Player Matchup

Ratatoskr
Ratatoskr
Diamond V
HeroOfTheSky
Ratatoskr
Diamond V
Level 147
God Stats
22W - 12L
1,713 SR
Queue Stats
315W - 307L
2,034 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
JustTin
Gilgamesh
Platinum III
Level 160
God Stats
4W - 1L
1,952 SR
Queue Stats
103W - 99L
1,862 MMR
Party 1
He Bo
He Bo
Platinum I
Knickš
He Bo
Platinum I
Level 59
God Stats
5W - 3L
1,505 SR
Queue Stats
180W - 166L
2,056 MMR
Solo
Anhur
Anhur
Platinum V
Proflux
Anhur
Platinum V
Level 141
God Stats
1W - 1L
1,555 SR
Queue Stats
52W - 47L
1,778 MMR
Solo
Geb
Geb
Diamond V
zimmmmiz
Geb
Diamond V
Level 121
God Stats
9W - 11L
1,494 SR
Queue Stats
137W - 126L
2,000 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,644 SR
1,946 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,556 SR
1,946 MMR
Fenrir
Fenrir
Platinum III
Calcetin3
Fenrir
Platinum III
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
152W - 120L
1,941 MMR
Solo
Janus
Janus
Platinum I
Chocolat3Puma
Janus
Platinum I
Level 160
God Stats
1W - 5L
1,420 SR
Queue Stats
52W - 49L
2,042 MMR
Solo
Jing Wei
Jing Wei
Gold I
MrDÏzzy
Jing Wei
Gold I
Level 160
God Stats
1W - 2L
1,710 SR
Queue Stats
174W - 163L
1,753 MMR
Solo
Atlas
Atlas
Platinum I
MyMansAce
Atlas
Platinum I
Level 142
God Stats
5W - 6L
1,653 SR
Queue Stats
109W - 95L
2,027 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
Sirpipeington
Ah Puch
Diamond IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 57L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HeroOfTheSky
Ratatoskr
20
12 / 4 / 12
13,447
611
18,590
16,976
6,413
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
JustTin
Gilgamesh
19
3 / 1 / 9
12,375
563
12,249
24,661
20,112
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Knickš
He Bo
20
10 / 2 / 10
13,010
591
16,109
11,802
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Proflux
Anhur
18
3 / 4 / 10
11,584
527
8,901
17,883
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 19
13,663
621
17,078
25,036
27,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaDa JiAgniBastet

VS

Bans
ThothCliodhnaNemesisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calcetin3
Fenrir
18
4 / 10 / 3
11,319
515
10,398
22,237
11,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 7 / 5
10,653
484
12,082
13,485
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
MrDÏzzy
Jing Wei
17
5 / 6 / 3
10,749
489
13,579
18,684
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
MyMansAce
Atlas
14
2 / 7 / 3
9,520
433
8,574
21,102
22,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
18
1 / 3 / 0
11,672
531
15,997
19,372
14,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
33
Kills
13
13
Deaths
33
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Calcetin3
Fenrir
4
10
3
0.55
L
1
7
5
0.5
W
Ratatoskr
HeroOfTheSky
Ratatoskr
12
4
12
4.5
W
Gilgamesh
JustTin
Gilgamesh
3
1
9
7.5
W
He Bo
Knickš
He Bo
10
2
10
7.5
L
Jing Wei
MrDÏzzy
Jing Wei
5
6
3
1.08
L
Atlas
MyMansAce
Atlas
2
7
3
0.5
W
Anhur
Proflux
Anhur
3
4
10
2
L
Ah Puch
1
3
0
0.33
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,927
Damage
60,630
96,358
Taken
94,880
63,596
Mitigated
57,563
16,583
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Calcetin3
Fenrir
10,398
2,139
0
3,633
22,237
11,098
0
7,213
14,812
0
99,351
L
12,082
590
0
481
13,485
3,852
130
4,238
9,107
80,083
0
W
Ratatoskr
HeroOfTheSky
Ratatoskr
18,590
6,673
0
1,541
16,976
6,413
292
6,211
10,765
0
93,597
W
Gilgamesh
JustTin
Gilgamesh
12,249
3,932
0
2,982
24,661
20,112
2,506
11,036
13,625
1,398
82,463
W
He Bo
Knickš
He Bo
16,109
735
0
1,784
11,802
3,892
1,336
6,043
5,759
82,855
0
L
Jing Wei
MrDÏzzy
Jing Wei
13,579
11,243
0
5,908
18,684
6,178
0
7,171
11,399
0
83,126
L
Atlas
MyMansAce
Atlas
8,574
2,247
0
2,612
21,102
22,075
0
8,962
11,904
29,990
0
W
Anhur
Proflux
Anhur
8,901
4,891
0
5,940
17,883
5,221
2,862
6,512
11,100
0
76,743
L
Ah Puch
15,997
1,158
0
11,595
19,372
14,360
138
3,167
16,189
86,125
0
W
17,078
1,922
0
4,336
25,036
27,958
0
8,349
15,491
61,338
15,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,079
Gold Earned
53,913
566
Minions Killed
621
0
Camps Cleared
0
2,289,379
Distance Traveled
2,060,492
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,319
515
143
7
0
412,041
0
L
Janus
10,653
484
168
8
0
436,542
7
W
Ratatoskr
13,447
611
106
5
0
548,690
3
W
Gilgamesh
12,375
563
149
7
0
441,266
2
W
He Bo
13,010
591
110
5
0
455,597
8
L
Jing Wei
10,749
489
127
6
0
395,216
8
L
Atlas
9,520
433
28
1
0
413,781
5
W
Anhur
11,584
527
108
5
0
405,916
6
L
Ah Puch
11,672
531
155
7
0
402,912
1
W
Geb
13,663
621
93
4
0
437,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role