Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Toxic_Pocket_
Mulan
Level 44
God Stats
4W - 5L
1,780 SR
Queue Stats
116W - 182L
1,427 Elo+
Party 2
Zeus
Zeus
XxB2KY-SkillsxX
Zeus
Level 100
God Stats
5W - 8L
1,405 SR
Queue Stats
149W - 208L
1,427 Elo+
Party 2
Team Averages
Level 68
1,561 SR
1,451 Elo+

VS

Team Averages
Level 93
1,571 SR
1,745 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Crashturd
Nox
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 1L
1,915 Elo+
Party 1
Charybdis
Charybdis
TTVRustbombs
Charybdis
Level 159
God Stats
9W - 0L
1,714 SR
Queue Stats
26W - 11L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 2
5,167
646
2,789
12,432
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 7 / 2
5,299
662
3,455
10,764
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
2 / 6 / 0
6,027
753
9,392
7,160
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 0 / 8
7,237
905
2,712
9,893
6,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 11
7,432
929
5,936
5,020
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TTVRustbombs
Charybdis
12
11 / 1 / 4
8,499
1,062
17,105
7,636
2,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
17
17
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Sobek
 
Sobek
3
0
8
7
W
3
1
11
8.5
W
Charybdis
TTVRustbombs
Charybdis
11
1
4
13
L
0
7
2
0.14
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
25,753
30,356
Taken
22,549
13,823
Mitigated
10,484
2,090
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,789
0
139
1,559
12,432
6,476
0
3,368
9,064
6,330
0
W
Sobek
 
Sobek
2,712
143
410
4,211
9,893
6,351
72
5,391
3,986
16,295
0
W
5,936
662
0
1,191
5,020
1,730
707
2,772
2,037
21,434
0
W
Charybdis
TTVRustbombs
Charybdis
17,105
10,497
0
4,159
7,636
2,403
1,956
3,739
3,389
0
40,354
L
3,455
249
33
359
10,764
6,131
0
4,187
6,577
0
5,269
L
9,392
402
0
0
7,160
1,216
0
1,541
5,619
24,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,493
Gold Earned
23,168
51
Minions Killed
96
4
Camps Cleared
4
367,951
Distance Traveled
490,818
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,167
646
8
1
1
141,876
1
W
Sobek
7,237
905
25
3
3
167,814
2
W
Nox
7,432
929
27
3
0
165,610
2
W
Charybdis
8,499
1,062
44
6
1
157,394
1
L
Mulan
5,299
662
7
1
0
111,812
1
L
Zeus
6,027
753
36
5
3
114,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role