Player Matchup

Apollo
Apollo
Silver III
Dutch1017
Apollo
Silver III
Level 78
God Stats
2W - 3L
1,521 SR
Queue Stats
37W - 50L
1,385 MMR
Solo
King Arthur
King Arthur
Gold III
MrFartDump
King Arthur
Gold III
Level 147
God Stats
4W - 5L
1,775 SR
Queue Stats
67W - 57L
1,527 MMR
Solo
Cerberus
Cerberus
Silver I
OffWorld247
Cerberus
Silver I
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 125L
1,320 MMR
Solo
Janus
Janus
Platinum III
OppPackSmokerMan
Janus
Platinum III
Level 142
God Stats
7W - 12L
1,553 SR
Queue Stats
253W - 237L
1,707 MMR
Party 1
Arachne
Arachne
Platinum IV
Tazmanía
Arachne
Platinum IV
Level 159
God Stats
27W - 17L
1,654 SR
Queue Stats
340W - 337L
1,656 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,600 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,638 SR
1,521 MMR
He Bo
He Bo
Silver III
Galtheboss1699
He Bo
Silver III
Level 117
God Stats
16W - 11L
1,531 SR
Queue Stats
163W - 179L
1,369 MMR
Party 2
Thoth
Thoth
Diamond IV
PowerST2
Thoth
Diamond IV
Level 158
God Stats
13W - 21L
1,450 SR
Queue Stats
838W - 832L
2,157 MMR
Solo
Izanami
Izanami
Gold I
RobTheEminent
Izanami
Gold I
Level 138
God Stats
14W - 11L
1,696 SR
Queue Stats
125W - 131L
1,492 MMR
Solo
Ares
Ares
Silver IV
felixthemaster
Ares
Silver IV
Level 44
God Stats
6W - 12L
1,724 SR
Queue Stats
126W - 133L
1,222 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
pubgmain
Gilgamesh
Bronze III
Level 86
God Stats
0W - 1L
1,790 SR
Queue Stats
7W - 12L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dutch1017
Apollo
16
7 / 3 / 7
10,782
599
12,645
12,734
4,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MrFartDump
King Arthur
17
4 / 2 / 7
10,353
575
9,641
14,467
17,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
OffWorld247
Cerberus
15
3 / 5 / 15
9,803
545
8,734
18,336
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 10
11,012
612
9,711
10,678
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tazmanía
Arachne
19
15 / 4 / 8
12,131
674
16,821
19,141
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaKaliAgni

VS

Bans
NemesisAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 7
8,673
482
6,333
12,175
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
PowerST2
Thoth
17
13 / 7 / 3
11,736
652
15,330
11,016
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
16
1 / 5 / 5
9,706
539
7,910
13,662
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 7
8,732
485
5,541
16,377
15,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
pubgmain
Gilgamesh
16
3 / 5 / 3
9,599
533
8,960
19,040
15,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
33
Kills
19
19
Deaths
33
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dutch1017
Apollo
7
3
7
3.5
L
0
10
7
0.35
W
King Arthur
MrFartDump
King Arthur
4
2
7
3.75
W
Cerberus
OffWorld247
Cerberus
3
5
15
2.1
W
4
5
10
1.8
L
Thoth
PowerST2
Thoth
13
7
3
2.07
L
Izanami
1
5
5
0.7
W
Arachne
Tazmanía
Arachne
15
4
8
4.75
L
2
6
7
0.92
L
Gilgamesh
pubgmain
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,552
Damage
44,074
75,356
Taken
72,270
48,454
Mitigated
40,852
21,018
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dutch1017
Apollo
12,645
9,107
0
3,635
12,734
4,193
2,782
3,718
9,016
0
70,849
L
6,333
301
0
1,809
12,175
3,253
0
3,636
8,425
58,103
0
W
King Arthur
MrFartDump
King Arthur
9,641
755
0
1,260
14,467
17,705
205
2,796
11,671
0
65,809
W
Cerberus
OffWorld247
Cerberus
8,734
699
0
4,291
18,336
15,920
275
7,503
10,147
32,194
0
W
9,711
1,685
283
1,920
10,678
2,823
75
4,960
5,718
80,404
0
L
Thoth
PowerST2
Thoth
15,330
150
0
500
11,016
3,625
0
3,936
6,908
62,098
0
L
Izanami
7,910
4,261
0
3,691
13,662
3,078
1,030
1,904
11,722
0
76,766
W
Arachne
Tazmanía
Arachne
16,821
9,918
0
9,629
19,141
7,813
1,085
8,227
10,914
0
85,167
L
5,541
469
160
1,769
16,377
15,506
0
5,379
10,926
17,659
0
L
Gilgamesh
pubgmain
Gilgamesh
8,960
2,172
0
3,201
19,040
15,390
0
3,171
15,844
0
65,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,081
Gold Earned
48,446
581
Minions Killed
509
0
Camps Cleared
0
1,906,244
Distance Traveled
1,634,794
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,782
599
122
7
0
362,178
3
L
He Bo
8,673
482
94
5
0
344,264
5
W
King Arthur
10,353
575
118
7
0
369,653
10
W
Cerberus
9,803
545
68
4
0
359,119
16
W
Janus
11,012
612
155
9
0
381,486
6
L
Thoth
11,736
652
115
6
0
296,222
5
L
Izanami
9,706
539
157
9
0
319,103
8
W
Arachne
12,131
674
118
7
0
433,808
4
L
Ares
8,732
485
15
1
0
358,233
2
L
Gilgamesh
9,599
533
128
7
0
316,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role