Player Matchup

Da Ji
Da Ji
Arya217
Da Ji
Level 134
God Stats
29W - 38L
1,607 SR
Queue Stats
390W - 396L
1,545 Elo+
Solo
Fenrir
Fenrir
VarettaEU
Fenrir
Level 118
God Stats
14W - 18L
1,450 SR
Queue Stats
228W - 223L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
XxRegginxX9245
Cliodhna
Level 63
God Stats
1W - 2L
1,718 SR
Queue Stats
65W - 68L
1,456 Elo+
Solo
Janus
Janus
bilal_fi
Janus
Level 125
God Stats
51W - 33L
1,633 SR
Queue Stats
341W - 269L
1,599 Elo+
Solo
Izanami
Izanami
qRowee-
Izanami
Level 40
God Stats
40W - 39L
1,534 SR
Queue Stats
130W - 144L
1,458 Elo+
Party 2
Team Averages
Level 96
1,588 SR
1,512 Elo+

VS

Team Averages
Level 77
1,541 SR
1,592 Elo+
Geb
Geb
GiantDoggo
Geb
Level 73
God Stats
38W - 26L
1,649 SR
Queue Stats
149W - 106L
1,682 Elo+
Party 1
Thor
Thor
Lesh_361
Thor
Level 49
God Stats
27W - 28L
1,460 SR
Queue Stats
160W - 179L
1,451 Elo+
Solo
Eset
Eset
MassiveGit
Eset
Level 13
God Stats
3W - 3L
1,495 SR
Queue Stats
34W - 10L
1,659 Elo+
Party 1
Medusa
Medusa
TAZKILLER5
Medusa
Level 143
God Stats
1W - 0L
1,797 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
TheGoodPastor
Chaac
Level 107
God Stats
84W - 84L
1,305 SR
Queue Stats
196W - 208L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arya217
Da Ji
12
0 / 2 / 3
7,140
446
5,300
11,338
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
VarettaEU
Fenrir
11
2 / 2 / 3
6,858
429
4,398
13,419
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
14
2 / 6 / 0
8,316
520
9,670
14,461
9,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
bilal_fi
Janus
13
2 / 3 / 3
7,625
477
8,339
7,483
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
qRowee-
Izanami
14
3 / 5 / 1
8,964
560
4,846
11,131
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
8,169
511
7,270
12,523
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
14
4 / 1 / 7
8,541
534
5,719
8,982
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 8
7,846
490
8,991
7,555
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TAZKILLER5
Medusa
16
4 / 3 / 3
9,405
588
9,341
7,914
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 6
9,455
591
10,829
11,503
11,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
18
18
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arya217
Da Ji
0
2
3
0.75
W
4
1
8
8
W
Thor
4
1
7
7.5
W
2
3
8
2
W
Medusa
TAZKILLER5
Medusa
4
3
3
1.83
W
4
1
6
7
L
Fenrir
VarettaEU
Fenrir
2
2
3
1.75
L
Cliodhna
2
6
0
0.33
L
Janus
bilal_fi
Janus
2
3
3
1.17
L
Izanami
qRowee-
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,553
Damage
42,150
57,832
Taken
48,477
27,957
Mitigated
30,059
12,364
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arya217
Da Ji
5,300
661
0
4,062
11,338
3,933
0
2,810
8,528
0
46,481
W
7,270
1,262
0
2,387
12,523
10,869
0
4,283
8,018
19,166
0
W
Thor
5,719
1,010
0
4,271
8,982
2,921
0
1,858
6,968
0
40,342
W
8,991
338
1,306
1,102
7,555
2,823
0
1,877
5,540
49,186
0
W
Medusa
TAZKILLER5
Medusa
9,341
3,804
0
1,954
7,914
2,255
3,371
0
7,914
0
64,898
W
10,829
1,942
0
5,262
11,503
11,191
186
300
11,161
0
64,847
L
Fenrir
VarettaEU
Fenrir
4,398
1,066
0
964
13,419
8,770
0
6,291
7,128
0
24,815
L
Cliodhna
9,670
1,604
0
4,440
14,461
9,596
0
2,569
11,892
0
60,406
L
Janus
bilal_fi
Janus
8,339
166
52
423
7,483
2,336
0
3,635
3,848
47,218
0
L
Izanami
qRowee-
Izanami
4,846
2,441
0
2,423
11,131
3,322
0
1,481
9,650
0
63,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
43,416
470
Minions Killed
451
0
Camps Cleared
0
1,508,158
Distance Traveled
1,649,742
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,140
446
89
6
0
305,733
10
W
Geb
8,169
511
27
2
0
352,399
7
W
Thor
8,541
534
89
6
0
339,828
0
W
Eset
7,846
490
92
6
0
331,228
3
W
Medusa
9,405
588
116
7
0
296,544
2
W
Chaac
9,455
591
127
8
0
329,743
8
L
Fenrir
6,858
429
32
2
0
346,769
4
L
Cliodhna
8,316
520
124
8
0
265,203
3
L
Janus
7,625
477
84
5
0
316,075
3
L
Izanami
8,964
560
141
9
0
274,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role