Player Matchup

Agni
Agni
DonKnagu
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Hera
Hera
Dumgaroth
Hera
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,413 Elo+
Solo
Khepri
Khepri
Nemphsis
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,539 Elo+
Party 2
Athena
Athena
Parsnips0
Athena
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 40L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
Shirohige1990
Ah Puch
Level 160
God Stats
18W - 5L
1,724 SR
Queue Stats
795W - 803L
1,434 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,446 Elo+

VS

Team Averages
Level 140
1,564 SR
1,601 Elo+
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AlrôundDárk
Discordia
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
235W - 226L
1,541 Elo+
Solo
Jing Wei
Jing Wei
MuffinDeCombat
Jing Wei
Level 132
God Stats
0W - 1L
1,598 SR
Queue Stats
12W - 5L
1,810 Elo+
Solo
Geb
Geb
oh-ali330
Geb
Level 158
God Stats
4W - 3L
1,721 SR
Queue Stats
133W - 124L
1,595 Elo+
Party 1
Tiamat
Tiamat
sevtchenko
Tiamat
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
429W - 408L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 4 / 11
8,792
676
7,873
7,347
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
18
7 / 3 / 11
11,391
876
17,550
11,575
6,513
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Nemphsis
Khepri
17
2 / 2 / 12
10,584
814
5,879
15,752
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Parsnips0
Athena
15
4 / 4 / 7
9,717
747
4,524
12,644
14,374
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
19
7 / 1 / 11
11,697
900
14,918
10,525
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 5 / 6
9,597
738
6,871
10,004
4,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
AlrôundDárk
Discordia
15
4 / 4 / 4
8,851
681
11,278
9,054
4,063
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
16
4 / 3 / 2
9,682
745
12,074
11,437
4,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 7
9,464
728
8,271
15,273
23,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
sevtchenko
Tiamat
16
0 / 2 / 7
9,149
704
5,289
12,533
18,607
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
20
Kills
14
14
Deaths
20
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
6
1.2
L
Discordia
AlrôundDárk
Discordia
4
4
4
1.5
W
Agni
0
4
11
1.38
W
Hera
7
3
11
4.17
L
Jing Wei
4
3
2
1.67
W
Khepri
Nemphsis
Khepri
2
2
12
4
W
Athena
Parsnips0
Athena
4
4
7
1.88
W
Ah Puch
7
1
11
12.5
L
3
6
7
1.08
L
Tiamat
sevtchenko
Tiamat
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,744
Damage
43,783
57,843
Taken
58,301
54,742
Mitigated
55,638
18,836
Healing
23,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,871
340
1,957
1,119
10,004
4,196
0
8,947
1,057
0
29,972
L
Discordia
AlrôundDárk
Discordia
11,278
542
1,387
2,260
9,054
4,063
258
8,030
1,024
20,549
0
W
Agni
7,873
756
1,245
1,029
7,347
3,647
1,656
3,839
3,508
13,349
0
W
Hera
17,550
3,828
1,197
3,422
11,575
6,513
2,157
5,606
5,969
35,153
0
L
Jing Wei
12,074
9,456
1,484
3,762
11,437
4,806
1,206
10,214
1,223
0
26,819
W
Khepri
Nemphsis
Khepri
5,879
703
1,416
2,515
15,752
24,015
345
5,668
10,084
17,814
0
W
Athena
Parsnips0
Athena
4,524
1,154
1,783
1,001
12,644
14,374
295
5,113
7,531
7,455
0
W
Ah Puch
14,918
324
389
4,839
10,525
6,193
1,021
4,612
5,913
44,930
0
L
8,271
439
1,727
2,384
15,273
23,966
260
13,003
2,270
16,880
0
L
Tiamat
sevtchenko
Tiamat
5,289
217
2,310
4,819
12,533
18,607
0
10,550
1,983
15,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,181
Gold Earned
46,743
137
Minions Killed
148
0
Camps Cleared
0
1,263,535
Distance Traveled
1,280,644
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,597
738
36
3
0
260,344
5
L
Discordia
8,851
681
25
2
0
249,395
0
W
Agni
8,792
676
8
1
0
214,189
4
W
Hera
11,391
876
46
4
0
253,724
1
L
Jing Wei
9,682
745
48
4
0
268,988
0
W
Khepri
10,584
814
11
1
0
287,951
1
W
Athena
9,717
747
1
0
0
263,373
0
W
Ah Puch
11,697
900
71
5
0
244,298
1
L
Geb
9,464
728
9
1
0
232,198
3
L
Tiamat
9,149
704
30
2
0
269,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role