Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bendekstar
Janus
Level 66
God Stats
2W - 2L
1,749 SR
Queue Stats
80W - 80L
1,335 Elo+
Party 2
Erlang Shen
Erlang Shen
DEITY-RULER
Erlang Shen
Level 87
God Stats
2W - 5L
1,467 SR
Queue Stats
220W - 237L
1,391 Elo+
Party 1
Ymir
Ymir
RESURECTION2014
Ymir
Level 104
God Stats
2W - 2L
1,590 SR
Queue Stats
303W - 298L
1,475 Elo+
Party 2
Freya
Freya
Reaper_0341_
Freya
Level 49
God Stats
1W - 3L
1,281 SR
Queue Stats
163W - 185L
1,406 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,421 Elo+

VS

Team Averages
Level 63
1,557 SR
1,395 Elo+
Artemis
Artemis
Daintilly
Artemis
Level 44
God Stats
10W - 3L
1,957 SR
Queue Stats
305W - 342L
1,416 Elo+
Solo
Hachiman
Hachiman
Rhaenys14
Hachiman
Level 121
God Stats
2W - 2L
1,228 SR
Queue Stats
185W - 199L
1,411 Elo+
Solo
Ymir
Ymir
WoodlandWoods
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,368 Elo+
Solo
Merlin
Merlin
Zunguar
Merlin
Level 96
God Stats
6W - 5L
1,574 SR
Queue Stats
461W - 458L
1,399 Elo+
Solo
Danzaburou
Danzaburou
johanromero_28
Danzaburou
Level 28
God Stats
2W - 2L
1,527 SR
Queue Stats
40W - 55L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
12 / 7 / 8
11,594
682
11,938
11,947
4,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
20
5 / 5 / 12
12,323
725
12,022
12,056
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
DEITY-RULER
Erlang Shen
19
4 / 9 / 11
10,952
644
13,552
22,533
20,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 8 / 13
11,185
658
13,522
22,311
33,098
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 5 / 16
11,045
650
11,330
14,193
5,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daintilly
Artemis
20
2 / 3 / 22
13,005
765
16,944
9,470
4,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Rhaenys14
Hachiman
20
17 / 5 / 12
14,638
861
23,819
14,165
6,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 8 / 18
13,167
775
9,131
26,704
33,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Zunguar
Merlin
20
9 / 5 / 16
13,527
796
13,364
10,690
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
johanromero_28
Danzaburou
18
2 / 9 / 22
11,978
705
10,299
17,329
7,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
124
29
Kills
34
34
Deaths
30
60
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
12
7
8
2.29
L
Janus
5
5
12
2.2
L
Erlang Shen
DEITY-RULER
Erlang Shen
4
9
11
1.06
W
Artemis
Daintilly
Artemis
2
3
22
4.33
L
4
8
13
1.31
L
4
5
16
2.4
W
Hachiman
Rhaenys14
Hachiman
17
5
12
4.6
W
4
8
18
1.63
W
Merlin
Zunguar
Merlin
9
5
16
3.4
W
Danzaburou
johanromero_28
Danzaburou
2
9
22
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,364
Damage
73,557
83,040
Taken
78,358
67,959
Mitigated
55,930
17,631
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,938
2,314
581
757
11,947
4,882
0
3,669
8,278
0
17,005
L
Janus
12,022
1,309
852
1,936
12,056
4,216
0
3,832
8,224
44,096
0
L
Erlang Shen
DEITY-RULER
Erlang Shen
13,552
5,415
1,509
3,711
22,533
20,269
0
6,139
16,394
0
26,237
W
Artemis
Daintilly
Artemis
16,944
6,339
1,419
2,331
9,470
4,232
2,416
3,360
6,110
0
47,011
L
13,522
350
1,251
2,080
22,311
33,098
0
5,235
17,076
24,458
0
L
11,330
3,783
1,271
3,683
14,193
5,494
0
3,620
10,573
22,067
0
W
Hachiman
Rhaenys14
Hachiman
23,819
10,068
2,163
3,280
14,165
6,157
0
6,200
7,965
0
40,857
W
9,131
1,678
583
2,820
26,704
33,521
0
14,602
12,102
12,775
0
W
Merlin
Zunguar
Merlin
13,364
451
2,151
1,319
10,690
4,646
604
3,841
6,849
36,876
0
W
Danzaburou
johanromero_28
Danzaburou
10,299
5,670
240
1,907
17,329
7,374
1,933
8,871
8,458
0
25,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
66,315
149
Minions Killed
175
0
Camps Cleared
0
1,236,859
Distance Traveled
1,407,070
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,594
682
7
0
0
180,592
0
L
Janus
12,323
725
65
4
0
292,733
0
L
Erlang Shen
10,952
644
30
2
0
242,588
0
W
Artemis
13,005
765
65
4
0
282,674
0
L
Ymir
11,185
658
26
2
0
252,085
1
L
Freya
11,045
650
21
1
0
268,861
0
W
Hachiman
14,638
861
24
1
0
299,990
5
W
Ymir
13,167
775
3
0
0
268,175
1
W
Merlin
13,527
796
44
3
0
293,937
0
W
Danzaburou
11,978
705
39
2
0
262,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role