Player Matchup

Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
BurstGolem
Cabrakan
Diamond V
Level 157
God Stats
70W - 42L
1,660 SR
Queue Stats
1,135W - 1,155L
1,922 MMR
Solo
Bellona
Bellona
Platinum V
BustAnhurFace
Bellona
Platinum V
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 23L
1,935 MMR
Solo
Medusa
Medusa
Platinum IV
Decodas
Medusa
Platinum IV
Level 140
God Stats
3W - 0L
1,964 SR
Queue Stats
82W - 64L
1,919 MMR
Party 2
Thoth
Thoth
Diamond V
Quiblez
Thoth
Diamond V
Level 159
God Stats
6W - 5L
1,591 SR
Queue Stats
107W - 94L
1,987 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,643 SR
1,853 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,569 SR
1,950 MMR
Artio
Artio
Platinum I
Cabbs21
Artio
Platinum I
Level 154
God Stats
0W - 1L
1,300 SR
Queue Stats
238W - 214L
1,902 MMR
Solo
Izanami
Izanami
Diamond V
ElEugenioTO
Izanami
Diamond V
Level 160
God Stats
6W - 4L
1,883 SR
Queue Stats
402W - 380L
1,984 MMR
Party 1
Horus
Horus
Platinum II
Pepino1300
Horus
Platinum II
Level 158
God Stats
12W - 7L
1,695 SR
Queue Stats
346W - 339L
1,865 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
SrWely
Ao Kuang
Platinum I
Level 87
God Stats
4W - 13L
1,070 SR
Queue Stats
292W - 294L
1,997 MMR
Solo
Kukulkan
Kukulkan
Diamond V
zimmmmiz
Kukulkan
Diamond V
Level 121
God Stats
3W - 1L
1,898 SR
Queue Stats
137W - 126L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
9 / 1 / 8
10,496
617
14,246
11,583
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
BurstGolem
Cabrakan
14
2 / 2 / 9
8,268
486
6,666
10,136
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
15
2 / 2 / 8
9,182
540
9,487
15,341
14,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Decodas
Medusa
16
3 / 3 / 1
9,492
558
4,586
10,592
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Quiblez
Thoth
17
6 / 0 / 4
10,196
600
10,273
5,098
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KaliCamazotzCliodhna

VS

Bans
BastetPersephoneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cabbs21
Artio
14
1 / 5 / 2
8,806
518
9,836
19,367
20,505
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ElEugenioTO
Izanami
15
1 / 4 / 2
9,129
537
7,062
9,494
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
10
0 / 4 / 2
6,816
401
4,170
13,462
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
SrWely
Ao Kuang
15
5 / 4 / 1
9,112
536
8,378
16,369
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
zimmmmiz
Kukulkan
17
1 / 5 / 0
10,020
589
3,977
8,677
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
8
8
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
8
13
W
Cabrakan
BurstGolem
Cabrakan
2
2
9
3.25
W
Bellona
2
2
8
3
L
Artio
Cabbs21
Artio
1
5
2
0.4
W
Medusa
Decodas
Medusa
3
3
1
1.17
L
Izanami
ElEugenioTO
Izanami
1
4
2
0.5
L
Horus
0
4
2
0.25
W
Thoth
Quiblez
Thoth
6
0
4
8
L
Ao Kuang
SrWely
Ao Kuang
5
4
1
1.38
L
Kukulkan
zimmmmiz
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
33,423
52,750
Taken
67,369
32,943
Mitigated
42,957
16,413
Healing
22,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,246
7,691
0
1,757
11,583
4,778
0
5,342
6,241
0
87,055
W
Cabrakan
BurstGolem
Cabrakan
6,666
1,113
0
2,607
10,136
8,330
0
3,735
6,401
18,081
4,556
W
Bellona
9,487
3,670
0
6,728
15,341
14,812
0
10,359
4,982
0
53,536
L
Artio
Cabbs21
Artio
9,836
968
654
9,740
19,367
20,505
0
3,139
16,228
54,083
0
W
Medusa
Decodas
Medusa
4,586
2,730
0
4,248
10,592
2,913
0
1,394
9,198
0
79,955
L
Izanami
ElEugenioTO
Izanami
7,062
3,628
0
2,167
9,494
1,976
842
1,039
8,455
0
74,953
L
Horus
4,170
1,760
488
2,903
13,462
11,201
0
3,631
9,831
205
13,755
W
Thoth
Quiblez
Thoth
10,273
260
0
1,073
5,098
2,110
0
1,673
3,425
77,478
0
L
Ao Kuang
SrWely
Ao Kuang
8,378
1,693
0
5,631
16,369
5,565
0
5,672
10,697
65,728
0
L
Kukulkan
zimmmmiz
Kukulkan
3,977
231
0
856
8,677
3,710
102
2,714
5,963
93,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,634
Gold Earned
43,883
578
Minions Killed
558
0
Camps Cleared
0
1,711,124
Distance Traveled
1,560,425
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,496
617
132
8
0
407,673
0
W
Cabrakan
8,268
486
33
2
0
324,891
5
W
Bellona
9,182
540
116
7
0
313,292
7
L
Artio
8,806
518
115
7
0
313,784
6
W
Medusa
9,492
558
147
9
0
309,667
7
L
Izanami
9,129
537
147
9
0
273,995
5
L
Horus
6,816
401
15
1
0
339,289
11
W
Thoth
10,196
600
150
9
0
355,601
3
L
Ao Kuang
9,112
536
97
6
0
332,771
5
L
Kukulkan
10,020
589
184
11
0
300,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role