Player Matchup

Sylvanus
Sylvanus
Platinum I
FatalDestiny98
Sylvanus
Platinum I
Level 156
God Stats
10W - 11L
1,555 SR
Queue Stats
226W - 213L
1,892 MMR
Solo
Janus
Janus
Platinum II
LeYenS_
Janus
Platinum II
Level 159
God Stats
1W - 3L
1,295 SR
Queue Stats
13W - 16L
1,846 MMR
Solo
Set
Set
Platinum III
ROFLOL321
Set
Platinum III
Level 67
God Stats
57W - 29L
1,707 SR
Queue Stats
175W - 154L
1,878 MMR
Solo
Ullr
Ullr
Platinum I
almighty_Elk
Ullr
Platinum I
Level 155
God Stats
15W - 12L
1,730 SR
Queue Stats
110W - 99L
1,964 MMR
Solo
Mulan
Mulan
Diamond V
mystermouss
Mulan
Diamond V
Level 158
God Stats
105W - 94L
1,596 SR
Queue Stats
390W - 384L
1,836 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,577 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,509 SR
1,795 MMR
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
DestroyerViZs
Apollo
Platinum II
Level 126
God Stats
8W - 16L
1,188 SR
Queue Stats
895W - 901L
1,873 MMR
Solo
Chaac
Chaac
Platinum I
NEK1NG
Chaac
Platinum I
Level 138
God Stats
22W - 12L
1,859 SR
Queue Stats
128W - 141L
1,908 MMR
Solo
Chang'e
Chang'e
Platinum V
Quuji
Chang'e
Platinum V
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,870 MMR
Solo
Eset
Eset
Platinum IV
Savbang
Eset
Platinum IV
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 72L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 6 / 8
9,992
434
9,131
22,440
26,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
LeYenS_
Janus
18
2 / 4 / 0
11,083
482
12,535
14,038
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 14 / 2
9,872
429
15,841
26,916
20,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 13 / 3
12,256
533
15,170
25,739
7,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 3
10,333
449
12,215
29,050
31,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bans
BastetCliodhna

VS

Bans
ShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
19 / 2 / 7
15,558
676
34,280
20,021
11,157
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 6 / 7
14,321
623
15,782
23,058
9,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
NEK1NG
Chaac
20
6 / 3 / 6
13,716
596
19,217
32,776
37,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Quuji
Chang'e
20
10 / 1 / 16
13,780
599
22,073
20,524
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Savbang
Eset
18
2 / 4 / 21
12,715
553
11,101
23,088
28,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
16
Kills
44
44
Deaths
16
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
19
2
7
11.25
W
7
6
7
1.75
L
Sylvanus
0
6
8
0.67
L
Janus
LeYenS_
Janus
2
4
0
0.5
W
Chaac
NEK1NG
Chaac
6
3
6
3
W
Chang'e
Quuji
Chang'e
10
1
16
18
L
5
14
2
0.43
W
Eset
Savbang
Eset
2
4
21
3.13
L
8
13
3
0.73
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,892
Damage
102,453
118,183
Taken
119,467
91,284
Mitigated
95,637
17,219
Healing
59,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
34,280
21,122
0
3,239
20,021
11,157
940
2,207
17,814
0
138,127
W
15,782
10,740
0
8,884
23,058
9,757
607
5,323
17,735
0
135,799
L
Sylvanus
9,131
1,291
1,156
3,681
22,440
26,765
0
8,713
13,727
29,021
0
L
Janus
LeYenS_
Janus
12,535
248
0
278
14,038
4,583
0
3,995
10,043
96,670
0
W
Chaac
NEK1NG
Chaac
19,217
3,816
0
16,979
32,776
37,337
1,158
4,868
26,761
0
100,870
W
Chang'e
Quuji
Chang'e
22,073
1,211
9,472
12,923
20,524
8,650
2,865
8,411
12,113
110,234
0
L
15,841
8,348
0
2,754
26,916
20,851
0
8,357
18,526
0
56,146
W
Eset
Savbang
Eset
11,101
1,691
2,708
5,042
23,088
28,736
350
5,438
17,650
40,380
2,469
L
15,170
4,910
0
1,970
25,739
7,982
0
7,661
18,078
0
63,530
L
12,215
1,233
0
7,380
29,050
31,103
692
4,268
24,782
0
64,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,536
Gold Earned
70,090
556
Minions Killed
669
0
Camps Cleared
0
1,973,093
Distance Traveled
2,350,209
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,558
676
153
7
0
603,254
1
W
Apollo
14,321
623
184
8
0
406,720
6
L
Sylvanus
9,992
434
43
2
0
400,925
6
L
Janus
11,083
482
183
8
0
449,102
5
W
Chaac
13,716
596
155
7
0
454,072
7
W
Chang'e
13,780
599
133
6
0
460,087
7
L
Set
9,872
429
84
4
0
373,837
5
W
Eset
12,715
553
44
2
0
426,076
2
L
Ullr
12,256
533
106
5
0
380,938
0
L
Mulan
10,333
449
140
6
0
368,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role