Player Matchup

Thanatos
Thanatos
BrotherBread1
Thanatos
Level 101
God Stats
26W - 16L
1,657 SR
Queue Stats
122W - 96L
1,604 Elo+
Party 2
Bellona
Bellona
BrotherMya
Bellona
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
BrotherVibes2
Cthulhu
Level 67
God Stats
17W - 7L
1,902 SR
Queue Stats
34W - 19L
1,887 Elo+
Party 2
Baron Samedi
Baron Samedi
Brotherbone2
Baron Samedi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 70L
1,646 Elo+
Party 2
Charybdis
Charybdis
Brotherbunny8
Charybdis
Level 104
God Stats
2W - 2L
1,763 SR
Queue Stats
113W - 84L
1,641 Elo+
Party 2
Team Averages
Level 82
1,664 SR
1,665 Elo+

VS

Team Averages
Level 55
1,426 SR
1,429 Elo+
Amaterasu
Amaterasu
Babananaaaaa
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,750 Elo+
Party 3
Cliodhna
Cliodhna
HadesReach
Cliodhna
Level 76
God Stats
3W - 2L
1,521 SR
Queue Stats
9W - 17L
1,342 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kizone
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,327 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Neith
Neith
Legendz67
Neith
Level 18
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 9L
1,152 Elo+
Party 1
Sylvanus
Sylvanus
turtlepower312
Sylvanus
Level 48
God Stats
94W - 92L
1,487 SR
Queue Stats
373W - 395L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrotherBread1
Thanatos
19
10 / 4 / 7
12,116
505
16,885
17,701
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
BrotherMya
Bellona
15
0 / 7 / 1
9,316
388
4,196
15,286
16,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
15
4 / 4 / 10
10,906
454
13,531
21,470
25,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Brotherbone2
Baron Samedi
17
3 / 8 / 8
11,129
464
13,059
18,140
9,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Brotherbunny8
Charybdis
18
4 / 8 / 7
11,731
489
19,035
19,530
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Babananaaaaa
Amaterasu
20
14 / 1 / 10
15,021
626
27,591
29,523
31,932
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
HadesReach
Cliodhna
20
5 / 4 / 12
13,077
545
20,992
20,184
8,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kizone
Morgan Le Fay
17
4 / 7 / 8
11,926
497
10,744
16,511
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Legendz67
Neith
17
3 / 6 / 4
11,329
472
4,664
11,800
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
19
5 / 3 / 11
13,229
551
7,547
23,425
23,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
21
Kills
31
31
Deaths
21
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Babananaaaaa
Amaterasu
14
1
10
19
L
Thanatos
BrotherBread1
Thanatos
10
4
7
3.38
L
Bellona
BrotherMya
Bellona
0
7
1
0.07
L
Cthulhu
4
4
10
2.25
L
Baron Samedi
Brotherbone2
Baron Samedi
3
8
8
0.88
L
Charybdis
Brotherbunny8
Charybdis
4
8
7
0.94
W
Cliodhna
HadesReach
Cliodhna
5
4
12
2.75
W
Morgan Le Fay
Kizone
Morgan Le Fay
4
7
8
1.14
W
Neith
Legendz67
Neith
3
6
4
0.83
W
Sylvanus
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,706
Damage
71,538
92,127
Taken
101,443
66,983
Mitigated
72,728
29,443
Healing
44,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Babananaaaaa
Amaterasu
27,591
16,709
0
15,733
29,523
31,932
1,059
7,251
21,486
0
113,302
L
Thanatos
BrotherBread1
Thanatos
16,885
3,327
0
14,406
17,701
9,304
0
2,111
15,590
0
93,208
L
Bellona
BrotherMya
Bellona
4,196
1,385
0
711
15,286
16,875
609
949
14,337
0
37,955
L
Cthulhu
13,531
237
1,283
2,383
21,470
25,484
223
6,340
15,130
42,193
2,205
L
Baron Samedi
Brotherbone2
Baron Samedi
13,059
793
1,030
3,824
18,140
9,226
0
6,167
11,973
67,482
0
L
Charybdis
Brotherbunny8
Charybdis
19,035
8,781
0
5,806
19,530
6,094
705
2,724
16,806
0
105,705
W
Cliodhna
HadesReach
Cliodhna
20,992
1,969
0
5,710
20,184
8,768
1,119
4,765
15,276
0
116,028
W
Morgan Le Fay
Kizone
Morgan Le Fay
10,744
1,970
0
1,440
16,511
5,866
948
3,460
12,770
72,039
0
W
Neith
Legendz67
Neith
4,664
1,651
0
2,735
11,800
2,297
2,296
951
10,849
0
57,611
W
Sylvanus
7,547
2,344
7,074
11,587
23,425
23,865
2,056
8,785
14,474
56,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,198
Gold Earned
64,582
585
Minions Killed
573
0
Camps Cleared
0
2,216,931
Distance Traveled
2,387,927
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,021
626
138
6
0
570,401
4
L
Thanatos
12,116
505
128
5
0
513,072
6
L
Bellona
9,316
388
80
3
0
424,279
2
L
Cthulhu
10,906
454
62
3
0
473,661
4
L
Baron Samedi
11,129
464
143
6
0
405,937
5
L
Charybdis
11,731
489
172
7
0
399,982
2
W
Cliodhna
13,077
545
144
6
0
542,857
1
W
Morgan Le Fay
11,926
497
95
4
0
431,855
2
W
Neith
11,329
472
125
5
0
438,762
0
W
Sylvanus
13,229
551
71
3
0
404,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role