Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GoreLT
Hou Yi
Level 148
God Stats
3W - 5L
1,560 SR
Queue Stats
61W - 52L
1,586 Elo+
Solo
Artio
Artio
NoReason2Live
Artio
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
577W - 575L
1,617 Elo+
Solo
Geb
Geb
Paiinnnn
Geb
Level 159
God Stats
3W - 2L
1,963 SR
Queue Stats
56W - 59L
1,635 Elo+
Solo
Janus
Janus
Sïïan
Janus
Level 157
God Stats
27W - 23L
1,554 SR
Queue Stats
87W - 74L
1,589 Elo+
Solo
Team Averages
Level 148
1,616 SR
1,585 Elo+

VS

Team Averages
Level 142
1,603 SR
1,575 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DIADEMON
Gilgamesh
Level 155
God Stats
1W - 1L
1,553 SR
Queue Stats
70W - 56L
1,609 Elo+
Party 1
Amaterasu
Amaterasu
FlowingBlaze
Amaterasu
Level 150
God Stats
40W - 31L
1,629 SR
Queue Stats
116W - 120L
1,589 Elo+
Solo
Anhur
Anhur
SlayKingx
Anhur
Level 148
God Stats
8W - 6L
1,725 SR
Queue Stats
244W - 199L
1,677 Elo+
Solo
Ganesha
Ganesha
tatout
Ganesha
Level 160
God Stats
13W - 9L
1,610 SR
Queue Stats
344W - 339L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 1 / 2
5,602
509
5,063
5,401
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
GoreLT
Hou Yi
10
2 / 5 / 2
5,960
542
3,363
9,502
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
6,534
594
7,426
12,206
9,606
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 5
5,993
545
4,126
8,501
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Sïïan
Janus
12
3 / 2 / 1
6,731
612
6,363
5,214
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 4 / 3
5,640
513
4,311
7,517
4,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
DIADEMON
Gilgamesh
12
4 / 3 / 3
7,336
667
6,603
10,788
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
FlowingBlaze
Amaterasu
12
3 / 2 / 1
7,250
659
7,972
13,503
9,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
SlayKingx
Anhur
12
5 / 2 / 0
7,258
660
7,869
7,285
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
tatout
Ganesha
12
1 / 1 / 4
6,493
590
3,521
7,669
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
13
13
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
2
3
W
Zhong Kui
 
Zhong Kui
0
4
3
0.38
W
Gilgamesh
DIADEMON
Gilgamesh
4
3
3
1.83
W
Amaterasu
FlowingBlaze
Amaterasu
3
2
1
1.75
L
Hou Yi
GoreLT
Hou Yi
2
5
2
0.6
L
2
3
2
1
L
1
2
5
1.75
W
Anhur
SlayKingx
Anhur
5
2
0
2.5
L
Janus
Sïïan
Janus
3
2
1
1.75
W
Ganesha
tatout
Ganesha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
30,276
40,824
Taken
46,762
17,435
Mitigated
23,341
12,497
Healing
17,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,063
1,762
0
367
5,401
1,640
0
1,694
3,707
0
29,024
W
Zhong Kui
 
Zhong Kui
4,311
204
0
2,053
7,517
4,798
0
3,687
3,830
26,865
0
W
Gilgamesh
DIADEMON
Gilgamesh
6,603
2,114
286
3,304
10,788
4,343
0
4,319
6,469
0
30,371
W
Amaterasu
FlowingBlaze
Amaterasu
7,972
5,189
0
7,498
13,503
9,438
0
6,520
6,983
0
43,850
L
Hou Yi
GoreLT
Hou Yi
3,363
1,616
0
961
9,502
1,251
0
901
8,601
0
28,534
L
7,426
1,560
264
7,224
12,206
9,606
0
1,532
10,674
34,875
0
L
4,126
457
1,215
2,022
8,501
3,579
0
2,081
6,179
10,004
1,046
W
Anhur
SlayKingx
Anhur
7,869
3,814
0
2,838
7,285
1,848
0
899
6,386
0
52,295
L
Janus
Sïïan
Janus
6,363
1,305
0
444
5,214
1,359
0
1,624
3,590
53,023
0
W
Ganesha
tatout
Ganesha
3,521
466
0
1,964
7,669
2,914
99
2,045
5,624
35,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
33,977
295
Minions Killed
358
0
Camps Cleared
0
1,109,917
Distance Traveled
1,109,992
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,602
509
65
6
0
194,802
5
W
Zhong Kui
5,640
513
62
6
0
200,820
2
W
Gilgamesh
7,336
667
44
4
0
232,170
2
W
Amaterasu
7,250
659
99
9
0
216,313
1
L
Hou Yi
5,960
542
52
5
0
219,021
3
L
Artio
6,534
594
69
6
0
235,415
2
L
Geb
5,993
545
17
2
0
244,806
4
W
Anhur
7,258
660
98
9
0
204,554
0
L
Janus
6,731
612
92
8
0
215,873
2
W
Ganesha
6,493
590
55
5
0
256,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role