Player Matchup

Baron Samedi
Baron Samedi
DRLOKIII
Baron Samedi
Level 74
God Stats
9W - 7L
1,632 SR
Queue Stats
52W - 48L
1,594 Elo+
Solo
Fenrir
Fenrir
Danielson559
Fenrir
Level 141
God Stats
9W - 7L
1,578 SR
Queue Stats
100W - 94L
1,571 Elo+
Solo
Ares
Ares
DroppedYoFace
Ares
Level 110
God Stats
8W - 10L
1,460 SR
Queue Stats
419W - 420L
1,619 Elo+
Solo
Neith
Neith
FancyFishSwitch
Neith
Level 160
God Stats
6W - 3L
1,751 SR
Queue Stats
566W - 568L
1,611 Elo+
Solo
Ne Zha
Ne Zha
Siregolmen
Ne Zha
Level 107
God Stats
31W - 32L
1,557 SR
Queue Stats
64W - 46L
1,637 Elo+
Solo
Team Averages
Level 118
1,595 SR
1,606 Elo+

VS

Team Averages
Level 135
1,630 SR
1,631 Elo+
Artemis
Artemis
GrimofWar
Artemis
Level 126
God Stats
8W - 7L
1,549 SR
Queue Stats
167W - 158L
1,601 Elo+
Party 1
Bellona
Bellona
LirioPersa2001
Bellona
Level 120
God Stats
13W - 5L
1,900 SR
Queue Stats
127W - 105L
1,791 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrStealthG2
Tsukuyomi
Level 144
God Stats
1W - 2L
1,250 SR
Queue Stats
150W - 150L
1,547 Elo+
Party 1
Ymir
Ymir
RoninBLKT
Ymir
Level 123
God Stats
3W - 3L
1,486 SR
Queue Stats
85W - 86L
1,593 Elo+
Solo
Chronos
Chronos
VosMalum
Chronos
Level 160
God Stats
9W - 10L
1,967 SR
Queue Stats
546W - 502L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRLOKIII
Baron Samedi
13
2 / 3 / 3
7,487
535
7,533
8,701
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
13
5 / 4 / 0
7,597
543
8,711
12,330
10,784
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,686
478
3,964
13,897
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 5 / 0
7,036
503
7,574
9,971
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Siregolmen
Ne Zha
11
2 / 7 / 5
6,870
491
5,081
10,527
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GrimofWar
Artemis
14
7 / 1 / 5
8,667
619
14,114
9,183
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 1
8,881
634
7,363
11,094
12,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
MrStealthG2
Tsukuyomi
12
1 / 5 / 9
7,386
528
6,054
11,280
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
4 / 2 / 7
8,307
593
3,887
14,996
10,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
VosMalum
Chronos
16
8 / 2 / 2
9,444
675
11,246
10,112
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
12
Kills
23
23
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DRLOKIII
Baron Samedi
2
3
3
1.17
L
Fenrir
5
4
0
1.25
L
1
4
1
0.38
L
2
5
0
0.4
W
Artemis
GrimofWar
Artemis
7
1
5
9.5
W
3
2
1
1.75
W
Tsukuyomi
MrStealthG2
Tsukuyomi
1
5
9
1.1
W
Ymir
4
2
7
3.75
L
Ne Zha
Siregolmen
Ne Zha
2
7
5
0.64
W
Chronos
VosMalum
Chronos
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
42,664
55,426
Taken
56,665
29,728
Mitigated
34,008
12,052
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DRLOKIII
Baron Samedi
7,533
426
411
3,470
8,701
3,054
0
4,797
3,904
56,599
0
L
Fenrir
8,711
2,056
0
2,812
12,330
10,784
34
632
11,698
0
35,471
L
3,964
92
0
1,558
13,897
10,391
0
4,541
9,356
10,538
0
L
7,574
3,018
0
3,079
9,971
3,068
0
1,323
8,648
0
50,309
W
Artemis
GrimofWar
Artemis
14,114
7,534
0
3,965
9,183
3,075
132
1,167
8,016
0
59,948
W
7,363
3,550
0
3,062
11,094
12,010
0
0
11,094
0
56,111
W
Tsukuyomi
MrStealthG2
Tsukuyomi
6,054
1,981
0
2,498
11,280
4,033
0
3,213
8,067
0
36,629
W
Ymir
3,887
1,124
2,494
3,482
14,996
10,725
0
3,418
11,578
18,252
0
L
Ne Zha
Siregolmen
Ne Zha
5,081
1,026
0
722
10,527
2,431
0
3,840
6,687
0
32,886
W
Chronos
VosMalum
Chronos
11,246
2,787
0
1,404
10,112
4,165
2,591
3,699
6,413
75,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,676
Gold Earned
42,685
311
Minions Killed
460
0
Camps Cleared
0
1,316,527
Distance Traveled
1,446,808
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,487
535
106
8
0
274,814
3
L
Fenrir
7,597
543
61
4
0
265,757
3
L
Ares
6,686
478
9
1
0
265,943
2
L
Neith
7,036
503
87
6
0
230,153
5
W
Artemis
8,667
619
108
8
0
270,876
4
W
Bellona
8,881
634
127
9
0
315,399
8
W
Tsukuyomi
7,386
528
52
4
0
299,453
0
W
Ymir
8,307
593
25
2
0
273,838
4
L
Ne Zha
6,870
491
48
3
0
279,860
1
W
Chronos
9,444
675
148
11
0
287,242
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role