Player Matchup

Geb
Geb
Avlodic
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cloudy3
Tsukuyomi
Level 43
God Stats
0W - 6L
1,445 SR
Queue Stats
12W - 14L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
OdinOfHissorrow
Baron Samedi
Level 68
God Stats
65W - 54L
1,609 SR
Queue Stats
351W - 423L
1,549 Elo+
Solo
Team Averages
Level 73
1,518 SR
1,573 Elo+

VS

Team Averages
Level 148
1,532 SR
1,565 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Reiynne
Danzaburou
Level 160
God Stats
1W - 0L
1,592 SR
Queue Stats
82W - 37L
1,803 Elo+
Party 1
Ra
Ra
sasik123
Ra
Level 125
God Stats
26W - 42L
1,505 SR
Queue Stats
292W - 383L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 6 / 7
7,645
637
5,156
11,370
12,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Cloudy3
Tsukuyomi
13
6 / 6 / 1
9,317
776
6,878
10,408
3,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
OdinOfHissorrow
Baron Samedi
11
1 / 8 / 3
7,495
625
7,239
10,498
3,569
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
13 / 0 / 7
11,322
944
13,488
12,933
12,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Reiynne
Danzaburou
14
4 / 4 / 13
9,676
806
10,035
8,154
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 8
9,326
777
5,224
6,145
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
20
20
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
13
0
7
16.5
L
Geb
0
6
7
0.58
L
Tsukuyomi
Cloudy3
Tsukuyomi
6
6
1
1.08
L
Baron Samedi
OdinOfHissorrow
Baron Samedi
1
8
3
0.31
W
Danzaburou
Reiynne
Danzaburou
4
4
13
2.63
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,273
Damage
28,747
32,276
Taken
27,232
20,120
Mitigated
18,241
3,116
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,488
6,704
0
6,824
12,933
12,569
1,190
4,780
7,957
0
48,249
L
Geb
5,156
312
0
323
11,370
12,776
0
2,103
9,267
15,095
0
L
Tsukuyomi
Cloudy3
Tsukuyomi
6,878
1,356
0
744
10,408
3,775
0
1,151
9,257
0
22,206
L
Baron Samedi
OdinOfHissorrow
Baron Samedi
7,239
932
687
1,362
10,498
3,569
0
2,108
8,390
23,195
0
W
Danzaburou
Reiynne
Danzaburou
10,035
3,484
0
1,537
8,154
3,511
1,007
4,220
3,790
0
30,154
W
5,224
122
1,003
945
6,145
2,161
1,035
3,503
2,553
32,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
30,324
100
Minions Killed
151
1
Camps Cleared
11
553,294
Distance Traveled
660,113
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,322
944
54
5
7
247,952
3
L
Geb
7,645
637
11
1
0
178,311
1
L
Tsukuyomi
9,317
776
58
5
0
201,348
5
L
Baron Samedi
7,495
625
31
3
1
173,635
4
W
Danzaburou
9,676
806
39
3
2
197,620
4
W
Ra
9,326
777
58
5
2
214,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role