Player Matchup

Hercules
Hercules
Platinum IV
AJH The Legend
Hercules
Platinum IV
Level 156
God Stats
3W - 2L
1,554 SR
Queue Stats
116W - 114L
1,733 MMR
Solo
Danzaburou
Danzaburou
Gold I
Crash-Canada-_-
Danzaburou
Gold I
Level 125
God Stats
15W - 3L
1,762 SR
Queue Stats
79W - 58L
1,730 MMR
Solo
Camazotz
Camazotz
Platinum III
NuwaFeetpics
Camazotz
Platinum III
Level 66
God Stats
1W - 1L
1,730 SR
Queue Stats
43W - 38L
1,877 MMR
Party 2
Bacchus
Bacchus
Gold I
Payd2Kill DDS
Bacchus
Gold I
Level 140
God Stats
0W - 2L
1,899 SR
Queue Stats
60W - 55L
1,684 MMR
Party 2
Hera
Hera
Platinum V
SN4KEY J4KE
Hera
Platinum V
Level 157
God Stats
42W - 17L
1,767 SR
Queue Stats
724W - 741L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,743 SR
1,753 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,525 SR
1,753 MMR
Tsukuyomi
Tsukuyomi
Platinum III
AFNF_SWWIFT
Tsukuyomi
Platinum III
Level 144
God Stats
7W - 8L
1,528 SR
Queue Stats
65W - 55L
1,774 MMR
Party 1
Khepri
Khepri
Platinum V
BulkyBeff
Khepri
Platinum V
Level 158
God Stats
25W - 16L
1,799 SR
Queue Stats
287W - 270L
1,750 MMR
Solo
Skadi
Skadi
Platinum III
ForgottenKing25
Skadi
Platinum III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 101L
1,752 MMR
Party 1
Discordia
Discordia
Platinum IV
SuperChonBros
Discordia
Platinum IV
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
488W - 482L
1,727 MMR
Solo
Mulan
Mulan
Gold I
shaotown
Mulan
Gold I
Level 149
God Stats
1W - 1L
1,299 SR
Queue Stats
277W - 268L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
2 / 8 / 3
12,872
477
9,008
31,403
31,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Crash-Canada-_-
Danzaburou
20
3 / 6 / 4
13,668
506
11,846
20,578
7,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
NuwaFeetpics
Camazotz
20
5 / 8 / 4
14,624
542
11,278
30,468
15,657
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
18
5 / 7 / 6
13,217
490
10,989
26,149
36,052
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 11 / 4
12,753
472
17,592
17,514
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebBastetAtlasCliodhna

VS

Bans
ArachneChaacLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AFNF_SWWIFT
Tsukuyomi
20
25 / 4 / 10
18,615
689
46,257
18,052
8,689
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
BulkyBeff
Khepri
20
2 / 2 / 18
13,826
512
6,609
16,622
27,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 14
15,178
562
10,082
12,989
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SuperChonBros
Discordia
20
4 / 8 / 12
14,599
541
17,556
15,201
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
shaotown
Mulan
20
6 / 5 / 12
14,829
549
21,180
29,727
41,355
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
19
Kills
40
40
Deaths
20
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AFNF_SWWIFT
Tsukuyomi
25
4
10
7.5
L
Hercules
2
8
3
0.44
W
Khepri
BulkyBeff
Khepri
2
2
18
5.5
L
Danzaburou
Crash-Canada-_-
Danzaburou
3
6
4
0.83
W
3
1
14
10
L
Camazotz
NuwaFeetpics
Camazotz
5
8
4
0.88
L
Bacchus
5
7
6
1.14
L
4
11
4
0.55
W
Discordia
SuperChonBros
Discordia
4
8
12
1.25
W
Mulan
shaotown
Mulan
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
101,684
126,112
Taken
92,591
98,466
Mitigated
87,560
33,528
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AFNF_SWWIFT
Tsukuyomi
46,257
17,434
0
1,160
18,052
8,689
1,875
5,879
12,173
0
169,878
L
Hercules
9,008
1,615
502
5,149
31,403
31,025
640
5,397
25,796
0
71,279
W
Khepri
BulkyBeff
Khepri
6,609
597
0
1,397
16,622
27,021
600
4,650
11,972
41,745
0
L
Danzaburou
Crash-Canada-_-
Danzaburou
11,846
4,657
0
5,046
20,578
7,944
0
4,050
16,457
0
119,125
W
10,082
5,260
0
7,009
12,989
4,985
8,723
4,460
8,529
0
128,780
L
Camazotz
NuwaFeetpics
Camazotz
11,278
1,669
0
14,632
30,468
15,657
264
5,137
25,075
0
97,196
L
Bacchus
10,989
1,497
2,425
3,804
26,149
36,052
0
4,033
21,865
33,553
0
L
17,592
4,745
272
1,698
17,514
7,788
234
4,772
12,452
89,034
1,205
W
Discordia
SuperChonBros
Discordia
17,556
426
0
898
15,201
5,510
800
5,005
10,196
111,570
0
W
Mulan
shaotown
Mulan
21,180
3,551
0
8,108
29,727
41,355
844
11,536
18,191
0
100,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,134
Gold Earned
77,047
706
Minions Killed
747
0
Camps Cleared
0
2,346,421
Distance Traveled
2,521,125
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,615
689
187
7
0
560,079
4
L
Hercules
12,872
477
168
6
0
419,270
5
W
Khepri
13,826
512
53
2
0
520,704
6
L
Danzaburou
13,668
506
192
7
0
444,575
6
W
Skadi
15,178
562
202
7
0
508,659
7
L
Camazotz
14,624
542
159
6
0
544,236
1
L
Bacchus
13,217
490
24
1
0
500,521
10
L
Hera
12,753
472
163
6
0
437,819
5
W
Discordia
14,599
541
160
6
0
459,029
4
W
Mulan
14,829
549
145
5
0
472,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role