Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Eckmilio
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 53L
1,728 Elo+
Party 1
Hou Yi
Hou Yi
Enigwity
Hou Yi
Level 61
God Stats
10W - 5L
1,591 SR
Queue Stats
336W - 274L
1,551 Elo+
Party 1
Agni
Agni
JakeTea
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,766 Elo+
Party 1
Baron Samedi
Baron Samedi
iamjesus56
Baron Samedi
Level 160
God Stats
7W - 3L
1,818 SR
Queue Stats
218W - 131L
1,731 Elo+
Party 1
Team Averages
Level 100
1,582 SR
1,655 Elo+

VS

Team Averages
Level 50
1,535 SR
1,504 Elo+
Hou Yi
Hou Yi
BloatedxPenguin
Hou Yi
Level 88
God Stats
2W - 1L
1,730 SR
Queue Stats
185W - 147L
1,521 Elo+
Party 2
Thoth
Thoth
ManWithBigNeck
Thoth
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 171L
1,506 Elo+
Party 2
Cupid
Cupid
MetroScott
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
RatoGuerreiro
Loki
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 128L
1,502 Elo+
Solo
Chaac
Chaac
deepdoodoobird
Chaac
Level 101
God Stats
11W - 7L
1,447 SR
Queue Stats
188W - 167L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 2 / 15
9,938
903
15,580
9,273
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
9 / 1 / 16
10,064
915
6,306
12,523
14,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Enigwity
Hou Yi
16
3 / 2 / 19
9,363
851
10,911
9,290
4,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
JakeTea
Agni
12
1 / 4 / 11
7,954
723
5,218
8,307
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
iamjesus56
Baron Samedi
18
8 / 4 / 16
10,363
942
14,814
12,974
6,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
8,408
764
6,745
10,069
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 4
7,175
652
4,813
7,753
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
13
2 / 5 / 1
8,010
728
2,822
10,197
4,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 6 / 4
7,732
703
3,731
11,565
9,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 7 / 4
8,963
815
13,627
17,165
14,695
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
30
Kills
10
13
Deaths
30
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
15
8.25
L
2
5
2
0.6
W
Nike
9
1
16
17
W
Hou Yi
Enigwity
Hou Yi
3
2
19
6.25
W
Agni
JakeTea
Agni
1
4
11
1.63
L
0
7
4
0.29
L
Cupid
2
5
1
0.5
L
0
6
4
0.33
L
6
7
4
1.14
W
Baron Samedi
iamjesus56
Baron Samedi
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,829
Damage
31,738
52,367
Taken
56,749
32,507
Mitigated
34,780
15,347
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,580
446
480
235
9,273
4,168
1,184
791
8,482
28,472
0
L
6,745
1,624
468
1,720
10,069
3,743
0
6,881
3,188
0
18,412
W
Nike
6,306
636
1,088
1,094
12,523
14,618
278
1,334
9,560
0
14,748
W
Hou Yi
Enigwity
Hou Yi
10,911
6,709
425
1,209
9,290
4,289
2,262
746
8,544
0
24,068
W
Agni
JakeTea
Agni
5,218
198
900
501
8,307
3,055
354
1,633
6,674
9,562
0
L
4,813
155
33
176
7,753
2,473
0
4,649
3,104
6,350
0
L
Cupid
2,822
830
1,250
2,161
10,197
4,079
0
7,275
2,922
0
9,673
L
3,731
97
540
1,656
11,565
9,790
0
7,747
3,818
0
14,703
L
13,627
1,598
517
4,221
17,165
14,695
0
9,060
8,105
0
24,167
W
Baron Samedi
iamjesus56
Baron Samedi
14,814
785
5,505
3,910
12,974
6,377
1,892
309
11,038
27,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
40,288
113
Minions Killed
89
0
Camps Cleared
0
1,076,533
Distance Traveled
948,436
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,938
903
30
3
0
218,254
2
L
Hou Yi
8,408
764
30
3
0
184,679
1
W
Nike
10,064
915
14
1
0
235,478
3
W
Hou Yi
9,363
851
20
2
0
223,409
6
W
Agni
7,954
723
8
1
0
205,377
0
L
Thoth
7,175
652
5
0
0
184,202
0
L
Cupid
8,010
728
17
2
0
205,641
1
L
Loki
7,732
703
18
2
0
178,080
0
L
Chaac
8,963
815
19
2
0
195,834
0
W
Baron Samedi
10,363
942
41
4
0
194,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role