Player Matchup

Cliodhna
Cliodhna
CallMeCrXsis
Cliodhna
Level 73
God Stats
1W - 8L
1,063 SR
Queue Stats
177W - 166L
1,338 Elo+
Party 1
Da Ji
Da Ji
Chubby_Dragon999
Da Ji
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
856W - 880L
1,323 Elo+
Solo
King Arthur
King Arthur
DontMakeMeOpe
King Arthur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,386 Elo+
Solo
Ra
Ra
MercilessOwl473
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 172L
1,435 Elo+
Party 1
Poseidon
Poseidon
mas_terp_ice
Poseidon
Level 102
God Stats
3W - 4L
1,551 SR
Queue Stats
105W - 143L
1,250 Elo+
Solo
Team Averages
Level 84
1,423 SR
1,346 Elo+

VS

Team Averages
Level 103
1,458 SR
1,374 Elo+
Tiamat
Tiamat
DinkleBergTheGod
Tiamat
Level 89
God Stats
3W - 2L
1,311 SR
Queue Stats
230W - 248L
1,356 Elo+
Solo
Arachne
Arachne
Gnarlface
Arachne
Level 104
God Stats
74W - 64L
1,507 SR
Queue Stats
533W - 574L
1,355 Elo+
Solo
Jormungandr
Jormungandr
LetsJustQuit
Jormungandr
Level 105
God Stats
20W - 13L
1,540 SR
Queue Stats
25W - 15L
1,538 Elo+
Solo
Cliodhna
Cliodhna
Rowdy_Reem
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,322 Elo+
Solo
Rama
Rama
xX__Dugo__Xx
Rama
Level 108
God Stats
3W - 4L
1,430 SR
Queue Stats
267W - 286L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CallMeCrXsis
Cliodhna
9
0 / 2 / 1
7,326
333
4,209
7,893
2,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 1
10,117
460
4,232
16,264
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DontMakeMeOpe
King Arthur
13
5 / 6 / 1
9,397
427
12,181
18,304
14,911
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 4 / 1
10,561
480
12,150
15,906
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
mas_terp_ice
Poseidon
12
0 / 11 / 1
8,254
375
6,489
13,651
4,819
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,802
491
10,272
11,191
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Gnarlface
Arachne
17
6 / 4 / 5
10,783
490
6,728
16,901
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
LetsJustQuit
Jormungandr
18
13 / 0 / 8
12,536
570
20,150
22,559
26,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Rowdy_Reem
Cliodhna
18
2 / 2 / 4
10,660
485
7,717
14,662
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 0 / 4
11,504
523
5,322
10,310
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
28
29
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CallMeCrXsis
Cliodhna
0
2
1
0.25
L
2
6
1
0.42
W
3
2
9
3.75
L
King Arthur
DontMakeMeOpe
King Arthur
5
6
1
0.92
W
Arachne
Gnarlface
Arachne
6
4
5
2.13
W
Jormungandr
LetsJustQuit
Jormungandr
13
0
8
17
L
1
4
1
0.38
W
Cliodhna
Rowdy_Reem
Cliodhna
2
2
4
2
L
Poseidon
mas_terp_ice
Poseidon
0
11
1
0.05
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
50,189
72,018
Taken
75,623
36,265
Mitigated
52,104
16,908
Healing
31,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CallMeCrXsis
Cliodhna
4,209
178
37
2,720
7,893
2,939
80
3,554
4,339
0
15,660
L
4,232
504
0
3,479
16,264
7,485
261
4,973
11,291
0
67,122
W
10,272
1,480
0
5,156
11,191
6,965
207
3,159
7,757
65,463
0
L
King Arthur
DontMakeMeOpe
King Arthur
12,181
1,440
0
1,159
18,304
14,911
273
5,493
12,811
0
41,872
W
Arachne
Gnarlface
Arachne
6,728
4,128
113
7,627
16,901
8,458
991
3,963
12,938
0
48,548
W
Jormungandr
LetsJustQuit
Jormungandr
20,150
5,748
0
8,397
22,559
26,052
895
7,136
15,423
64,386
9,297
L
12,150
657
959
7,608
15,906
6,111
571
7,358
8,548
81,960
0
W
Cliodhna
Rowdy_Reem
Cliodhna
7,717
1,334
0
3,745
14,662
5,943
944
2,023
12,639
0
83,207
L
Poseidon
mas_terp_ice
Poseidon
6,489
1,051
0
946
13,651
4,819
759
7,987
5,664
43,100
0
W
5,322
3,695
0
6,491
10,310
4,686
2,896
2,358
7,952
0
79,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
56,285
433
Minions Killed
558
0
Camps Cleared
0
1,719,802
Distance Traveled
1,974,679
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,326
333
25
1
0
284,656
5
L
Da Ji
10,117
460
114
5
0
313,841
7
W
Tiamat
10,802
491
121
6
0
399,338
1
L
King Arthur
9,397
427
61
3
0
372,687
3
W
Arachne
10,783
490
72
3
0
345,911
0
W
Jormungandr
12,536
570
97
4
0
374,283
1
L
Ra
10,561
480
157
7
0
417,083
4
W
Cliodhna
10,660
485
128
6
0
473,762
2
L
Poseidon
8,254
375
76
3
0
331,535
10
W
Rama
11,504
523
140
6
0
381,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role