Player Matchup

Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Case2Lucky
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ChrisRG20
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 125L
1,596 Elo+
Solo
Mercury
Mercury
RavixxElysium
Mercury
Level 29
God Stats
4W - 3L
1,677 SR
Queue Stats
15W - 11L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
whiteMamba4238
Gilgamesh
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,232 Elo+
Solo
Team Averages
Level 47
1,535 SR
1,504 Elo+

VS

Team Averages
Level 133
1,823 SR
1,724 Elo+
Charybdis
Charybdis
DrSlippyMeat
Charybdis
Level 154
God Stats
6W - 7L
1,689 SR
Queue Stats
177W - 109L
1,730 Elo+
Party 1
Tiamat
Tiamat
Draxaz
Tiamat
Level 160
God Stats
3W - 2L
1,911 SR
Queue Stats
60W - 33L
1,782 Elo+
Party 1
Cabrakan
Cabrakan
Horus1300
Cabrakan
Level 149
God Stats
3W - 2L
1,626 SR
Queue Stats
172W - 174L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Kinotay
Guan Yu
Level 160
God Stats
2W - 0L
1,882 SR
Queue Stats
84W - 67L
1,689 Elo+
Party 1
Shiva
Shiva
LowerWest645
Shiva
Level 44
God Stats
2W - 0L
2,004 SR
Queue Stats
7W - 0L
1,986 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 5 / 0
6,627
414
7,837
9,842
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
11
1 / 1 / 2
7,194
450
2,504
10,297
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ChrisRG20
Ah Puch
10
0 / 3 / 0
6,794
425
936
5,613
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
12
0 / 8 / 2
7,194
450
2,955
13,298
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
whiteMamba4238
Gilgamesh
12
1 / 7 / 0
7,103
444
2,636
14,368
8,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrSlippyMeat
Charybdis
16
2 / 0 / 1
9,561
598
5,297
8,968
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Draxaz
Tiamat
16
7 / 0 / 9
10,178
636
14,320
7,587
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Horus1300
Cabrakan
12
1 / 2 / 5
8,123
508
3,046
14,372
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Kinotay
Guan Yu
18
9 / 0 / 1
11,240
703
9,698
9,292
12,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 12
9,785
612
9,010
12,563
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
24
24
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
L
Sobek
1
1
2
2
L
Ah Puch
ChrisRG20
Ah Puch
0
3
0
0
W
Charybdis
DrSlippyMeat
Charybdis
2
0
1
2.5
W
Tiamat
Draxaz
Tiamat
7
0
9
11.5
W
Cabrakan
Horus1300
Cabrakan
1
2
5
1.75
W
Guan Yu
Kinotay
Guan Yu
9
0
1
9.5
W
5
1
12
11
L
Mercury
0
8
2
0.13
L
Gilgamesh
whiteMamba4238
Gilgamesh
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,868
Damage
41,371
53,418
Taken
52,782
24,738
Mitigated
42,540
8,232
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,837
2,517
0
2,544
9,842
1,669
0
1,452
8,390
0
49,474
L
Sobek
2,504
116
0
2,127
10,297
9,516
0
4,362
5,935
13,080
0
L
Ah Puch
ChrisRG20
Ah Puch
936
42
0
1,271
5,613
1,210
0
2,166
3,447
34,030
0
W
Charybdis
DrSlippyMeat
Charybdis
5,297
2,721
0
6,534
8,968
3,301
2,878
640
8,328
0
86,124
W
Tiamat
Draxaz
Tiamat
14,320
1,226
0
3,224
7,587
4,921
2,265
642
6,846
74,905
0
W
Cabrakan
Horus1300
Cabrakan
3,046
280
159
2,376
14,372
14,254
238
1,294
13,078
16,835
2,851
W
Guan Yu
Kinotay
Guan Yu
9,698
1,340
644
4,380
9,292
12,486
1,486
0
9,292
0
74,348
W
9,010
1,158
177
6,243
12,563
7,578
875
699
11,798
0
66,246
L
Mercury
2,955
1,458
0
624
13,298
3,635
790
5,039
8,259
0
42,977
L
Gilgamesh
whiteMamba4238
Gilgamesh
2,636
569
0
1,666
14,368
8,708
0
3,856
10,512
0
29,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
48,887
344
Minions Killed
593
0
Camps Cleared
0
1,371,430
Distance Traveled
1,627,165
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,627
414
93
6
0
258,978
3
L
Sobek
7,194
450
19
1
0
306,431
0
L
Ah Puch
6,794
425
92
6
0
194,805
3
W
Charybdis
9,561
598
153
10
0
297,934
3
W
Tiamat
10,178
636
143
9
0
314,060
4
W
Cabrakan
8,123
508
34
2
0
297,170
6
W
Guan Yu
11,240
703
152
10
0
328,335
1
W
Shiva
9,785
612
111
7
0
389,666
2
L
Mercury
7,194
450
90
6
0
324,765
2
L
Gilgamesh
7,103
444
50
3
0
286,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role