Player Matchup

Ra
Ra
NicolasgR72
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,610 Elo+
Party 2
Ah Puch
Ah Puch
SamuelPUsma-86
Ah Puch
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,610 Elo+
Party 2
Fenrir
Fenrir
USMAANDRES
Fenrir
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 8L
1,427 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,549 Elo+

VS

Team Averages
Level 74
1,502 SR
1,388 Elo+
Medusa
Medusa
Monster Slayz
Medusa
Level 96
God Stats
25W - 22L
1,557 SR
Queue Stats
231W - 250L
1,371 Elo+
Party 1
Zeus
Zeus
Purely Slayz
Zeus
Level 119
God Stats
66W - 82L
1,411 SR
Queue Stats
208W - 234L
1,376 Elo+
Party 1
Bellona
Bellona
llx RAIDEN xll
Bellona
Level 7
God Stats
8W - 10L
1,537 SR
Queue Stats
8W - 12L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
10,386
692
12,361
9,251
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 7
10,273
685
7,627
10,400
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
USMAANDRES
Fenrir
15
2 / 3 / 5
10,055
670
5,690
17,100
18,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
11,754
784
10,389
13,930
4,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 7
10,844
723
14,412
8,013
2,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 6
11,224
748
6,596
13,076
11,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
12
12
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
7
3
1.21
L
5
5
4
1.4
W
2
3
7
1.83
L
3
4
7
1.63
L
Fenrir
USMAANDRES
Fenrir
2
3
5
1.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
31,397
36,751
Taken
35,019
26,662
Mitigated
19,052
6,207
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,389
4,991
0
1,733
13,930
4,873
471
7,953
5,878
0
43,033
L
12,361
485
1,597
1,752
9,251
3,662
0
2,166
7,085
43,545
0
W
14,412
651
465
831
8,013
2,697
1,412
4,101
3,776
50,278
0
L
7,627
0
0
2,196
10,400
4,280
150
5,485
4,915
26,980
0
L
Fenrir
USMAANDRES
Fenrir
5,690
1,086
0
662
17,100
18,720
0
7,757
9,343
0
26,446
W
6,596
1,953
42
1,627
13,076
11,482
528
8,207
4,655
0
36,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
33,822
157
Minions Killed
240
5
Camps Cleared
8
797,045
Distance Traveled
852,952
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,754
784
57
4
2
258,088
3
L
Ra
10,386
692
67
4
1
229,357
2
W
Zeus
10,844
723
96
6
4
273,509
2
L
Ah Puch
10,273
685
46
3
1
268,870
5
L
Fenrir
10,055
670
44
3
3
298,818
5
W
Bellona
11,224
748
87
6
2
321,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role