Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
Gluttony911
Mercury
Gold I
Level 109
God Stats
12W - 6L
1,596 SR
Queue Stats
530W - 540L
1,548 MMR
Solo
Khepri
Khepri
Gold II
IMataius
Khepri
Gold II
Level 158
God Stats
3W - 1L
1,811 SR
Queue Stats
73W - 79L
1,565 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Strikër
Tsukuyomi
Platinum V
Level 160
God Stats
3W - 2L
1,598 SR
Queue Stats
66W - 64L
1,604 MMR
Solo
Agni
Agni
Gold III
Wastegate
Agni
Gold III
Level 149
God Stats
13W - 9L
1,643 SR
Queue Stats
158W - 145L
1,563 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,630 SR
1,556 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,556 SR
1,554 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
CHANGGAMERNAME
Charybdis
Silver II
Level 63
God Stats
1W - 1L
1,724 SR
Queue Stats
29W - 30L
1,546 MMR
Solo
Shiva
Shiva
Gold II
Trilloligy
Shiva
Gold II
Level 106
God Stats
2W - 12L
1,405 SR
Queue Stats
177W - 178L
1,625 MMR
Solo
Ganesha
Ganesha
Silver I
alexcoy06
Ganesha
Silver I
Level 160
God Stats
11W - 12L
1,652 SR
Queue Stats
447W - 443L
1,550 MMR
Solo
Loki
Loki
Bronze III
pubgmain
Loki
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 3 / 7
13,235
602
17,358
11,262
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Gluttony911
Mercury
20
8 / 2 / 8
13,669
621
9,193
21,443
9,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
IMataius
Khepri
18
2 / 0 / 15
12,587
572
5,856
13,431
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Strikër
Tsukuyomi
20
7 / 3 / 8
14,281
649
22,815
22,099
13,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
20
8 / 5 / 7
13,335
606
13,619
9,586
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasKaliBastet

VS

Bans
CliodhnaThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
4 / 6 / 3
11,286
513
12,937
14,948
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CHANGGAMERNAME
Charybdis
17
0 / 7 / 2
10,075
458
5,418
16,346
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
18
4 / 6 / 1
11,706
532
13,303
25,116
25,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
alexcoy06
Ganesha
15
0 / 3 / 3
9,311
423
4,199
17,960
21,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
18
5 / 7 / 2
11,019
501
11,104
19,542
7,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
29
Kills
13
13
Deaths
29
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
7
2.5
L
Poseidon
 
Poseidon
4
6
3
0.92
L
Charybdis
CHANGGAMERNAME
Charybdis
0
7
2
0.14
W
Mercury
Gluttony911
Mercury
8
2
8
6
W
Khepri
IMataius
Khepri
2
0
15
9.5
W
Tsukuyomi
Strikër
Tsukuyomi
7
3
8
3.67
L
Shiva
4
6
1
0.75
W
Agni
8
5
7
2.3
L
Ganesha
alexcoy06
Ganesha
0
3
3
0.5
L
Loki
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,841
Damage
46,961
77,821
Taken
93,912
51,553
Mitigated
65,002
25,464
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,358
7,787
0
5,639
11,262
5,168
6,228
1,212
10,050
0
116,019
L
Poseidon
 
Poseidon
12,937
1,407
0
1,612
14,948
4,937
0
2,674
12,107
98,582
0
L
Charybdis
CHANGGAMERNAME
Charybdis
5,418
3,885
0
4,768
16,346
5,357
512
2,190
14,030
0
72,828
W
Mercury
Gluttony911
Mercury
9,193
4,768
0
3,943
21,443
9,277
2,492
5,853
15,590
0
116,235
W
Khepri
IMataius
Khepri
5,856
633
0
4,175
13,431
17,967
607
3,358
10,073
30,012
8,205
W
Tsukuyomi
Strikër
Tsukuyomi
22,815
7,181
0
9,321
22,099
13,636
256
5,490
16,609
0
101,554
L
Shiva
13,303
1,614
335
8,007
25,116
25,907
0
2,999
21,967
0
83,918
W
Agni
13,619
1,232
0
2,386
9,586
5,505
1,784
1,673
7,913
72,182
0
L
Ganesha
alexcoy06
Ganesha
4,199
491
0
2,233
17,960
21,710
0
4,620
13,197
29,813
0
L
Loki
11,104
3,513
0
3,092
19,542
7,091
42
6,026
13,252
0
84,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,107
Gold Earned
53,397
646
Minions Killed
640
0
Camps Cleared
0
2,260,994
Distance Traveled
2,028,471
38
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,235
602
178
8
0
387,902
4
L
Poseidon
11,286
513
154
7
0
400,264
6
L
Charybdis
10,075
458
158
7
0
353,419
4
W
Mercury
13,669
621
147
7
0
535,640
3
W
Khepri
12,587
572
40
2
0
476,045
9
W
Tsukuyomi
14,281
649
167
8
0
446,996
7
L
Shiva
11,706
532
171
8
0
451,712
4
W
Agni
13,335
606
114
5
0
414,411
15
L
Ganesha
9,311
423
26
1
0
383,277
0
L
Loki
11,019
501
131
6
0
439,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role