Player Matchup

Charybdis
Charybdis
ISA-IS-CRACKED18
Charybdis
Level 61
God Stats
5W - 0L
1,712 SR
Queue Stats
150W - 146L
1,406 Elo+
Solo
Achilles
Achilles
Ragnar_-502-_
Achilles
Level 119
God Stats
9W - 9L
1,173 SR
Queue Stats
511W - 544L
1,365 Elo+
Solo
Merlin
Merlin
SAVAGELILBEAST
Merlin
Level 136
God Stats
10W - 12L
1,422 SR
Queue Stats
57W - 57L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
SweetunicornLALO
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 292L
1,527 Elo+
Solo
Anubis
Anubis
chavo_de_Rommel
Anubis
Level 104
God Stats
3W - 0L
1,633 SR
Queue Stats
19W - 6L
1,325 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,400 Elo+

VS

Team Averages
Level 85
1,494 SR
1,393 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MermaidBetch
Shiva
Level 88
God Stats
7W - 8L
1,538 SR
Queue Stats
212W - 241L
1,406 Elo+
Solo
Ra
Ra
OoSkippaoO
Ra
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 44L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
peridrugs
Kuzenbo
Level 107
God Stats
19W - 25L
1,431 SR
Queue Stats
210W - 224L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
ruftin_vi
Tsukuyomi
Level 59
God Stats
7W - 6L
1,500 SR
Queue Stats
254W - 257L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
0 / 3 / 4
5,590
508
2,818
8,118
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ragnar_-502-_
Achilles
10
4 / 2 / 2
6,065
551
5,597
8,424
4,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
6,020
547
2,071
4,689
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
12
5 / 1 / 1
6,799
618
5,603
7,811
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 4
6,826
621
2,964
4,634
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 3 / 3
6,234
567
3,079
6,626
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 3
5,766
524
4,224
6,957
5,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 0
6,325
575
2,779
4,521
1,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
peridrugs
Kuzenbo
9
2 / 0 / 2
5,826
530
3,383
5,698
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
ruftin_vi
Tsukuyomi
11
6 / 4 / 2
6,986
635
7,587
9,578
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
9
9
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
3
0.5
W
Charybdis
0
3
4
0.67
L
0
3
3
0.5
L
1
1
0
1
W
Achilles
Ragnar_-502-_
Achilles
4
2
2
2.5
W
0
1
0
0
W
Tsukuyomi
5
1
1
5.5
W
2
2
4
2
L
Kuzenbo
peridrugs
Kuzenbo
2
0
2
3
L
Tsukuyomi
ruftin_vi
Tsukuyomi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
21,052
33,676
Taken
33,380
11,504
Mitigated
17,428
8,838
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,079
1,559
0
2,118
6,626
1,394
36
0
6,626
0
35,979
W
Charybdis
2,818
834
0
2,345
8,118
1,954
0
1,662
6,456
0
32,712
L
4,224
1,106
0
1,081
6,957
5,281
562
2,129
4,828
0
20,083
L
2,779
677
121
1,987
4,521
1,367
0
1,636
2,885
37,659
0
W
Achilles
Ragnar_-502-_
Achilles
5,597
1,446
355
577
8,424
4,016
0
1,812
6,555
0
19,134
W
2,071
171
0
790
4,689
1,291
0
1,636
3,023
36,819
0
W
Tsukuyomi
5,603
1,731
0
2,350
7,811
2,192
0
756
7,055
0
32,042
W
2,964
259
0
2,421
4,634
2,051
826
201
4,425
37,235
0
L
Kuzenbo
peridrugs
Kuzenbo
3,383
1,332
136
2,228
5,698
6,662
14
70
5,628
15,944
0
L
Tsukuyomi
ruftin_vi
Tsukuyomi
7,587
1,670
0
751
9,578
2,724
20
1,200
8,378
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
31,137
324
Minions Killed
272
0
Camps Cleared
0
1,063,693
Distance Traveled
1,071,316
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,234
567
77
7
0
191,716
5
W
Charybdis
5,590
508
58
5
0
197,290
1
L
Shiva
5,766
524
35
3
0
221,619
0
L
Ra
6,325
575
81
7
0
199,285
4
W
Achilles
6,065
551
42
4
0
232,665
1
W
Merlin
6,020
547
74
7
0
195,293
3
W
Tsukuyomi
6,799
618
68
6
0
246,754
0
W
Anubis
6,826
621
82
7
0
191,691
0
L
Kuzenbo
5,826
530
16
1
0
222,498
4
L
Tsukuyomi
6,986
635
63
6
0
236,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role