Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ZaraMaxy
Bastet
Level 106
God Stats
4W - 1L
1,475 SR
Queue Stats
299W - 306L
1,477 Elo+
Solo
Neith
Neith
bejabundas
Neith
Level 48
God Stats
62W - 53L
1,569 SR
Queue Stats
697W - 791L
1,480 Elo+
Solo
Merlin
Merlin
lobopoa
Merlin
Level 156
God Stats
6W - 7L
1,784 SR
Queue Stats
418W - 439L
1,488 Elo+
Solo
Charybdis
Charybdis
rafahemp93
Charybdis
Level 65
God Stats
66W - 79L
1,489 SR
Queue Stats
324W - 362L
1,431 Elo+
Solo
Team Averages
Level 97
1,563 SR
1,475 Elo+

VS

Team Averages
Level 80
1,451 SR
1,330 Elo+
Yemoja
Yemoja
Marcovisck
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,180 Elo+
Party 1
Nu Wa
Nu Wa
gugapinheiro
Nu Wa
Level 69
God Stats
1W - 6L
1,100 SR
Queue Stats
43W - 63L
1,396 Elo+
Party 2
Izanami
Izanami
jadsonlourenco
Izanami
Level 123
God Stats
59W - 72L
1,503 SR
Queue Stats
731W - 783L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
kauearten
Sun Wukong
Level 83
God Stats
0W - 1L
1,653 SR
Queue Stats
8W - 12L
1,400 Elo+
Solo
Chang'e
Chang'e
xXShadowSKill
Chang'e
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
3 / 2 / 24
12,062
1,097
8,644
16,173
18,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
ZaraMaxy
Bastet
18
8 / 4 / 11
12,064
1,097
21,655
16,989
5,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
10 / 3 / 14
12,719
1,156
22,212
13,988
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
lobopoa
Merlin
19
5 / 1 / 20
12,424
1,129
30,579
7,774
2,559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
rafahemp93
Charybdis
18
6 / 1 / 12
12,708
1,155
15,031
8,381
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

228

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Marcovisck
Yemoja
16
1 / 4 / 7
10,585
962
5,355
23,476
13,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 4 / 8
10,934
994
14,189
13,504
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 6 / 8
11,607
1,055
12,863
19,063
5,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
kauearten
Sun Wukong
16
5 / 9 / 3
11,247
1,022
12,895
23,422
14,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
17
1 / 9 / 9
10,737
976
12,659
23,158
6,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
32
Kills
11
11
Deaths
32
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
24
7.5
L
Yemoja
Marcovisck
Yemoja
1
4
7
1.13
W
Bastet
ZaraMaxy
Bastet
8
4
11
3.38
W
Neith
10
3
14
5.67
L
2
4
8
1.5
L
2
6
8
1
L
Sun Wukong
kauearten
Sun Wukong
5
9
3
0.72
W
Merlin
lobopoa
Merlin
5
1
20
15
W
Charybdis
rafahemp93
Charybdis
6
1
12
12
L
Chang'e
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,121
Damage
57,961
63,305
Taken
102,623
31,860
Mitigated
43,665
14,992
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,644
219
1,368
2,785
16,173
18,013
0
9,102
6,737
18,883
0
L
Yemoja
Marcovisck
Yemoja
5,355
1,009
1,051
3,883
23,476
13,729
0
7,641
15,835
16,756
0
W
Bastet
ZaraMaxy
Bastet
21,655
4,996
0
3,475
16,989
5,060
0
6,754
10,059
0
41,660
W
Neith
22,212
17,292
0
5,198
13,988
3,666
0
8,950
4,745
0
43,229
L
14,189
5,515
0
0
13,504
3,547
0
6,679
6,825
30,072
0
L
12,863
9,198
310
3,762
19,063
5,406
0
7,842
11,221
0
45,186
L
Sun Wukong
kauearten
Sun Wukong
12,895
2,931
0
875
23,422
14,157
0
8,200
15,222
448
18,424
W
Merlin
lobopoa
Merlin
30,579
1,003
0
0
7,774
2,559
0
3,125
4,565
70,091
0
W
Charybdis
rafahemp93
Charybdis
15,031
8,018
0
2,166
8,381
2,562
0
3,813
4,548
0
42,759
L
Chang'e
12,659
997
3,934
5,761
23,158
6,826
0
8,861
14,297
39,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,977
Gold Earned
55,110
256
Minions Killed
215
11
Camps Cleared
7
1,012,814
Distance Traveled
941,766
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,062
1,097
8
1
0
222,651
0
L
Yemoja
10,585
962
29
3
0
153,075
0
W
Bastet
12,064
1,097
45
4
1
228,027
1
W
Neith
12,719
1,156
42
4
2
168,579
0
L
Nu Wa
10,934
994
36
3
2
186,849
0
L
Izanami
11,607
1,055
76
7
3
203,659
3
L
Sun Wukong
11,247
1,022
16
1
1
207,049
0
W
Merlin
12,424
1,129
98
9
0
203,883
0
W
Charybdis
12,708
1,155
63
6
8
189,674
1
L
Chang'e
10,737
976
58
5
1
191,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role