Player Matchup

Charybdis
Charybdis
Lumine
Charybdis
Level 114
God Stats
11W - 7L
1,534 SR
Queue Stats
45W - 36L
1,599 Elo+
Party 1
Fenrir
Fenrir
Pitbull23
Fenrir
Level 4
God Stats
1W - 3L
1,586 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 1
Cabrakan
Cabrakan
xSunSeekerx
Cabrakan
Level 128
God Stats
4W - 4L
1,478 SR
Queue Stats
55W - 45L
1,568 Elo+
Party 1
Team Averages
Level 82
1,533 SR
1,504 Elo+

VS

Team Averages
Level 71
1,813 SR
1,601 Elo+
Chiron
Chiron
NerfMulan
Chiron
Level 28
God Stats
20W - 7L
1,669 SR
Queue Stats
250W - 87L
1,748 Elo+
Party 2
Agni
Agni
ThallysoNS
Agni
Level 124
God Stats
1W - 4L
1,751 SR
Queue Stats
33W - 61L
1,288 Elo+
Solo
Anhur
Anhur
somethingsalad
Anhur
Level 60
God Stats
15W - 1L
2,019 SR
Queue Stats
107W - 38L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lumine
Charybdis
13
3 / 6 / 2
9,270
662
9,424
13,111
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Pitbull23
Fenrir
12
1 / 11 / 3
8,971
641
5,867
15,122
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
xSunSeekerx
Cabrakan
14
2 / 4 / 4
10,624
759
9,148
18,000
26,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NerfMulan
Chiron
17
7 / 2 / 9
11,201
800
12,961
12,498
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 15
10,723
766
11,660
11,520
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 1 / 9
12,165
869
15,087
8,263
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
21
21
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Lumine
Charybdis
3
6
2
0.67
W
Chiron
NerfMulan
Chiron
7
2
9
5.75
L
Fenrir
Pitbull23
Fenrir
1
11
3
0.23
W
3
3
15
3.5
W
11
1
9
15.5
L
Cabrakan
xSunSeekerx
Cabrakan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
39,708
46,233
Taken
32,281
39,573
Mitigated
12,325
4,724
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Lumine
Charybdis
9,424
4,139
0
1,767
13,111
4,234
14
2,378
10,733
43
45,039
W
Chiron
NerfMulan
Chiron
12,961
4,966
875
3,383
12,498
4,809
371
4,463
7,902
0
45,382
L
Fenrir
Pitbull23
Fenrir
5,867
1,330
0
708
15,122
8,869
0
3,744
11,378
0
9,856
W
11,660
823
217
4,146
11,520
3,946
511
2,898
8,418
38,847
0
W
15,087
7,732
0
1,163
8,263
3,570
1,038
2,288
5,872
0
47,074
L
Cabrakan
xSunSeekerx
Cabrakan
9,148
1,232
0
2,249
18,000
26,470
0
6,011
11,989
20,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
34,089
114
Minions Killed
182
2
Camps Cleared
11
705,921
Distance Traveled
841,311
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,270
662
96
7
2
214,797
2
W
Chiron
11,201
800
65
5
2
289,231
2
L
Fenrir
8,971
641
7
1
0
240,622
0
W
Agni
10,723
766
51
4
1
276,633
6
W
Anhur
12,165
869
66
5
8
275,447
3
L
Cabrakan
10,624
759
11
1
0
250,502
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role