Player Matchup

Cthulhu
Cthulhu
Big Jugglies
Cthulhu
Level 107
God Stats
5W - 7L
1,498 SR
Queue Stats
160W - 177L
1,493 Elo+
Party 2
Olorun
Olorun
GDxBig Wad
Olorun
Level 103
God Stats
0W - 2L
1,264 SR
Queue Stats
76W - 77L
1,537 Elo+
Solo
Medusa
Medusa
SpookyBacon8279
Medusa
Level 127
God Stats
1W - 2L
1,699 SR
Queue Stats
127W - 155L
1,463 Elo+
Party 2
Bakasura
Bakasura
Stoned RedWard
Bakasura
Level 116
God Stats
2W - 3L
1,492 SR
Queue Stats
91W - 122L
1,478 Elo+
Party 2
Erlang Shen
Erlang Shen
Tearingdjango94
Erlang Shen
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 165L
1,459 Elo+
Party 2
Team Averages
Level 116
1,491 SR
1,486 Elo+

VS

Team Averages
Level 107
1,647 SR
1,455 Elo+
Anhur
Anhur
Fly4aWhiteGuy01
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 3
Zeus
Zeus
RadiantSureger
Zeus
Level 105
God Stats
6W - 0L
1,708 SR
Queue Stats
6W - 3L
1,353 Elo+
Party 1
Bacchus
Bacchus
ThiccCheese0
Bacchus
Level 63
God Stats
2W - 1L
1,679 SR
Queue Stats
4W - 7L
1,324 Elo+
Party 3
Ravana
Ravana
l Reviiv l
Ravana
Level 135
God Stats
5W - 2L
1,665 SR
Queue Stats
157W - 147L
1,549 Elo+
Party 1
Chang'e
Chang'e
oDMToREPTARo
Chang'e
Level 127
God Stats
47W - 37L
1,682 SR
Queue Stats
108W - 100L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Jugglies
Cthulhu
17
3 / 4 / 4
10,065
719
9,193
13,735
13,269
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
GDxBig Wad
Olorun
16
1 / 6 / 2
9,323
666
5,350
11,502
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 8 / 3
9,409
672
9,798
13,527
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
16
2 / 9 / 6
9,598
686
7,412
14,574
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Tearingdjango94
Erlang Shen
15
2 / 6 / 4
9,523
680
7,136
15,649
12,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
10,892
778
10,475
11,165
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 4 / 15
10,959
783
20,542
7,846
2,823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ThiccCheese0
Bacchus
18
4 / 1 / 20
11,375
813
7,453
12,303
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
l Reviiv l
Ravana
20
12 / 2 / 7
12,278
877
12,810
10,625
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
oDMToREPTARo
Chang'e
16
3 / 1 / 15
10,107
722
6,311
7,703
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
9
Kills
33
33
Deaths
9
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big Jugglies
Cthulhu
3
4
4
1.25
W
5
1
11
10.5
L
Olorun
GDxBig Wad
Olorun
1
6
2
0.33
W
9
4
15
4.13
L
1
8
3
0.31
L
Bakasura
2
9
6
0.56
L
Erlang Shen
Tearingdjango94
Erlang Shen
2
6
4
0.67
W
Bacchus
ThiccCheese0
Bacchus
4
1
20
14
W
Ravana
l Reviiv l
Ravana
12
2
7
7.75
W
Chang'e
oDMToREPTARo
Chang'e
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
57,591
68,987
Taken
49,642
38,661
Mitigated
33,005
10,408
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big Jugglies
Cthulhu
9,193
257
490
1,060
13,735
13,269
138
8,760
4,923
31,440
0
W
10,475
3,278
0
3,174
11,165
4,788
810
3,251
7,435
0
44,900
L
Olorun
GDxBig Wad
Olorun
5,350
2,160
973
2,340
11,502
4,035
1,240
5,707
5,685
34,826
2,171
W
20,542
2,892
64
230
7,846
2,823
1,677
2,531
5,315
34,758
0
L
9,798
4,050
65
1,419
13,527
4,054
990
5,867
7,656
0
32,612
L
Bakasura
7,412
4,084
0
876
14,574
4,865
70
5,894
8,552
0
25,187
L
Erlang Shen
Tearingdjango94
Erlang Shen
7,136
2,800
685
2,500
15,649
12,438
469
7,563
7,865
0
19,032
W
Bacchus
ThiccCheese0
Bacchus
7,453
220
288
1,822
12,303
16,033
854
4,943
7,040
24,453
0
W
Ravana
l Reviiv l
Ravana
12,810
3,031
0
2,593
10,625
6,566
681
941
9,623
0
51,608
W
Chang'e
oDMToREPTARo
Chang'e
6,311
0
3,114
2,919
7,703
2,795
660
2,349
5,244
15,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
55,611
239
Minions Killed
255
0
Camps Cleared
0
1,291,554
Distance Traveled
1,305,457
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,065
719
55
4
0
283,861
3
W
Anhur
10,892
778
78
6
0
260,186
4
L
Olorun
9,323
666
70
5
0
226,126
2
W
Zeus
10,959
783
21
2
0
228,400
0
L
Medusa
9,409
672
48
3
0
250,000
1
L
Bakasura
9,598
686
43
3
0
277,470
0
L
Erlang Shen
9,523
680
23
2
0
254,097
1
W
Bacchus
11,375
813
42
3
0
296,484
2
W
Ravana
12,278
877
90
6
0
342,998
0
W
Chang'e
10,107
722
24
2
0
177,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role