Player Matchup

Medusa
Medusa
Canchipawer
Medusa
Level 77
God Stats
18W - 23L
1,395 SR
Queue Stats
182W - 268L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gautama1990
Morgan Le Fay
Level 104
God Stats
9W - 7L
1,374 SR
Queue Stats
539W - 612L
1,371 Elo+
Solo
Nike
Nike
MajorMetal
Nike
Level 63
God Stats
3W - 0L
1,383 SR
Queue Stats
40W - 51L
1,353 Elo+
Solo
Cliodhna
Cliodhna
SimplySteffers
Cliodhna
Level 118
God Stats
14W - 11L
1,287 SR
Queue Stats
52W - 62L
1,275 Elo+
Solo
Horus
Horus
albertoeldiablo
Horus
Level 118
God Stats
7W - 9L
1,537 SR
Queue Stats
263W - 389L
1,336 Elo+
Party 2
Team Averages
Level 96
1,395 SR
1,327 Elo+

VS

Team Averages
Level 67
1,567 SR
1,347 Elo+
Thoth
Thoth
Danteslegend10
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,328 Elo+
Party 3
Cliodhna
Cliodhna
DidiE-19
Cliodhna
Level 73
God Stats
5W - 7L
1,669 SR
Queue Stats
194W - 274L
1,369 Elo+
Party 1
Athena
Athena
K0inzell-16
Athena
Level 61
God Stats
35W - 36L
1,895 SR
Queue Stats
214W - 291L
1,363 Elo+
Party 1
Neith
Neith
laiuuns
Neith
Level 69
God Stats
59W - 73L
1,415 SR
Queue Stats
113W - 138L
1,345 Elo+
Party 3
Sun Wukong
Sun Wukong
yaare13
Sun Wukong
Level 68
God Stats
1W - 6L
1,354 SR
Queue Stats
83W - 107L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 1 / 6
8,461
604
10,300
7,325
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Gautama1990
Morgan Le Fay
14
8 / 1 / 3
8,695
621
7,984
7,672
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
6 / 2 / 4
8,392
599
9,917
11,092
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
13
5 / 2 / 8
8,151
582
7,011
12,640
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
7 / 1 / 5
8,505
608
4,393
15,325
11,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
6,923
495
6,248
10,067
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
DidiE-19
Cliodhna
12
4 / 7 / 1
7,422
530
8,990
13,250
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
10
0 / 4 / 3
6,143
439
2,548
13,490
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
laiuuns
Neith
10
0 / 7 / 1
5,908
422
5,961
8,420
1,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
yaare13
Sun Wukong
10
1 / 6 / 0
6,150
439
5,711
12,337
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
31
Kills
7
7
Deaths
32
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
6
8
L
2
8
0
0.25
L
Cliodhna
DidiE-19
Cliodhna
4
7
1
0.64
W
Morgan Le Fay
Gautama1990
Morgan Le Fay
8
1
3
9.5
L
Athena
0
4
3
0.38
W
6
2
4
4
W
Cliodhna
5
2
8
4.5
W
7
1
5
9.5
L
Neith
laiuuns
Neith
0
7
1
0.07
L
Sun Wukong
yaare13
Sun Wukong
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
29,458
54,054
Taken
57,564
28,890
Mitigated
25,251
19,531
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,300
4,859
697
2,275
7,325
2,618
651
726
6,599
0
62,112
L
6,248
363
0
730
10,067
2,971
0
2,921
7,071
27,766
0
L
Cliodhna
DidiE-19
Cliodhna
8,990
1,547
332
2,196
13,250
4,376
0
2,040
11,110
0
49,570
W
Morgan Le Fay
Gautama1990
Morgan Le Fay
7,984
756
0
1,855
7,672
2,653
0
2,928
4,424
51,633
0
L
Athena
2,548
513
320
1,417
13,490
9,949
0
2,247
11,202
14,332
0
W
9,917
977
0
1,810
11,092
8,206
261
389
10,703
5,622
36,531
W
Cliodhna
7,011
681
0
4,434
12,640
3,918
378
2,964
9,462
0
44,526
W
4,393
2,310
2,982
5,478
15,325
11,495
198
1,213
14,070
0
22,901
L
Neith
laiuuns
Neith
5,961
1,351
96
1,750
8,420
1,442
0
308
8,112
0
33,900
L
Sun Wukong
yaare13
Sun Wukong
5,711
1,086
0
3,059
12,337
6,513
40
1,993
9,661
0
28,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
32,546
389
Minions Killed
254
0
Camps Cleared
0
1,444,031
Distance Traveled
1,318,264
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,461
604
109
8
0
281,210
1
L
Thoth
6,923
495
42
3
0
258,821
0
L
Cliodhna
7,422
530
80
6
0
288,609
2
W
Morgan Le Fay
8,695
621
99
7
0
290,258
8
L
Athena
6,143
439
24
2
0
264,310
3
W
Nike
8,392
599
73
5
0
283,623
3
W
Cliodhna
8,151
582
77
6
0
297,456
1
W
Horus
8,505
608
31
2
0
291,484
2
L
Neith
5,908
422
62
4
0
245,728
3
L
Sun Wukong
6,150
439
46
3
0
260,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role