Player Matchup

Anubis
Anubis
AbeGSY
Anubis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,242 Elo+
Party 1
Fenrir
Fenrir
EmotionalGiruf
Fenrir
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 129L
1,526 Elo+
Party 1
Skadi
Skadi
LandsharkPara
Skadi
Level 159
God Stats
2W - 0L
1,809 SR
Queue Stats
198W - 107L
1,701 Elo+
Party 1
Cerberus
Cerberus
Miltic
Cerberus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 92L
1,677 Elo+
Party 1
Ra
Ra
Thecas59
Ra
Level 82
God Stats
3W - 2L
1,547 SR
Queue Stats
174W - 175L
1,521 Elo+
Solo
Team Averages
Level 136
1,571 SR
1,533 Elo+

VS

Team Averages
Level 53
1,549 SR
1,476 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aislo
Neith
Level 8
God Stats
7W - 9L
1,608 SR
Queue Stats
23W - 31L
1,422 Elo+
Party 2
Bacchus
Bacchus
Bolo1002
Bacchus
Level 10
God Stats
10W - 14L
1,533 SR
Queue Stats
17W - 25L
1,475 Elo+
Party 2
Anubis
Anubis
Gamijo
Anubis
Level 17
God Stats
1W - 2L
1,603 SR
Queue Stats
20W - 29L
1,487 Elo+
Party 2
King Arthur
King Arthur
NotBigSurprise
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbeGSY
Anubis
19
9 / 2 / 25
12,703
1,270
21,867
10,574
5,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 27
11,070
1,107
14,084
13,247
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

19
18 / 1 / 19
13,738
1,374
25,566
8,943
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Miltic
Cerberus
18
3 / 1 / 33
11,477
1,148
11,259
10,643
13,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 2 / 18
12,152
1,215
15,210
5,638
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 11 / 3
11,598
1,160
11,186
19,993
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Aislo
Neith
16
1 / 5 / 2
9,822
982
5,976
9,371
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Bolo1002
Bacchus
15
1 / 8 / 3
9,673
967
5,204
21,229
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Gamijo
Anubis
15
0 / 8 / 3
9,814
981
13,172
17,920
7,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NotBigSurprise
King Arthur
16
1 / 11 / 8
10,143
1,014
10,579
24,011
23,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
28
43
Kills
9
9
Deaths
43
122
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
11
3
0.68
W
Anubis
AbeGSY
Anubis
9
2
25
10.75
L
Neith
Aislo
Neith
1
5
2
0.4
L
Bacchus
Bolo1002
Bacchus
1
8
3
0.31
W
4
3
27
5.83
L
Anubis
Gamijo
Anubis
0
8
3
0.19
W
18
1
19
27.5
W
Cerberus
Miltic
Cerberus
3
1
33
19.5
L
King Arthur
NotBigSurprise
King Arthur
1
11
8
0.45
W
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,986
Damage
46,117
49,045
Taken
92,524
35,978
Mitigated
63,378
12,220
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,186
3,991
0
39
19,993
8,562
0
9,088
10,511
0
20,957
W
Anubis
AbeGSY
Anubis
21,867
1,183
0
5,124
10,574
5,115
0
3,025
7,404
44,119
0
L
Neith
Aislo
Neith
5,976
2,045
0
1,460
9,371
3,080
0
5,513
3,743
0
30,532
L
Bacchus
Bolo1002
Bacchus
5,204
622
0
979
21,229
21,039
0
12,025
8,762
11,864
0
W
14,084
4,446
0
1,428
13,247
12,206
0
6,029
6,900
0
18,379
L
Anubis
Gamijo
Anubis
13,172
46
0
4,446
17,920
7,183
0
7,799
9,813
44,155
0
W
25,566
13,853
0
207
8,943
3,587
0
3,113
5,678
0
41,545
W
Cerberus
Miltic
Cerberus
11,259
728
0
2,784
10,643
13,222
0
4,619
5,891
18,716
0
L
King Arthur
NotBigSurprise
King Arthur
10,579
1,146
0
482
24,011
23,514
0
12,948
10,534
0
16,069
W
15,210
1,053
1,870
807
5,638
1,848
0
1,590
3,983
47,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
51,050
207
Minions Killed
167
12
Camps Cleared
4
985,358
Distance Traveled
862,411
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,598
1,160
25
3
1
174,419
1
W
Anubis
12,703
1,270
56
6
3
184,618
2
L
Neith
9,822
982
44
4
0
183,971
0
L
Bacchus
9,673
967
17
2
0
158,377
4
W
Fenrir
11,070
1,107
12
1
1
193,948
4
L
Anubis
9,814
981
80
8
2
159,029
3
W
Skadi
13,738
1,374
34
3
2
195,344
0
W
Cerberus
11,477
1,148
26
3
0
196,370
0
L
King Arthur
10,143
1,014
1
0
1
186,615
1
W
Ra
12,152
1,215
79
8
6
215,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role