Player Matchup

Morgan Le Fay
Morgan Le Fay
DankGanks710
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,709 SR
Queue Stats
41W - 34L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
DivineDevour
Cliodhna
Level 140
God Stats
6W - 1L
1,857 SR
Queue Stats
36W - 23L
1,724 Elo+
Party 2
Artemis
Artemis
GatorGang575
Artemis
Level 88
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 2
Bellona
Bellona
ToCompToDrnk
Bellona
Level 126
God Stats
3W - 2L
1,589 SR
Queue Stats
10W - 10L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
WindWaiver
Cabrakan
Level 146
God Stats
1W - 1L
1,503 SR
Queue Stats
42W - 39L
1,580 Elo+
Party 2
Team Averages
Level 126
1,589 SR
1,608 Elo+

VS

Team Averages
Level 132
1,571 SR
1,550 Elo+
Vamana
Vamana
Equaality
Vamana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 117L
1,443 Elo+
Party 3
Atlas
Atlas
H0b0_Ma5tr
Atlas
Level 118
God Stats
3W - 9L
1,585 SR
Queue Stats
39W - 37L
1,601 Elo+
Party 1
Janus
Janus
InsipidDruid411
Janus
Level 115
God Stats
4W - 8L
1,533 SR
Queue Stats
89W - 92L
1,559 Elo+
Solo
Poseidon
Poseidon
NightRider07557
Poseidon
Level 139
God Stats
0W - 1L
1,314 SR
Queue Stats
25W - 25L
1,523 Elo+
Party 3
Cernunnos
Cernunnos
tobi9_9_9
Cernunnos
Level 145
God Stats
4W - 2L
1,925 SR
Queue Stats
71W - 70L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DankGanks710
Morgan Le Fay
19
9 / 4 / 16
12,137
809
21,467
12,667
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
DivineDevour
Cliodhna
20
9 / 4 / 25
12,533
836
28,698
22,509
15,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
GatorGang575
Artemis
18
3 / 2 / 19
11,457
764
13,292
12,774
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ToCompToDrnk
Bellona
17
4 / 3 / 24
11,115
741
11,908
19,136
17,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
WindWaiver
Cabrakan
20
14 / 2 / 18
13,171
878
15,697
16,087
25,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Equaality
Vamana
16
1 / 7 / 8
9,849
657
8,582
23,575
14,426
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
16
1 / 9 / 9
10,492
699
8,766
26,892
24,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 10 / 4
11,237
749
9,550
16,723
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
18
7 / 8 / 3
11,205
747
18,517
17,881
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
tobi9_9_9
Cernunnos
18
3 / 5 / 6
11,125
742
10,604
16,749
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
45
39
Kills
15
15
Deaths
39
102
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DankGanks710
Morgan Le Fay
9
4
16
4.25
W
Cliodhna
DivineDevour
Cliodhna
9
4
25
5.38
L
Vamana
Equaality
Vamana
1
7
8
0.71
W
Artemis
GatorGang575
Artemis
3
2
19
6.25
L
Atlas
1
9
9
0.61
L
3
10
4
0.5
L
Poseidon
7
8
3
1.06
W
Bellona
ToCompToDrnk
Bellona
4
3
24
5.33
W
Cabrakan
WindWaiver
Cabrakan
14
2
18
11.5
L
Cernunnos
tobi9_9_9
Cernunnos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,062
Damage
56,019
83,173
Taken
101,820
68,810
Mitigated
58,091
31,101
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DankGanks710
Morgan Le Fay
21,467
2,830
1,634
3,815
12,667
4,578
1,762
6,872
5,592
51,951
0
W
Cliodhna
DivineDevour
Cliodhna
28,698
4,120
644
12,789
22,509
15,970
1,994
10,845
11,261
0
60,266
L
Vamana
Equaality
Vamana
8,582
3,304
691
4,460
23,575
14,426
0
6,828
15,791
0
23,132
W
Artemis
GatorGang575
Artemis
13,292
3,530
971
4,939
12,774
4,728
3,045
4,630
8,046
0
51,438
L
Atlas
8,766
3,131
1,753
1,804
26,892
24,442
105
11,086
14,732
20,345
0
L
9,550
560
0
1,054
16,723
6,093
1,116
5,557
10,872
35,460
0
L
Poseidon
18,517
2,242
116
2,112
17,881
6,443
303
5,879
11,613
38,692
0
W
Bellona
ToCompToDrnk
Bellona
11,908
1,698
1,005
2,885
19,136
17,887
1,473
7,726
11,010
0
23,040
W
Cabrakan
WindWaiver
Cabrakan
15,697
2,093
0
2,419
16,087
25,647
781
5,475
10,431
34,024
0
L
Cernunnos
tobi9_9_9
Cernunnos
10,604
4,721
0
2,163
16,749
6,687
805
6,255
10,125
0
40,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,413
Gold Earned
53,908
241
Minions Killed
239
0
Camps Cleared
0
1,533,657
Distance Traveled
1,270,912
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,137
809
55
4
0
306,679
1
W
Cliodhna
12,533
836
55
4
0
315,148
0
L
Vamana
9,849
657
22
1
0
259,654
1
W
Artemis
11,457
764
73
5
0
291,520
0
L
Atlas
10,492
699
30
2
0
244,555
2
L
Janus
11,237
749
65
4
0
232,303
4
L
Poseidon
11,205
747
50
3
0
267,841
0
W
Bellona
11,115
741
25
2
0
333,740
1
W
Cabrakan
13,171
878
33
2
0
286,570
3
L
Cernunnos
11,125
742
72
5
0
266,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role