Player Matchup

Hades
Hades
Dankblade4269
Hades
Level 67
God Stats
13W - 6L
1,532 SR
Queue Stats
270W - 313L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Idogalpha
Tsukuyomi
Level 37
God Stats
10W - 17L
1,234 SR
Queue Stats
94W - 126L
1,160 Elo+
Party 2
Bacchus
Bacchus
PhoenixzFlame
Bacchus
Level 9
God Stats
3W - 2L
1,382 SR
Queue Stats
6W - 15L
1,320 Elo+
Party 2
Team Averages
Level 38
1,383 SR
1,273 Elo+

VS

Team Averages
Level 80
1,337 SR
1,284 Elo+
Atlas
Atlas
Joshua__X__X
Atlas
Level 47
God Stats
0W - 4L
1,260 SR
Queue Stats
50W - 78L
1,373 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nel-centro
Morgan Le Fay
Level 92
God Stats
0W - 8L
1,500 SR
Queue Stats
112W - 182L
1,319 Elo+
Solo
Fenrir
Fenrir
killroy131313
Fenrir
Level 101
God Stats
0W - 2L
1,253 SR
Queue Stats
66W - 134L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 6
11,640
831
14,811
14,549
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Idogalpha
Tsukuyomi
15
6 / 4 / 6
10,521
752
5,841
12,216
3,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
14
1 / 8 / 12
10,135
724
9,951
17,244
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 8
11,365
812
14,382
16,596
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Nel-centro
Morgan Le Fay
16
5 / 2 / 8
10,923
780
10,663
8,279
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 7 / 8
10,733
767
10,528
12,644
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
16
Kills
17
17
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
W
Tsukuyomi
Idogalpha
Tsukuyomi
6
4
6
2.25
L
7
7
8
1.57
L
Morgan Le Fay
Nel-centro
Morgan Le Fay
5
2
8
4.5
W
Bacchus
1
8
12
0.88
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
35,573
44,009
Taken
37,519
22,995
Mitigated
13,501
9,670
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,811
2,402
446
3,259
14,549
5,495
660
7,775
6,536
42,628
0
W
Tsukuyomi
Idogalpha
Tsukuyomi
5,841
1,304
36
3,062
12,216
3,119
0
6,266
5,749
0
21,633
L
14,382
4,952
0
844
16,596
5,791
591
12,064
4,532
28,256
0
L
Morgan Le Fay
Nel-centro
Morgan Le Fay
10,663
1,049
0
1,233
8,279
2,781
434
5,965
2,314
40,449
0
W
Bacchus
9,951
1,145
784
2,083
17,244
14,381
174
11,230
5,673
26,332
0
L
10,528
1,967
0
950
12,644
4,929
499
7,272
5,372
0
25,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
33,021
120
Minions Killed
131
6
Camps Cleared
7
738,111
Distance Traveled
698,999
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,640
831
63
5
3
240,871
1
W
Tsukuyomi
10,521
752
19
1
1
254,113
1
L
Atlas
11,365
812
29
2
0
224,083
3
L
Morgan Le Fay
10,923
780
66
5
3
245,230
0
W
Bacchus
10,135
724
38
3
2
243,127
4
L
Fenrir
10,733
767
36
3
4
229,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role