Player Matchup

Hercules
Hercules
Mitsu_TakK
Hercules
Level 139
God Stats
0W - 1L
1,084 SR
Queue Stats
30W - 34L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Stalky07
Gilgamesh
Level 68
God Stats
0W - 2L
1,257 SR
Queue Stats
46W - 53L
1,402 Elo+
Party 2
Sol
Sol
benjielite
Sol
Level 145
God Stats
10W - 3L
1,826 SR
Queue Stats
83W - 74L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
Level 108
God Stats
39W - 43L
1,345 SR
Queue Stats
40W - 44L
1,367 Elo+
Party 2
Chaac
Chaac
kevin9-0
Chaac
Level 106
God Stats
12W - 10L
1,646 SR
Queue Stats
36W - 38L
1,398 Elo+
Party 2
Team Averages
Level 113
1,431 SR
1,406 Elo+

VS

Team Averages
Level 71
1,481 SR
1,576 Elo+
Skadi
Skadi
GiantDoggo
Skadi
Level 73
God Stats
33W - 18L
1,676 SR
Queue Stats
149W - 106L
1,700 Elo+
Party 1
Eset
Eset
HaciMan-_
Eset
Level 106
God Stats
18W - 21L
1,427 SR
Queue Stats
209W - 198L
1,411 Elo+
Solo
Chaac
Chaac
MassiveGit
Chaac
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 10L
1,702 Elo+
Party 1
Khepri
Khepri
TheGoodPastor
Khepri
Level 107
God Stats
6W - 7L
1,501 SR
Queue Stats
196W - 208L
1,736 Elo+
Party 1
Awilix
Awilix
ketz_lp
Awilix
Level 57
God Stats
20W - 22L
1,301 SR
Queue Stats
716W - 770L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mitsu_TakK
Hercules
15
1 / 6 / 5
11,012
355
6,675
28,476
30,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Stalky07
Gilgamesh
20
6 / 7 / 2
13,168
425
13,816
25,340
12,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 11 / 1
13,451
434
13,784
27,142
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
jarjarsnoop
Morgan Le Fay
19
3 / 8 / 3
12,310
397
22,726
17,312
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
kevin9-0
Chaac
20
2 / 3 / 5
14,205
458
24,203
33,317
49,867
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
21 / 2 / 7
19,572
631
49,917
24,809
15,961
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
20
3 / 9 / 9
14,724
475
15,758
19,136
9,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
20
5 / 1 / 10
17,050
550
22,101
33,604
51,550
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
0 / 0 / 23
15,724
507
8,489
15,205
33,142
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
ketz_lp
Awilix
20
6 / 5 / 4
17,036
550
10,680
23,327
11,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
17
Kills
35
35
Deaths
17
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Skadi
21
2
7
12.25
W
Eset
3
9
9
0.83
W
Chaac
5
1
10
10
L
Hercules
Mitsu_TakK
Hercules
1
6
5
0.58
L
Gilgamesh
Stalky07
Gilgamesh
6
7
2
1
W
0
0
23
11.5
L
5
11
1
0.5
L
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
3
8
3
0.56
W
Awilix
ketz_lp
Awilix
6
5
4
1.6
L
Chaac
kevin9-0
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,204
Damage
106,945
131,587
Taken
116,081
106,039
Mitigated
121,713
35,080
Healing
47,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
49,917
19,215
0
9,030
24,809
15,961
11,054
10,417
14,392
0
224,774
W
Eset
15,758
1,133
5,101
5,382
19,136
9,561
1,655
10,238
8,898
92,785
0
W
Chaac
22,101
4,739
0
14,962
33,604
51,550
1,107
5,935
27,669
0
102,961
L
Hercules
Mitsu_TakK
Hercules
6,675
1,092
468
8,122
28,476
30,466
285
6,963
21,169
0
30,409
L
Gilgamesh
Stalky07
Gilgamesh
13,816
2,747
0
4,526
25,340
12,106
0
4,570
20,642
0
105,324
W
8,489
952
0
3,332
15,205
33,142
986
4,237
10,968
36,633
0
L
13,784
4,053
0
7,138
27,142
8,049
1,794
2,956
24,107
92,900
11,639
L
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
22,726
4,839
396
2,389
17,312
5,551
0
4,025
13,071
98,799
0
W
Awilix
ketz_lp
Awilix
10,680
5,677
0
9,755
23,327
11,499
2,043
5,404
17,923
0
154,302
L
Chaac
kevin9-0
Chaac
24,203
2,626
0
12,041
33,317
49,867
256
5,142
27,904
0
117,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,146
Gold Earned
84,106
699
Minions Killed
818
0
Camps Cleared
0
2,840,519
Distance Traveled
2,968,157
61
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
19,572
631
249
8
0
602,234
10
W
Eset
14,724
475
151
5
0
544,079
9
W
Chaac
17,050
550
192
6
0
634,394
8
L
Hercules
11,012
355
44
1
0
574,469
7
L
Gilgamesh
13,168
425
140
5
0
610,934
16
W
Khepri
15,724
507
41
1
0
585,660
10
L
Sol
13,451
434
171
6
0
492,227
10
L
Morgan Le Fay
12,310
397
149
5
0
561,025
19
W
Awilix
17,036
550
185
6
0
601,790
0
L
Chaac
14,205
458
195
6
0
601,864
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role