Player Matchup

Merlin
Merlin
BlizzardFury
Merlin
Level 62
God Stats
0W - 1L
1,555 SR
Queue Stats
5W - 11L
1,268 Elo+
Party 2
Neith
Neith
Iralor
Neith
Level 31
God Stats
9W - 7L
1,306 SR
Queue Stats
11W - 15L
1,101 Elo+
Solo
Shiva
Shiva
Secretpotato
Shiva
Level 87
God Stats
0W - 3L
1,515 SR
Queue Stats
9W - 22L
1,280 Elo+
Party 2
Team Averages
Level 60
1,459 SR
1,216 Elo+

VS

Team Averages
Level 51
1,479 SR
1,365 Elo+
Izanami
Izanami
Creyoluhh
Izanami
Level 38
God Stats
1W - 1L
1,418 SR
Queue Stats
1W - 2L
1,104 Elo+
Party 1
Khepri
Khepri
LSotne
Khepri
Level 52
God Stats
1W - 0L
1,419 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
P3RVEYKING
Aphrodite
Level 64
God Stats
18W - 13L
1,599 SR
Queue Stats
78W - 93L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 5 / 8
10,642
665
18,281
13,110
6,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Iralor
Neith
16
5 / 1 / 4
10,760
673
14,492
10,945
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 9
10,914
682
11,783
20,330
24,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Creyoluhh
Izanami
17
4 / 7 / 5
11,914
745
19,107
17,705
6,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
LSotne
Khepri
15
3 / 4 / 6
11,193
700
7,440
21,204
26,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
P3RVEYKING
Aphrodite
17
2 / 2 / 7
10,871
679
8,924
12,250
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
12
Kills
9
9
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
5
8
1.6
W
Izanami
Creyoluhh
Izanami
4
7
5
0.93
L
Neith
Iralor
Neith
5
1
4
7
W
Khepri
LSotne
Khepri
3
4
6
1.5
W
Aphrodite
P3RVEYKING
Aphrodite
2
2
7
2.75
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,556
Damage
35,471
44,385
Taken
51,159
35,333
Mitigated
38,619
10,019
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,281
1,331
277
1,673
13,110
6,548
536
5,280
7,830
39,229
0
W
Izanami
Creyoluhh
Izanami
19,107
14,018
0
1,624
17,705
6,398
2,379
5,575
12,130
0
66,145
L
Neith
Iralor
Neith
14,492
4,633
0
3,581
10,945
4,443
439
5,753
5,192
0
50,630
W
Khepri
LSotne
Khepri
7,440
1,251
445
293
21,204
26,879
132
8,900
12,304
16,070
0
W
Aphrodite
P3RVEYKING
Aphrodite
8,924
1,136
7,395
8,878
12,250
5,342
284
3,901
8,349
39,570
0
L
11,783
1,980
1,486
3,002
20,330
24,342
79
6,144
14,186
0
37,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
33,978
190
Minions Killed
172
7
Camps Cleared
6
781,092
Distance Traveled
880,054
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,642
665
53
3
1
239,456
3
W
Izanami
11,914
745
75
5
2
281,216
4
L
Neith
10,760
673
83
5
3
262,614
8
W
Khepri
11,193
700
13
1
2
282,647
2
W
Aphrodite
10,871
679
84
5
2
316,191
3
L
Shiva
10,914
682
54
3
3
279,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role