Player Matchup

Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Kuand0
Zeus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
Redstingray3
Sun Wukong
Level 26
God Stats
4W - 0L
1,798 SR
Queue Stats
9W - 9L
1,393 Elo+
Party 2
Team Averages
Level 55
1,599 SR
1,419 Elo+

VS

Team Averages
Level 51
1,605 SR
1,389 Elo+
Ra
Ra
Forcefire93
Ra
Level 67
God Stats
3W - 5L
1,635 SR
Queue Stats
27W - 54L
1,407 Elo+
Solo
Danzaburou
Danzaburou
iWozen
Danzaburou
Level 42
God Stats
13W - 10L
1,679 SR
Queue Stats
181W - 332L
1,373 Elo+
Party 1
Fenrir
Fenrir
plvIlI
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 319L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 9
9,184
765
6,231
6,908
2,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Kuand0
Zeus
15
12 / 1 / 7
10,550
879
22,319
7,248
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Redstingray3
Sun Wukong
13
3 / 1 / 15
9,023
752
9,897
11,590
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,360
613
7,231
11,811
4,086
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iWozen
Danzaburou
13
2 / 8 / 0
8,624
719
7,281
15,638
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
plvIlI
Fenrir
12
0 / 6 / 3
7,470
623
3,316
15,793
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
3
3
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
9
9.5
L
1
6
1
0.25
W
Zeus
Kuand0
Zeus
12
1
7
15.5
W
Sun Wukong
Redstingray3
Sun Wukong
3
1
15
10.5
L
Danzaburou
iWozen
Danzaburou
2
8
0
0.25
L
Fenrir
plvIlI
Fenrir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
17,828
25,746
Taken
43,242
14,278
Mitigated
15,567
7,431
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,231
3,550
0
2,285
6,908
2,240
1,276
2,789
4,054
0
32,400
L
7,231
1,012
601
1,414
11,811
4,086
0
5,643
5,525
23,349
0
W
Zeus
Kuand0
Zeus
22,319
1,704
0
1,461
7,248
2,390
583
1,260
5,931
43,563
0
W
Sun Wukong
Redstingray3
Sun Wukong
9,897
1,662
252
3,433
11,590
9,648
121
3,522
7,932
0
19,907
L
Danzaburou
iWozen
Danzaburou
7,281
2,956
0
2,440
15,638
4,428
0
9,026
5,906
0
31,965
L
Fenrir
plvIlI
Fenrir
3,316
594
0
770
15,793
7,053
0
7,111
8,070
0
13,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,757
Gold Earned
23,454
136
Minions Killed
104
5
Camps Cleared
5
671,320
Distance Traveled
570,496
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,184
765
68
6
2
200,812
1
L
Ra
7,360
613
33
3
0
195,711
0
W
Zeus
10,550
879
57
5
2
226,099
4
W
Sun Wukong
9,023
752
11
1
1
244,409
3
L
Danzaburou
8,624
719
52
4
4
153,267
1
L
Fenrir
7,470
623
19
2
1
221,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role