Player Matchup

Bacchus
Bacchus
DarlynGames
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yankiiss
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,265 Elo+
Party 2
Tsukuyomi
Tsukuyomi
grubynapiera
Tsukuyomi
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 201L
1,458 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,408 Elo+

VS

Team Averages
Level 77
1,522 SR
1,429 Elo+
King Arthur
King Arthur
Molski
King Arthur
Level 108
God Stats
1W - 0L
1,483 SR
Queue Stats
17W - 19L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Szakale98
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,470 Elo+
Party 1
Merlin
Merlin
spidii88
Merlin
Level 24
God Stats
2W - 1L
1,584 SR
Queue Stats
6W - 4L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarlynGames
Bacchus
12
4 / 4 / 5
9,574
736
5,430
11,161
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Yankiiss
Danzaburou
13
2 / 4 / 5
9,387
722
8,051
11,273
3,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
grubynapiera
Tsukuyomi
13
3 / 6 / 3
9,190
707
6,065
10,085
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Molski
King Arthur
13
1 / 5 / 10
8,907
685
6,297
11,407
6,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Szakale98
Morgan Le Fay
17
9 / 2 / 5
11,342
872
12,895
8,233
2,998
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
spidii88
Merlin
14
4 / 2 / 8
9,650
742
9,227
6,788
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
14
14
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarlynGames
Bacchus
4
4
5
1.63
W
King Arthur
Molski
King Arthur
1
5
10
1.2
W
Morgan Le Fay
Szakale98
Morgan Le Fay
9
2
5
5.75
L
Danzaburou
Yankiiss
Danzaburou
2
4
5
1.13
L
Tsukuyomi
grubynapiera
Tsukuyomi
3
6
3
0.75
W
Merlin
spidii88
Merlin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,546
Damage
28,419
32,519
Taken
26,428
16,886
Mitigated
11,258
3,514
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarlynGames
Bacchus
5,430
353
0
919
11,161
9,807
176
7,964
3,197
16,559
0
W
King Arthur
Molski
King Arthur
6,297
1,289
0
650
11,407
6,289
308
3,120
8,287
0
19,896
W
Morgan Le Fay
Szakale98
Morgan Le Fay
12,895
1,958
729
1,640
8,233
2,998
1,309
884
7,349
47,625
0
L
Danzaburou
Yankiiss
Danzaburou
8,051
2,085
0
1,315
11,273
3,636
688
7,197
4,076
0
27,633
L
Tsukuyomi
grubynapiera
Tsukuyomi
6,065
1,303
0
1,280
10,085
3,443
596
7,109
2,976
0
17,010
W
Merlin
spidii88
Merlin
9,227
507
0
1,045
6,788
1,971
716
1,834
4,954
35,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
29,899
98
Minions Killed
157
2
Camps Cleared
8
656,089
Distance Traveled
690,270
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,574
736
28
2
0
191,543
2
W
King Arthur
8,907
685
20
2
1
241,708
4
W
Morgan Le Fay
11,342
872
83
6
3
227,243
2
L
Danzaburou
9,387
722
50
4
0
216,635
2
L
Tsukuyomi
9,190
707
20
2
2
247,911
0
W
Merlin
9,650
742
54
4
4
221,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role