Player Matchup

Neith
Neith
BRUNO-H0LA
Neith
Level 28
God Stats
1W - 8L
1,177 SR
Queue Stats
1W - 13L
1,059 Elo+
Party 1
Amaterasu
Amaterasu
BUDUSSYCREAM
Amaterasu
Level 44
God Stats
5W - 3L
1,517 SR
Queue Stats
43W - 58L
1,399 Elo+
Solo
Bacchus
Bacchus
PoopRed21
Bacchus
Level 59
God Stats
0W - 2L
1,713 SR
Queue Stats
5W - 12L
1,496 Elo+
Party 1
Bastet
Bastet
Silence_Gallina
Bastet
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 44L
1,330 Elo+
Party 1
Tiamat
Tiamat
bolita-fiera
Tiamat
Level 50
God Stats
5W - 4L
1,656 SR
Queue Stats
25W - 24L
1,172 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,291 Elo+

VS

Team Averages
Level 55
1,621 SR
1,412 Elo+
Atlas
Atlas
BerrysNCreme
Atlas
Level 84
God Stats
16W - 13L
1,701 SR
Queue Stats
112W - 123L
1,449 Elo+
Solo
Guan Yu
Guan Yu
CamFromFlatbush
Guan Yu
Level 44
God Stats
5W - 3L
1,720 SR
Queue Stats
390W - 365L
1,369 Elo+
Party 2
Sol
Sol
JAYDONTPLAYYYY
Sol
Level 42
God Stats
2W - 2L
1,685 SR
Queue Stats
362W - 326L
1,400 Elo+
Party 2
Ullr
Ullr
MovinNeaky
Ullr
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 121L
1,420 Elo+
Party 2
Mercury
Mercury
xWade III
Mercury
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 79L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 7 / 5
9,122
380
7,178
15,822
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
BUDUSSYCREAM
Amaterasu
14
4 / 7 / 4
9,804
409
11,143
18,557
18,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
PoopRed21
Bacchus
13
2 / 4 / 6
9,583
399
5,767
17,767
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 2
12,023
501
9,033
23,758
9,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
2 / 5 / 2
10,379
432
13,853
13,649
8,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
11,662
486
9,586
23,160
23,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 4 / 8
13,103
546
11,637
22,843
28,548
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 3 / 3
13,470
561
15,729
13,903
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 0 / 3
14,257
594
16,416
12,036
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
xWade III
Mercury
20
1 / 6 / 10
13,431
560
11,494
20,800
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
13
Kills
26
26
Deaths
16
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
5
0.36
L
Amaterasu
BUDUSSYCREAM
Amaterasu
4
7
4
0.86
W
3
3
9
2.5
W
5
4
8
2.25
W
9
3
3
3.5
W
8
0
3
9.5
L
Bacchus
PoopRed21
Bacchus
2
4
6
1.25
L
5
3
2
2
L
Tiamat
2
5
2
0.6
W
Mercury
xWade III
Mercury
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,974
Damage
64,862
89,553
Taken
92,742
59,997
Mitigated
72,085
22,389
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,178
2,378
91
3,292
15,822
4,957
480
9,828
5,994
0
42,427
L
Amaterasu
BUDUSSYCREAM
Amaterasu
11,143
5,270
0
3,741
18,557
18,021
601
2,818
15,739
0
34,662
W
9,586
3,595
565
5,491
23,160
23,929
565
7,597
13,113
37,606
0
W
11,637
2,531
2,368
8,060
22,843
28,548
607
3,518
17,775
0
57,205
W
15,729
5,445
0
4,246
13,903
6,189
7,929
3,742
10,023
101,115
8,576
W
16,416
9,725
0
3,180
12,036
5,349
921
3,661
8,167
0
120,226
L
Bacchus
PoopRed21
Bacchus
5,767
547
67
821
17,767
18,560
0
6,684
11,083
26,736
2,173
L
9,033
4,398
0
11,943
23,758
9,729
265
832
22,926
0
103,117
L
Tiamat
13,853
682
196
2,238
13,649
8,730
0
3,945
9,704
58,814
0
W
Mercury
xWade III
Mercury
11,494
8,190
0
2,603
20,800
8,070
2,042
2,513
16,344
0
120,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,911
Gold Earned
65,923
451
Minions Killed
627
0
Camps Cleared
0
1,912,856
Distance Traveled
2,265,168
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,122
380
67
3
0
314,367
0
L
Amaterasu
9,804
409
60
3
0
364,599
2
W
Atlas
11,662
486
38
2
0
406,027
4
W
Guan Yu
13,103
546
85
4
0
488,624
8
W
Sol
13,470
561
171
7
0
435,719
2
W
Ullr
14,257
594
163
7
0
461,763
3
L
Bacchus
9,583
399
44
2
0
297,018
0
L
Bastet
12,023
501
161
7
0
454,170
1
L
Tiamat
10,379
432
119
5
0
482,702
5
W
Mercury
13,431
560
170
7
0
473,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role