Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Martydapapito
Ne Zha
Level 15
God Stats
16W - 9L
1,674 SR
Queue Stats
184W - 141L
1,500 Elo+
Party 2
Bacchus
Bacchus
Redtooooth
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
RenatoCunejus
Bellona
Level 88
God Stats
11W - 13L
1,566 SR
Queue Stats
210W - 232L
1,411 Elo+
Party 3
Cupid
Cupid
savagemonkey501
Cupid
Level 89
God Stats
7W - 4L
1,637 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 2
Team Averages
Level 66
1,575 SR
1,471 Elo+

VS

Team Averages
Level 62
1,551 SR
1,519 Elo+
Morgan Le Fay
Morgan Le Fay
Cdup07
Morgan Le Fay
Level 63
God Stats
9W - 13L
1,761 SR
Queue Stats
42W - 49L
1,480 Elo+
Party 1
Serqet
Serqet
Lunesaniac
Serqet
Level 79
God Stats
11W - 12L
1,403 SR
Queue Stats
122W - 115L
1,492 Elo+
Party 1
Artemis
Artemis
Mathatron625
Artemis
Level 79
God Stats
5W - 7L
1,500 SR
Queue Stats
60W - 73L
1,464 Elo+
Party 1
Hercules
Hercules
Yougo1001
Hercules
Level 86
God Stats
4W - 7L
1,584 SR
Queue Stats
63W - 78L
1,419 Elo+
Party 1
Khepri
Khepri
lilkurtkurt
Khepri
Level 4
God Stats
2W - 2L
1,508 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 2 / 2
7,071
589
5,123
5,267
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 6
7,302
609
5,771
7,576
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Redtooooth
Bacchus
11
3 / 2 / 9
7,022
585
6,106
9,108
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
13
5 / 3 / 0
7,772
648
4,913
8,628
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
11 / 0 / 1
7,906
659
10,188
7,251
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cdup07
Morgan Le Fay
10
1 / 4 / 0
5,727
477
4,524
6,748
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Lunesaniac
Serqet
10
1 / 2 / 2
5,904
492
5,120
8,183
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Mathatron625
Artemis
8
1 / 6 / 1
5,141
428
4,378
7,226
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Yougo1001
Hercules
11
3 / 4 / 1
6,637
553
5,696
8,770
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
7
1 / 6 / 1
5,210
434
2,156
9,780
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
7
7
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
2
2
0.5
L
Morgan Le Fay
Cdup07
Morgan Le Fay
1
4
0
0.25
L
Serqet
Lunesaniac
Serqet
1
2
2
1
W
3
0
6
6
L
Artemis
Mathatron625
Artemis
1
6
1
0.25
W
Bacchus
Redtooooth
Bacchus
3
2
9
3.75
W
Bellona
5
3
0
1.67
L
Hercules
Yougo1001
Hercules
3
4
1
0.88
L
Khepri
1
6
1
0.25
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
21,874
37,830
Taken
40,707
18,298
Mitigated
14,909
10,732
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,123
85
0
706
5,267
1,659
0
1,986
3,281
45,194
0
L
Morgan Le Fay
Cdup07
Morgan Le Fay
4,524
709
134
1,283
6,748
1,877
0
2,258
4,288
32,061
0
L
Serqet
Lunesaniac
Serqet
5,120
1,233
0
430
8,183
2,508
0
2,011
6,076
0
30,538
W
5,771
2,700
0
983
7,576
2,319
0
1,552
6,024
0
49,343
L
Artemis
Mathatron625
Artemis
4,378
1,370
148
976
7,226
1,758
0
2,606
4,606
0
23,755
W
Bacchus
Redtooooth
Bacchus
6,106
1,501
0
1,560
9,108
6,365
58
1,284
7,578
18,093
3,687
W
Bellona
4,913
2,798
0
2,941
8,628
5,827
374
65
8,107
0
40,444
L
Hercules
Yougo1001
Hercules
5,696
2,447
86
2,291
8,770
4,701
278
1,171
7,555
0
25,657
L
Khepri
2,156
534
0
400
9,780
4,065
0
2,536
7,216
5,805
0
W
10,188
7,485
487
4,055
7,251
2,128
430
1,793
5,182
0
42,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
28,619
377
Minions Killed
205
0
Camps Cleared
0
1,229,007
Distance Traveled
1,143,612
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,071
589
97
8
0
233,054
3
L
Morgan Le Fay
5,727
477
56
5
0
232,460
5
L
Serqet
5,904
492
57
5
0
261,378
4
W
Ne Zha
7,302
609
81
7
0
264,573
6
L
Artemis
5,141
428
32
3
0
210,651
2
W
Bacchus
7,022
585
23
2
0
253,336
9
W
Bellona
7,772
648
89
7
0
245,291
0
L
Hercules
6,637
553
50
4
0
228,390
0
L
Khepri
5,210
434
10
1
0
210,733
3
W
Cupid
7,906
659
87
7
0
232,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role