Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bibiz_O_o
Fenrir
Level 69
God Stats
48W - 43L
1,471 SR
Queue Stats
188W - 249L
1,329 Elo+
Party 1
Bacchus
Bacchus
Black-Cat__FR
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 201L
1,300 Elo+
Party 2
Hel
Hel
Hugo-Skye
Hel
Level 66
God Stats
4W - 3L
1,465 SR
Queue Stats
360W - 418L
1,272 Elo+
Party 2
Zeus
Zeus
KiowasFly2
Zeus
Level 81
God Stats
6W - 9L
1,427 SR
Queue Stats
353W - 398L
1,397 Elo+
Party 1
Team Averages
Level 61
1,473 SR
1,360 Elo+

VS

Team Averages
Level 39
1,408 SR
1,302 Elo+
Chaac
Chaac
GucciDemon19
Chaac
Level 9
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 16L
1,133 Elo+
Party 3
Ymir
Ymir
KeNdRiCk_LaMaA
Ymir
Level 18
God Stats
9W - 17L
1,437 SR
Queue Stats
12W - 26L
1,297 Elo+
Party 3
Zeus
Zeus
Tarzan_staar_6
Zeus
Level 64
God Stats
2W - 4L
1,376 SR
Queue Stats
136W - 177L
1,430 Elo+
Party 3
Skadi
Skadi
barcelona440
Skadi
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 36L
1,243 Elo+
Solo
Thanatos
Thanatos
thedublingagger
Thanatos
Level 69
God Stats
3W - 5L
1,445 SR
Queue Stats
134W - 185L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 0 / 1
9,706
607
9,308
7,074
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Bibiz_O_o
Fenrir
16
3 / 4 / 4
9,144
572
3,289
12,455
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
13
1 / 3 / 4
7,668
479
5,550
12,527
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 1
7,818
489
8,712
4,690
1,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 0
11,090
693
12,864
8,154
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,681
418
2,850
12,204
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 3 / 3
6,712
420
3,530
10,443
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 1
7,872
492
5,273
9,511
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 2
7,163
448
6,308
8,851
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
12
3 / 7 / 2
7,149
447
6,542
12,655
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
23
Kills
9
10
Deaths
23
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
1
4.5
W
Fenrir
Bibiz_O_o
Fenrir
3
4
4
1.25
W
Bacchus
1
3
4
1
L
0
4
2
0.25
W
3
2
1
1.75
L
1
3
3
0.83
W
12
1
0
12
L
2
6
1
0.42
L
3
3
2
1.33
L
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
24,503
44,900
Taken
53,664
21,846
Mitigated
18,197
20,245
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,308
779
0
2,580
7,074
2,413
170
1,313
5,439
0
58,573
W
Fenrir
Bibiz_O_o
Fenrir
3,289
478
0
7,511
12,455
4,956
0
1,237
11,163
0
72,367
W
Bacchus
5,550
736
222
3,423
12,527
10,459
160
3,452
9,075
27,075
2,531
L
2,850
225
0
3,240
12,204
6,171
0
843
11,361
0
28,089
W
8,712
1,563
848
1,413
4,690
1,202
1,461
78
4,612
50,076
0
L
3,530
1,360
101
3,108
10,443
4,133
117
8,175
2,268
17,194
0
W
12,864
2,505
96
4,152
8,154
2,816
0
2,723
5,393
77,785
0
L
5,273
1,054
0
1,650
9,511
2,399
0
5,921
3,590
46,177
0
L
6,308
2,426
0
791
8,851
1,909
520
5,701
3,150
0
39,435
L
Thanatos
6,542
1,698
0
7,236
12,655
3,585
0
6,190
6,465
0
36,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
35,577
529
Minions Killed
342
0
Camps Cleared
0
1,534,245
Distance Traveled
1,394,448
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,706
607
130
8
0
306,132
4
W
Fenrir
9,144
572
119
7
0
318,081
3
W
Bacchus
7,668
479
48
3
0
316,743
2
L
Chaac
6,681
418
66
4
0
281,997
4
W
Hel
7,818
489
78
5
0
302,345
0
L
Ymir
6,712
420
26
2
0
275,395
4
W
Zeus
11,090
693
154
10
0
290,944
4
L
Zeus
7,872
492
97
6
0
275,574
3
L
Skadi
7,163
448
84
5
0
265,995
1
L
Thanatos
7,149
447
69
4
0
295,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role