Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Q8Rea
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
Q8Squishy
Erlang Shen
Level 24
God Stats
16W - 5L
1,784 SR
Queue Stats
71W - 30L
1,683 Elo+
Party 1
Camazotz
Camazotz
Someồne
Camazotz
Level 116
God Stats
14W - 13L
1,542 SR
Queue Stats
313W - 224L
1,561 Elo+
Party 1
Bacchus
Bacchus
Uraharaq8
Bacchus
Level 121
God Stats
2W - 3L
1,514 SR
Queue Stats
254W - 192L
1,635 Elo+
Party 1
Team Averages
Level 90
1,568 SR
1,577 Elo+

VS

Team Averages
Level 99
1,309 SR
1,410 Elo+
Kali
Kali
DrDieselos
Kali
Level 67
God Stats
0W - 2L
1,224 SR
Queue Stats
77W - 81L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
ElBigJimmy
Gilgamesh
Level 65
God Stats
0W - 2L
1,212 SR
Queue Stats
114W - 163L
1,345 Elo+
Solo
The Morrigan
The Morrigan
Isawito
The Morrigan
Level 122
God Stats
1W - 2L
1,245 SR
Queue Stats
177W - 172L
1,606 Elo+
Solo
Hercules
Hercules
M4NUM4NYL
Hercules
Level 112
God Stats
16W - 30L
1,145 SR
Queue Stats
385W - 396L
1,267 Elo+
Solo
Skadi
Skadi
RealSlimJedi
Skadi
Level 127
God Stats
13W - 7L
1,721 SR
Queue Stats
148W - 155L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 2
6,538
654
3,795
4,905
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Q8Rea
Scylla
9
4 / 0 / 1
5,660
566
1,531
3,644
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Q8Squishy
Erlang Shen
10
4 / 1 / 4
5,943
594
4,667
5,770
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Camazotz
Someồne
Camazotz
12
4 / 0 / 0
7,202
720
5,697
9,531
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Uraharaq8
Bacchus
9
0 / 0 / 7
5,483
548
3,189
4,454
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,817
482
1,556
7,043
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ElBigJimmy
Gilgamesh
7
0 / 4 / 0
4,315
432
3,797
6,779
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Isawito
The Morrigan
7
1 / 4 / 0
4,731
473
1,694
3,811
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
M4NUM4NYL
Hercules
6
1 / 4 / 0
4,427
443
2,303
7,110
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 1
4,600
460
2,246
5,658
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
L
0
2
1
0.25
L
Gilgamesh
ElBigJimmy
Gilgamesh
0
4
0
0
L
The Morrigan
Isawito
The Morrigan
1
4
0
0.25
L
Hercules
M4NUM4NYL
Hercules
1
4
0
0.25
W
Scylla
Q8Rea
Scylla
4
0
1
4.5
W
Erlang Shen
Q8Squishy
Erlang Shen
4
1
4
6
L
0
3
1
0.17
W
Camazotz
Someồne
Camazotz
4
0
0
4
W
Bacchus
Uraharaq8
Bacchus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
11,596
28,304
Taken
30,401
11,884
Mitigated
10,918
12,856
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,795
1,842
0
1,721
4,905
1,379
0
0
4,861
0
41,978
L
1,556
952
0
881
7,043
1,910
0
737
6,174
0
23,664
L
Gilgamesh
ElBigJimmy
Gilgamesh
3,797
1,671
0
737
6,779
4,623
0
0
6,418
0
14,793
L
The Morrigan
Isawito
The Morrigan
1,694
367
0
410
3,811
900
0
800
2,870
14,266
691
L
Hercules
M4NUM4NYL
Hercules
2,303
1,265
0
2,076
7,110
2,745
0
2,045
4,985
0
14,728
W
Scylla
Q8Rea
Scylla
1,531
177
0
492
3,644
895
0
677
2,939
20,335
0
W
Erlang Shen
Q8Squishy
Erlang Shen
4,667
1,826
0
2,794
5,770
2,610
0
818
4,894
0
35,519
L
2,246
969
0
790
5,658
740
0
747
4,911
0
21,148
W
Camazotz
Someồne
Camazotz
5,697
2,289
0
6,341
9,531
4,030
0
0
9,223
0
43,018
W
Bacchus
Uraharaq8
Bacchus
3,189
190
0
1,508
4,454
2,970
0
0
4,385
11,239
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
22,890
308
Minions Killed
185
0
Camps Cleared
0
1,001,914
Distance Traveled
857,492
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,538
654
78
8
0
195,225
1
L
Kali
4,817
482
53
5
0
202,025
5
L
Gilgamesh
4,315
432
26
3
0
187,110
0
L
The Morrigan
4,731
473
29
3
0
116,281
2
L
Hercules
4,427
443
30
3
0
178,651
1
W
Scylla
5,660
566
43
4
0
192,217
2
W
Erlang Shen
5,943
594
62
6
0
222,001
3
L
Skadi
4,600
460
47
5
0
173,425
3
W
Camazotz
7,202
720
102
10
0
178,655
0
W
Bacchus
5,483
548
23
2
0
213,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role