
694
2
0
0
262,802
2
L
Tiamat
9,216
709
39
3
0
227,780
0
L
King Arthur
8,221
632
16
1
0
238,622
0
W
Hachiman
10,856
835
40
3
0
217,113
1
W
Chaac
10,393
799
17
1
0
236,220
0
W
Atlas
9,945
765
16
1
0
225,519
1
W
Morgan Le Fay
9,710
747
41
3
0
255,956
2
W
Hun Batz
9,888
761
22
2
0
249,369
1
L
Atlas
8,502
654
24
2
0
210,490
3
L
Jing Wei
9,604
739
33
3
0
249,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role