Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DarkCrazy6u
Kuzenbo
Level 63
God Stats
9W - 22L
1,146 SR
Queue Stats
191W - 324L
1,301 Elo+
Party 2
Cerberus
Cerberus
NilloGYN
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
549W - 610L
1,518 Elo+
Solo
Hades
Hades
SNOOOP_BRR
Hades
Level 44
God Stats
5W - 9L
1,500 SR
Queue Stats
149W - 253L
1,329 Elo+
Party 2
Team Averages
Level 76
1,429 SR
1,430 Elo+

VS

Team Averages
Level 74
1,504 SR
1,402 Elo+
Cabrakan
Cabrakan
CVG_Luck13
Cabrakan
Level 71
God Stats
11W - 9L
1,765 SR
Queue Stats
493W - 567L
1,407 Elo+
Solo
Rama
Rama
Magolla14
Rama
Level 104
God Stats
7W - 7L
1,394 SR
Queue Stats
50W - 52L
1,439 Elo+
Party 1
Shiva
Shiva
bichy31
Shiva
Level 68
God Stats
4W - 2L
1,740 SR
Queue Stats
52W - 49L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
daandesouza288
Ao Kuang
Level 113
God Stats
3W - 4L
1,258 SR
Queue Stats
445W - 424L
1,484 Elo+
Solo
Zeus
Zeus
nanclothing
Zeus
Level 13
God Stats
4W - 0L
1,362 SR
Queue Stats
9W - 10L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 5 / 2
7,010
501
7,482
13,339
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
 
Serqet
11
2 / 5 / 0
6,917
494
1,812
8,552
2,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
DarkCrazy6u
Kuzenbo
12
2 / 1 / 1
6,329
452
2,482
7,338
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NilloGYN
Cerberus
4
0 / 8 / 1
4,655
333
24
7,424
1,772
Hades
13
6 / 2 / 1
7,608
543
6,438
8,992
4,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CVG_Luck13
Cabrakan
14
5 / 2 / 2
8,757
626
7,272
8,692
8,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
14
2 / 1 / 2
8,167
583
6,108
7,247
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
bichy31
Shiva
11
1 / 1 / 2
7,065
505
1,909
9,968
5,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
13
4 / 3 / 1
7,731
552
4,778
10,411
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 6 / 0
7,630
545
6,943
6,922
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
13
Kills
17
21
Deaths
13
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
2
0.8
L
Serqet
 
Serqet
2
5
0
0.4
W
Cabrakan
CVG_Luck13
Cabrakan
5
2
2
3
L
Kuzenbo
DarkCrazy6u
Kuzenbo
2
1
1
2.5
W
Rama
2
1
2
3
L
Cerberus
NilloGYN
Cerberus
0
8
1
0.06
L
Hades
6
2
1
3.25
W
Shiva
bichy31
Shiva
1
1
2
2
W
Ao Kuang
4
3
1
1.5
W
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
27,010
45,645
Taken
43,240
18,297
Mitigated
23,618
9,330
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,482
3,957
0
2,316
13,339
4,347
0
7,257
6,082
0
42,969
L
Serqet
 
Serqet
1,812
74
0
1,269
8,552
2,996
397
4,273
4,279
0
28,215
W
Cabrakan
CVG_Luck13
Cabrakan
7,272
1,100
0
2,084
8,692
8,500
0
49
8,439
47,757
0
L
Kuzenbo
DarkCrazy6u
Kuzenbo
2,482
865
113
2,080
7,338
4,780
0
686
6,652
17,503
0
W
Rama
6,108
5,202
0
2,705
7,247
2,521
2,215
1,841
5,406
0
63,941
L
Cerberus
NilloGYN
Cerberus
24
24
0
58
7,424
1,772
0
1,877
5,547
2,874
0
L
Hades
6,438
401
0
3,494
8,992
4,402
165
4,212
4,780
33,035
0
W
Shiva
bichy31
Shiva
1,909
226
1,169
1,517
9,968
5,975
218
2,002
7,966
0
15,891
W
Ao Kuang
4,778
1,268
0
4,623
10,411
4,804
0
1,776
8,635
39,227
11,607
W
6,943
2,101
0
320
6,922
1,818
622
3,276
3,646
41,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
39,350
238
Minions Killed
440
0
Camps Cleared
0
1,125,830
Distance Traveled
1,284,132
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,010
501
82
6
0
268,529
3
L
Serqet
6,917
494
69
5
0
255,434
6
W
Cabrakan
8,757
626
110
8
0
214,716
4
L
Kuzenbo
6,329
452
22
2
0
190,026
1
W
Rama
8,167
583
139
10
0
258,803
6
L
Cerberus
4,655
333
2
0
0
159,117
1
L
Hades
7,608
543
63
5
0
252,724
3
W
Shiva
7,065
505
22
2
0
270,398
0
W
Ao Kuang
7,731
552
95
7
0
285,964
1
W
Zeus
7,630
545
74
5
0
254,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role