Player Matchup

Ullr
Ullr
Cope333
Ullr
Level 89
God Stats
8W - 2L
1,815 SR
Queue Stats
160W - 144L
1,542 Elo+
Party 2
Thoth
Thoth
Cx-v5i-2
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 167L
1,427 Elo+
Solo
Ymir
Ymir
SicilianAccuracy
Ymir
Level 28
God Stats
47W - 28L
1,619 SR
Queue Stats
133W - 109L
1,515 Elo+
Party 2
Horus
Horus
Weeds53
Horus
Level 89
God Stats
30W - 20L
1,937 SR
Queue Stats
284W - 286L
1,503 Elo+
Party 2
Shiva
Shiva
baggies_boy
Shiva
Level 129
God Stats
12W - 6L
1,558 SR
Queue Stats
536W - 538L
1,513 Elo+
Solo
Team Averages
Level 76
1,686 SR
1,500 Elo+

VS

Team Averages
Level 65
1,528 SR
1,492 Elo+
Ne Zha
Ne Zha
Noremac2k3000
Ne Zha
Level 31
God Stats
2W - 4L
1,738 SR
Queue Stats
153W - 144L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
TheWongMaster
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,655 Elo+
Solo
Medusa
Medusa
benepato
Medusa
Level 108
God Stats
2W - 4L
1,403 SR
Queue Stats
40W - 49L
1,515 Elo+
Party 1
Bacchus
Bacchus
gabi_pedrola
Bacchus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 113L
1,346 Elo+
Solo
Achilles
Achilles
whiteMamba4238
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cope333
Ullr
6
4 / 0 / 0
4,008
802
2,608
1,469
354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Cx-v5i-2
Thoth
5
0 / 0 / 2
3,285
657
1,105
1,409
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 1 / 2
3,331
666
785
2,398
858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Weeds53
Horus
6
1 / 0 / 0
3,555
711
1,845
2,705
1,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
2 / 0 / 0
3,511
702
1,079
3,524
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,421
484
0
0
0
5
0 / 2 / 0
3,082
616
1,841
2,451
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
benepato
Medusa
5
1 / 2 / 0
3,359
672
856
2,676
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
gabi_pedrola
Bacchus
2
0 / 2 / 1
2,824
565
902
2,566
773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
6
0 / 1 / 0
3,249
650
1,400
3,410
1,472
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
Cope333
Ullr
4
0
0
4
W
Thoth
Cx-v5i-2
Thoth
0
0
2
1
L
0
0
0
0
W
0
1
2
1
L
0
2
0
0
W
Horus
Weeds53
Horus
1
0
0
1
W
2
0
0
2
L
Medusa
benepato
Medusa
1
2
0
0.5
L
Bacchus
gabi_pedrola
Bacchus
0
2
1
0.25
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,422
Damage
4,999
11,505
Taken
11,103
3,586
Mitigated
3,178
4,271
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Cope333
Ullr
2,608
2,035
0
668
1,469
354
0
492
977
0
17,219
W
Thoth
Cx-v5i-2
Thoth
1,105
80
0
250
1,409
298
28
496
913
13,689
0
L
0
0
0
0
0
0
0
0
0
0
0
W
785
498
0
593
2,398
858
0
598
1,800
7,036
0
L
1,841
531
0
250
2,451
450
0
645
1,806
10,130
0
W
Horus
Weeds53
Horus
1,845
927
0
1,200
2,705
1,123
0
90
2,615
0
13,909
W
1,079
159
0
1,560
3,524
953
0
1,067
2,457
0
11,372
L
Medusa
benepato
Medusa
856
495
0
452
2,676
483
0
466
2,210
0
11,496
L
Bacchus
gabi_pedrola
Bacchus
902
183
127
510
2,566
773
0
779
1,787
1,733
0
L
Achilles
1,400
362
0
838
3,410
1,472
0
0
3,410
0
11,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,690
Gold Earned
14,935
131
Minions Killed
61
0
Camps Cleared
0
495,864
Distance Traveled
292,053
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,008
802
34
7
0
83,944
0
W
Thoth
3,285
657
25
5
0
98,920
0
L
Ne Zha
2,421
484
0
0
0
0
0
W
Ymir
3,331
666
14
3
0
98,409
1
L
Nu Wa
3,082
616
13
3
0
81,356
0
W
Horus
3,555
711
28
6
0
93,475
2
W
Shiva
3,511
702
30
6
0
121,116
0
L
Medusa
3,359
672
23
5
0
71,408
1
L
Bacchus
2,824
565
3
1
0
46,572
0
L
Achilles
3,249
650
22
4
0
92,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role