Player Matchup

Merlin
Merlin
Caddyss
Merlin
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 146L
1,318 Elo+
Solo
Hel
Hel
DoofyDaSavage
Hel
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
264W - 321L
1,425 Elo+
Party 1
Apollo
Apollo
Jryoder
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,376 Elo+
Solo
Artemis
Artemis
improVise1
Artemis
Level 27
God Stats
4W - 6L
1,769 SR
Queue Stats
140W - 177L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
nachomacho745
Gilgamesh
Level 49
God Stats
4W - 8L
1,427 SR
Queue Stats
24W - 34L
1,408 Elo+
Solo
Team Averages
Level 44
1,539 SR
1,387 Elo+

VS

Team Averages
Level 65
1,518 SR
1,398 Elo+
Atlas
Atlas
Allwayz SinCere
Atlas
Level 104
God Stats
1W - 1L
1,643 SR
Queue Stats
17W - 19L
1,443 Elo+
Solo
Vulcan
Vulcan
SalvyG315
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,429 Elo+
Party 2
Skadi
Skadi
Zeuscannon219
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,346 Elo+
Party 2
Neith
Neith
eldrick4
Neith
Level 126
God Stats
3W - 6L
1,446 SR
Queue Stats
60W - 69L
1,398 Elo+
Party 2
Shiva
Shiva
pappabear315
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caddyss
Merlin
20
6 / 2 / 21
13,666
1,139
19,304
9,737
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 22
14,270
1,189
15,945
18,023
6,270
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jryoder
Apollo
20
8 / 4 / 16
13,752
1,146
11,839
20,366
7,429
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
improVise1
Artemis
20
10 / 5 / 20
14,199
1,183
33,449
18,040
7,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
nachomacho745
Gilgamesh
20
8 / 2 / 25
14,590
1,216
27,338
19,567
21,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 9
11,997
1,000
9,047
26,013
39,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
SalvyG315
Vulcan
18
5 / 8 / 4
13,528
1,127
17,530
17,736
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 10 / 11
12,469
1,039
10,450
19,888
6,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
eldrick4
Neith
18
3 / 2 / 8
12,904
1,075
21,685
16,554
6,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 12 / 9
12,866
1,072
21,202
32,780
29,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
55
40
Kills
14
14
Deaths
40
104
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
W
Merlin
Caddyss
Merlin
6
2
21
8.25
W
8
1
22
19
W
Apollo
Jryoder
Apollo
8
4
16
4
L
Vulcan
SalvyG315
Vulcan
5
8
4
0.88
L
1
10
11
0.65
L
Neith
eldrick4
Neith
3
2
8
3.5
W
Artemis
improVise1
Artemis
10
5
20
4
W
Gilgamesh
nachomacho745
Gilgamesh
8
2
25
10.25
L
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,875
Damage
79,914
85,733
Taken
112,971
45,581
Mitigated
89,021
19,636
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,047
2,754
0
0
26,013
39,074
0
10,003
15,666
18,237
0
W
Merlin
Caddyss
Merlin
19,304
1,761
0
388
9,737
3,387
0
3,565
6,143
57,369
0
W
15,945
3,186
3,483
4,645
18,023
6,270
0
8,352
9,530
25,351
0
W
Apollo
Jryoder
Apollo
11,839
8,094
0
3,182
20,366
7,429
0
3,830
16,265
0
32,406
L
Vulcan
SalvyG315
Vulcan
17,530
4,754
0
0
17,736
7,186
0
3,927
13,491
43,454
0
L
10,450
3,139
0
1,016
19,888
6,743
0
3,342
16,236
0
24,511
L
Neith
eldrick4
Neith
21,685
8,136
0
1,975
16,554
6,830
0
4,730
11,765
0
48,164
W
Artemis
improVise1
Artemis
33,449
21,713
0
5,281
18,040
7,423
0
6,924
10,834
0
50,310
W
Gilgamesh
nachomacho745
Gilgamesh
27,338
5,471
371
2,286
19,567
21,072
0
7,358
11,782
0
45,999
L
21,202
3,440
601
3,879
32,780
29,188
0
13,247
19,078
6,982
32,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,477
Gold Earned
63,764
247
Minions Killed
196
6
Camps Cleared
3
1,171,123
Distance Traveled
1,048,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,997
1,000
12
1
2
176,819
0
W
Merlin
13,666
1,139
93
8
1
214,055
0
W
Hel
14,270
1,189
23
2
0
234,446
0
W
Apollo
13,752
1,146
55
5
0
238,118
0
L
Vulcan
13,528
1,127
67
6
0
221,959
0
L
Skadi
12,469
1,039
22
2
0
202,070
0
L
Neith
12,904
1,075
58
5
1
242,179
0
W
Artemis
14,199
1,183
34
3
5
212,054
0
W
Gilgamesh
14,590
1,216
42
4
0
272,450
0
L
Shiva
12,866
1,072
37
3
0
205,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role