Player Matchup

Cernunnos
Cernunnos
Platinum III
 
Cernunnos
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Gold I
AndrewYT
Hercules
Gold I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,698 MMR
Party 3
Loki
Loki
Platinum III
BetterThanDave
Loki
Platinum III
Level 122
God Stats
6W - 7L
1,500 SR
Queue Stats
295W - 283L
1,806 MMR
Party 2
Osiris
Osiris
Platinum II
Fearcy
Osiris
Platinum II
Level 157
God Stats
1W - 3L
1,407 SR
Queue Stats
185W - 162L
1,730 MMR
Solo
Merlin
Merlin
Gold II
Upproarr
Merlin
Gold II
Level 129
God Stats
23W - 15L
1,669 SR
Queue Stats
162W - 147L
1,697 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,515 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,666 SR
1,744 MMR
Cabrakan
Cabrakan
Gold II
Baramorre
Cabrakan
Gold II
Level 159
God Stats
7W - 4L
1,683 SR
Queue Stats
94W - 80L
1,712 MMR
Party 1
Apollo
Apollo
Platinum V
ELPADRINO636
Apollo
Platinum V
Level 160
God Stats
7W - 8L
1,493 SR
Queue Stats
207W - 228L
1,608 MMR
Party 4
Thor
Thor
Platinum III
ItzScoobs
Thor
Platinum III
Level 155
God Stats
1W - 0L
1,735 SR
Queue Stats
227W - 212L
1,812 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Jarphy
Baron Samedi
Gold II
Level 85
God Stats
5W - 6L
1,766 SR
Queue Stats
248W - 257L
1,724 MMR
Solo
Tiamat
Tiamat
Platinum II
Rodross
Tiamat
Platinum II
Level 145
God Stats
15W - 12L
1,652 SR
Queue Stats
143W - 136L
1,864 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 3 / 0
8,977
499
11,447
12,884
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
AndrewYT
Hercules
12
1 / 7 / 1
7,519
418
6,032
21,560
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 3
9,436
524
8,337
13,360
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Fearcy
Osiris
16
1 / 3 / 1
9,884
549
4,191
14,531
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Upproarr
Merlin
15
2 / 4 / 4
9,075
504
10,361
10,493
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CliodhnaBastetAgni

VS

Bans
ThothShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baramorre
Cabrakan
13
1 / 0 / 11
8,718
484
6,776
13,028
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
18
11 / 2 / 5
11,184
621
15,263
13,982
5,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
17
4 / 3 / 8
10,133
563
9,111
14,160
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jarphy
Baron Samedi
16
4 / 1 / 5
10,003
556
12,598
9,648
10,500
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Rodross
Tiamat
16
2 / 2 / 7
9,528
529
9,441
9,889
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
22
22
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
0
0.33
L
Hercules
AndrewYT
Hercules
1
7
1
0.21
W
Cabrakan
Baramorre
Cabrakan
1
0
11
6.5
L
3
5
3
0.9
W
Apollo
11
2
5
6.75
L
Osiris
Fearcy
Osiris
1
3
1
0.5
W
Thor
4
3
8
2.67
W
Baron Samedi
Jarphy
Baron Samedi
4
1
5
6.5
W
Tiamat
Rodross
Tiamat
2
2
7
2.75
L
Merlin
Upproarr
Merlin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
53,189
72,828
Taken
60,707
30,351
Mitigated
41,909
20,444
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,447
4,282
0
4,091
12,884
3,635
588
3,263
9,621
0
77,339
L
Hercules
AndrewYT
Hercules
6,032
882
0
3,957
21,560
10,119
0
9,971
11,589
0
24,175
W
Cabrakan
Baramorre
Cabrakan
6,776
1,149
0
2,190
13,028
15,487
0
2,814
9,945
13,252
0
L
8,337
1,812
0
5,134
13,360
4,095
0
4,384
8,976
0
63,218
W
Apollo
15,263
9,376
0
6,549
13,982
5,667
210
402
13,546
0
85,269
L
Osiris
Fearcy
Osiris
4,191
627
0
4,899
14,531
9,446
0
7,341
7,190
0
54,454
W
Thor
9,111
2,957
0
4,395
14,160
5,207
0
2,047
11,952
0
77,469
W
Baron Samedi
Jarphy
Baron Samedi
12,598
2,380
1,775
4,885
9,648
10,500
312
1,615
7,945
60,661
0
W
Tiamat
Rodross
Tiamat
9,441
393
0
2,268
9,889
5,048
143
2,669
6,958
78,478
0
L
Merlin
Upproarr
Merlin
10,361
115
0
2,363
10,493
3,056
47
4,372
6,121
64,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
49,566
541
Minions Killed
515
0
Camps Cleared
0
1,706,695
Distance Traveled
1,822,887
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,977
499
144
8
0
329,075
9
L
Hercules
7,519
418
28
2
0
334,003
5
W
Cabrakan
8,718
484
21
1
0
387,011
12
L
Loki
9,436
524
111
6
0
371,342
2
W
Apollo
11,184
621
125
7
0
376,784
3
L
Osiris
9,884
549
127
7
0
339,206
4
W
Thor
10,133
563
117
7
0
383,944
3
W
Baron Samedi
10,003
556
120
7
0
315,405
4
W
Tiamat
9,528
529
132
7
0
359,743
4
L
Merlin
9,075
504
131
7
0
333,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role