Player Matchup

Merlin
Merlin
EliteHeroic999-A
Merlin
Level 49
God Stats
4W - 10L
1,419 SR
Queue Stats
136W - 137L
1,545 Elo+
Solo
Neith
Neith
LoofBoi
Neith
Level 31
God Stats
18W - 10L
1,659 SR
Queue Stats
123W - 120L
1,500 Elo+
Party 2
Ymir
Ymir
Mah stew
Ymir
Level 65
God Stats
2W - 3L
1,540 SR
Queue Stats
268W - 254L
1,509 Elo+
Party 2
Ravana
Ravana
Melbeezo
Ravana
Level 110
God Stats
3W - 6L
1,404 SR
Queue Stats
326W - 278L
1,529 Elo+
Party 2
King Arthur
King Arthur
XxGoatClipperxX
King Arthur
Level 108
God Stats
11W - 12L
1,517 SR
Queue Stats
183W - 165L
1,523 Elo+
Party 2
Team Averages
Level 73
1,508 SR
1,521 Elo+

VS

Team Averages
Level 74
1,468 SR
1,457 Elo+
Nu Wa
Nu Wa
HirashiDesu
Nu Wa
Level 124
God Stats
13W - 11L
1,706 SR
Queue Stats
325W - 330L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Luh81
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,602 Elo+
Party 1
Fafnir
Fafnir
PereFouettard69
Fafnir
Level 42
God Stats
3W - 12L
1,085 SR
Queue Stats
85W - 107L
1,303 Elo+
Party 3
Arachne
Arachne
oussain
Arachne
Level 41
God Stats
7W - 7L
1,422 SR
Queue Stats
69W - 97L
1,299 Elo+
Party 3
Ullr
Ullr
xMGxPaco
Ullr
Level 156
God Stats
6W - 9L
1,627 SR
Queue Stats
319W - 331L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
11,822
455
20,642
15,753
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
LoofBoi
Neith
17
3 / 6 / 5
11,498
442
9,431
15,092
4,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
16
1 / 9 / 9
10,595
408
5,917
27,899
28,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
Melbeezo
Ravana
20
6 / 3 / 4
12,805
493
14,463
18,275
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
XxGoatClipperxX
King Arthur
19
1 / 7 / 4
12,259
472
13,492
30,876
29,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
12,961
499
25,039
12,842
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Luh81
Guan Yu
20
1 / 2 / 12
13,427
516
10,861
24,376
31,038
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 1 / 14
12,423
478
6,295
19,379
27,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
oussain
Arachne
20
10 / 5 / 10
14,147
544
21,954
30,308
12,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
20
14 / 4 / 8
15,252
587
24,436
20,175
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
15
Kills
31
31
Deaths
16
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
5
4
10
2.5
L
Neith
LoofBoi
Neith
3
6
5
0.92
W
Guan Yu
Luh81
Guan Yu
1
2
12
3.5
L
Ymir
1
9
9
0.61
L
Ravana
Melbeezo
Ravana
6
3
4
2.67
W
1
1
14
8
L
King Arthur
XxGoatClipperxX
King Arthur
1
7
4
0.43
W
Arachne
oussain
Arachne
10
5
10
3
W
Ullr
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,945
Damage
88,585
107,895
Taken
107,080
76,816
Mitigated
81,955
21,563
Healing
31,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,642
907
0
1,710
15,753
6,411
570
5,536
10,217
102,752
0
W
25,039
5,048
87
2,462
12,842
4,293
4,406
4,490
8,352
98,895
0
L
Neith
LoofBoi
Neith
9,431
2,239
0
3,721
15,092
4,594
0
4,419
10,673
0
63,497
W
Guan Yu
Luh81
Guan Yu
10,861
2,471
1,263
7,172
24,376
31,038
0
3,179
21,197
0
93,798
L
Ymir
5,917
1,289
142
5,120
27,899
28,772
78
9,437
18,462
23,346
0
L
Ravana
Melbeezo
Ravana
14,463
2,572
0
7,951
18,275
7,859
0
7,745
10,530
0
107,074
W
6,295
1,112
214
7,409
19,379
27,556
1,000
4,591
14,788
35,137
0
L
King Arthur
XxGoatClipperxX
King Arthur
13,492
2,372
0
2,919
30,876
29,180
268
4,197
26,679
0
101,990
W
Arachne
oussain
Arachne
21,954
15,294
0
11,026
30,308
12,406
1,472
6,244
24,064
0
140,546
W
Ullr
24,436
10,419
0
1,411
20,175
6,662
101
8,395
11,780
0
132,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,979
Gold Earned
68,210
682
Minions Killed
703
0
Camps Cleared
0
2,345,114
Distance Traveled
2,427,990
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,822
455
157
6
0
446,299
3
W
Nu Wa
12,961
499
135
5
0
441,970
5
L
Neith
11,498
442
106
4
0
467,971
0
W
Guan Yu
13,427
516
180
7
0
510,873
7
L
Ymir
10,595
408
45
2
0
483,325
1
L
Ravana
12,805
493
175
7
0
573,786
5
W
Fafnir
12,423
478
54
2
0
481,780
7
L
King Arthur
12,259
472
199
8
0
373,733
8
W
Arachne
14,147
544
162
6
0
516,053
4
W
Ullr
15,252
587
172
7
0
477,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role