Player Matchup

Set
Set
Artegal
Set
Level 128
God Stats
1W - 4L
1,231 SR
Queue Stats
56W - 54L
1,555 Elo+
Solo
Chaac
Chaac
Backpack_KY
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
1,416 Elo+
Solo
Danzaburou
Danzaburou
IIReNg0kUII
Danzaburou
Level 17
God Stats
1W - 5L
1,415 SR
Queue Stats
7W - 16L
1,298 Elo+
Solo
Chang'e
Chang'e
TimeTravlnMoist
Chang'e
Level 148
God Stats
10W - 5L
1,917 SR
Queue Stats
175W - 143L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
TrizzyxTreats
Nu Wa
Level 146
God Stats
7W - 5L
1,677 SR
Queue Stats
356W - 275L
1,600 Elo+
Party 2
Team Averages
Level 93
1,548 SR
1,497 Elo+

VS

Team Averages
Level 65
1,649 SR
1,596 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rotater Puff
Sun Wukong
Level 30
God Stats
3W - 1L
1,582 SR
Queue Stats
19W - 27L
1,321 Elo+
Solo
Geb
Geb
Vertri
Geb
Level 99
God Stats
1W - 0L
2,019 SR
Queue Stats
6W - 3L
1,694 Elo+
Party 1
Guan Yu
Guan Yu
meeshaz
Guan Yu
Level 56
God Stats
1W - 3L
1,329 SR
Queue Stats
7W - 6L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
yoloswag19x
Cliodhna
Level 10
God Stats
3W - 0L
1,817 SR
Queue Stats
6W - 1L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
4 / 2 / 0
7,979
725
3,838
6,852
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 2
7,887
717
3,475
6,587
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
IIReNg0kUII
Danzaburou
13
0 / 3 / 2
7,174
652
1,874
5,838
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 2
7,337
667
6,921
10,677
4,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 3
7,269
661
8,439
8,656
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 7
8,081
735
8,759
3,778
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rotater Puff
Sun Wukong
14
0 / 3 / 3
7,801
709
2,667
11,112
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Vertri
Geb
14
1 / 1 / 7
8,436
767
2,752
9,206
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
meeshaz
Guan Yu
15
1 / 1 / 8
8,082
735
4,221
9,755
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
yoloswag19x
Cliodhna
18
10 / 0 / 3
9,861
896
13,048
8,334
3,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
14
14
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
7
5.5
L
Set
4
2
0
2
L
1
2
2
1
L
Danzaburou
IIReNg0kUII
Danzaburou
0
3
2
0.33
W
Sun Wukong
Rotater Puff
Sun Wukong
0
3
3
0.5
L
1
4
2
0.5
L
0
3
3
0.5
W
Geb
Vertri
Geb
1
1
7
4.5
W
Guan Yu
meeshaz
Guan Yu
1
1
8
5
W
Cliodhna
yoloswag19x
Cliodhna
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
31,447
38,610
Taken
42,185
17,270
Mitigated
31,113
10,686
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,759
595
0
245
3,778
1,319
988
2,229
1,514
31,225
0
L
Set
3,838
1,498
0
618
6,852
3,395
0
1,213
5,491
0
13,345
L
3,475
910
0
3,141
6,587
3,924
0
883
5,562
0
29,081
L
Danzaburou
IIReNg0kUII
Danzaburou
1,874
1,510
0
1,137
5,838
1,777
236
1,615
4,063
0
10,331
W
Sun Wukong
Rotater Puff
Sun Wukong
2,667
303
206
1,538
11,112
6,465
539
1,790
8,979
0
19,496
L
6,921
649
965
3,492
10,677
4,432
346
4,661
5,945
23,236
0
L
8,439
2,048
0
1,333
8,656
3,742
180
3,139
5,318
33,240
0
W
Geb
Vertri
Geb
2,752
129
0
1,118
9,206
8,961
511
4,182
4,957
10,018
0
W
Guan Yu
meeshaz
Guan Yu
4,221
275
2,442
3,648
9,755
10,957
515
4,110
5,514
0
21,170
W
Cliodhna
yoloswag19x
Cliodhna
13,048
2,109
0
4,071
8,334
3,411
1,467
3,049
5,148
0
62,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
42,261
203
Minions Killed
224
0
Camps Cleared
0
1,022,961
Distance Traveled
1,275,630
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,081
735
46
4
0
234,481
0
L
Set
7,979
725
25
2
0
229,617
3
L
Chaac
7,887
717
67
6
0
206,787
3
L
Danzaburou
7,174
652
27
2
0
205,893
0
W
Sun Wukong
7,801
709
30
3
0
224,209
0
L
Chang'e
7,337
667
39
4
0
188,918
1
L
Nu Wa
7,269
661
45
4
0
191,746
4
W
Geb
8,436
767
7
1
0
243,105
1
W
Guan Yu
8,082
735
36
3
0
285,131
2
W
Cliodhna
9,861
896
105
10
0
288,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role