Player Matchup

Ymir
Ymir
Aniii_19
Ymir
Level 36
God Stats
16W - 38L
1,236 SR
Queue Stats
45W - 133L
1,103 Elo+
Party 2
Discordia
Discordia
M-A-S-L-ONB-TOT
Discordia
Level 120
God Stats
20W - 21L
1,534 SR
Queue Stats
549W - 585L
1,347 Elo+
Party 1
Ravana
Ravana
khalid84865
Ravana
Level 102
God Stats
3W - 6L
1,238 SR
Queue Stats
242W - 264L
1,357 Elo+
Party 1
Anubis
Anubis
sk8er2377
Anubis
Level 28
God Stats
98W - 150L
1,218 SR
Queue Stats
162W - 276L
1,146 Elo+
Party 2
Neith
Neith
x_VorSs
Neith
Level 17
God Stats
4W - 7L
1,299 SR
Queue Stats
47W - 69L
1,242 Elo+
Party 1
Team Averages
Level 61
1,305 SR
1,239 Elo+

VS

Team Averages
Level 39
1,231 SR
1,131 Elo+
Atlas
Atlas
Armandix657
Atlas
Level 27
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 13L
1,001 Elo+
Party 3
Skadi
Skadi
ExcellentMARCUS
Skadi
Level 14
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Victorblade12
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 11L
923 Elo+
Party 3
Tsukuyomi
Tsukuyomi
itsdylangamer21
Tsukuyomi
Level 45
God Stats
4W - 15L
1,168 SR
Queue Stats
4W - 15L
1,058 Elo+
Party 3
Hera
Hera
jordieet088
Hera
Level 86
God Stats
0W - 3L
1,312 SR
Queue Stats
391W - 364L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 6
9,857
448
4,197
20,680
20,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
M-A-S-L-ONB-TOT
Discordia
19
10 / 4 / 6
12,945
588
17,476
11,790
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
19
4 / 0 / 3
11,299
514
7,258
7,184
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
sk8er2377
Anubis
20
9 / 4 / 2
12,933
588
13,910
16,401
8,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
x_VorSs
Neith
15
1 / 0 / 8
8,948
407
6,784
8,723
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,704
350
5,815
11,892
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 11 / 1
9,103
414
6,760
13,166
3,505
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Victorblade12
Morgan Le Fay
14
2 / 4 / 2
8,774
399
10,575
11,320
3,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
itsdylangamer21
Tsukuyomi
18
2 / 5 / 1
10,321
469
10,274
16,895
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 2
10,626
483
10,652
12,271
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
26
Kills
10
11
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
6
1.67
L
0
3
3
0.5
L
0
11
1
0.05
W
Discordia
M-A-S-L-ONB-TOT
Discordia
10
4
6
3.25
L
Morgan Le Fay
Victorblade12
Morgan Le Fay
2
4
2
0.75
L
Tsukuyomi
itsdylangamer21
Tsukuyomi
2
5
1
0.5
L
6
3
2
2.33
W
Ravana
4
0
3
5.5
W
Anubis
sk8er2377
Anubis
9
4
2
2.5
W
Neith
x_VorSs
Neith
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
44,076
64,778
Taken
65,544
39,146
Mitigated
26,605
22,107
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,197
281
378
2,948
20,680
20,944
176
10,561
9,804
34,993
0
L
5,815
1,203
0
777
11,892
9,661
442
4,442
7,450
23,165
0
L
6,760
3,325
0
0
13,166
3,505
3,147
9,836
3,330
0
51,899
W
Discordia
M-A-S-L-ONB-TOT
Discordia
17,476
550
304
1,904
11,790
3,844
3,319
3,322
8,363
78,258
0
L
Morgan Le Fay
Victorblade12
Morgan Le Fay
10,575
1,601
0
2,900
11,320
3,519
786
7,954
3,366
43,340
0
L
Tsukuyomi
itsdylangamer21
Tsukuyomi
10,274
2,419
0
5,520
16,895
6,009
0
6,905
9,990
0
90,651
L
10,652
2,697
0
2,369
12,271
3,911
1,289
6,446
5,582
61,458
0
W
Ravana
7,258
851
132
3,818
7,184
2,913
1,051
2,034
4,958
0
81,363
W
Anubis
sk8er2377
Anubis
13,910
125
0
8,741
16,401
8,433
1,484
5,515
10,458
106,008
0
W
Neith
x_VorSs
Neith
6,784
3,058
223
3,659
8,723
3,012
865
4,341
4,153
0
34,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
46,528
584
Minions Killed
487
0
Camps Cleared
0
1,953,930
Distance Traveled
1,924,523
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,857
448
54
2
0
357,788
2
L
Atlas
7,704
350
29
1
0
434,586
0
L
Skadi
9,103
414
99
5
0
371,917
0
W
Discordia
12,945
588
139
6
0
415,323
3
L
Morgan Le Fay
8,774
399
81
4
0
363,618
0
L
Tsukuyomi
10,321
469
153
7
0
400,429
0
L
Hera
10,626
483
125
6
0
353,973
3
W
Ravana
11,299
514
140
6
0
440,079
0
W
Anubis
12,933
588
180
8
0
367,521
2
W
Neith
8,948
407
71
3
0
373,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role