Player Matchup

Vulcan
Vulcan
Alcasinter
Vulcan
Level 42
God Stats
3W - 3L
1,429 SR
Queue Stats
190W - 209L
1,353 Elo+
Solo
Neith
Neith
Kojack191
Neith
Level 67
God Stats
1W - 9L
1,227 SR
Queue Stats
9W - 30L
1,223 Elo+
Solo
Charybdis
Charybdis
Vangioni
Charybdis
Level 83
God Stats
4W - 1L
1,931 SR
Queue Stats
127W - 130L
1,427 Elo+
Party 2
Da Ji
Da Ji
Vasterlor
Da Ji
Level 128
God Stats
0W - 5L
1,030 SR
Queue Stats
247W - 291L
1,442 Elo+
Solo
Ymir
Ymir
olomajster666
Ymir
Level 59
God Stats
1W - 3L
1,734 SR
Queue Stats
225W - 263L
1,350 Elo+
Party 2
Team Averages
Level 76
1,470 SR
1,359 Elo+

VS

Team Averages
Level 49
1,438 SR
1,415 Elo+
Bacchus
Bacchus
Bayonical
Bacchus
Level 56
God Stats
5W - 6L
1,395 SR
Queue Stats
78W - 79L
1,400 Elo+
Party 3
Thoth
Thoth
Cludtser
Thoth
Level 36
God Stats
6W - 3L
1,531 SR
Queue Stats
113W - 133L
1,389 Elo+
Party 1
Odin
Odin
Flexxzor
Odin
Level 88
God Stats
2W - 4L
1,349 SR
Queue Stats
105W - 113L
1,387 Elo+
Party 1
Nike
Nike
Snuggybits
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Skadi
Skadi
kate7555
Skadi
Level 59
God Stats
5W - 7L
1,414 SR
Queue Stats
36W - 42L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alcasinter
Vulcan
10
1 / 6 / 3
6,657
512
2,805
7,192
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kojack191
Neith
12
1 / 2 / 1
7,268
559
4,964
7,694
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Vangioni
Charybdis
11
2 / 3 / 0
6,495
500
4,846
7,233
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Vasterlor
Da Ji
7
2 / 3 / 1
5,813
447
1,487
4,799
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 2 / 3
6,643
511
2,916
8,836
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bayonical
Bacchus
11
2 / 0 / 3
6,672
513
3,878
7,570
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Cludtser
Thoth
13
7 / 3 / 5
8,196
630
7,122
6,304
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
5 / 1 / 8
7,872
606
7,299
7,423
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 2
6,851
527
3,747
7,200
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
kate7555
Skadi
11
0 / 2 / 4
5,839
449
3,576
5,191
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
16
16
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Alcasinter
Vulcan
1
6
3
0.42
W
Bacchus
Bayonical
Bacchus
2
0
3
3.5
W
Thoth
Cludtser
Thoth
7
3
5
3.17
W
Odin
5
1
8
9
L
Neith
Kojack191
Neith
1
2
1
0.75
W
2
1
2
3
L
Charybdis
Vangioni
Charybdis
2
3
0
0.67
L
Da Ji
Vasterlor
Da Ji
2
3
1
0.83
W
Skadi
kate7555
Skadi
0
2
4
1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
25,622
35,754
Taken
33,688
16,277
Mitigated
19,416
7,854
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Alcasinter
Vulcan
2,805
631
0
381
7,192
1,821
330
3,895
3,297
32,818
0
W
Bacchus
Bayonical
Bacchus
3,878
384
0
863
7,570
6,871
0
697
6,873
16,540
0
W
Thoth
Cludtser
Thoth
7,122
714
0
560
6,304
1,737
177
2,572
3,732
43,978
0
W
Odin
7,299
2,998
0
999
7,423
6,128
513
1,314
6,109
0
42,386
L
Neith
Kojack191
Neith
4,964
1,988
0
3,266
7,694
2,980
706
746
6,655
0
47,427
W
3,747
929
0
540
7,200
3,554
529
224
6,976
0
28,080
L
Charybdis
Vangioni
Charybdis
4,846
2,592
0
1,882
7,233
2,266
0
2,879
4,354
0
46,710
L
Da Ji
Vasterlor
Da Ji
1,487
192
0
330
4,799
1,243
0
702
4,073
0
19,489
W
Skadi
kate7555
Skadi
3,576
1,016
0
617
5,191
1,126
772
914
4,277
0
30,829
L
2,916
679
0
1,995
8,836
7,967
0
2,778
6,058
15,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
35,430
326
Minions Killed
315
0
Camps Cleared
0
1,045,986
Distance Traveled
1,369,861
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,657
512
64
5
0
226,397
2
W
Bacchus
6,672
513
34
3
0
274,705
1
W
Thoth
8,196
630
86
7
0
263,578
4
W
Odin
7,872
606
73
6
0
298,591
7
L
Neith
7,268
559
103
8
0
198,398
0
W
Nike
6,851
527
68
5
0
303,385
0
L
Charybdis
6,495
500
101
8
0
230,463
6
L
Da Ji
5,813
447
39
3
0
145,043
0
W
Skadi
5,839
449
54
4
0
229,602
0
L
Ymir
6,643
511
19
1
0
245,685
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role