Player Matchup

Atlas
Atlas
Silver I
SurestNevada0
Atlas
Silver I
Level 108
God Stats
0W - 1L
1,705 SR
Queue Stats
8W - 12L
1,573 MMR
Solo
Neith
Neith
Gold II
TEARz x ICON
Neith
Gold II
Level 128
God Stats
26W - 24L
1,637 SR
Queue Stats
496W - 514L
1,608 MMR
Solo
Nemesis
Nemesis
Bronze IV
jhonatasmts
Nemesis
Bronze IV
Level 160
God Stats
1W - 1L
1,513 SR
Queue Stats
2W - 4L
1,590 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
l Reviiv l
Gilgamesh
Silver I
Level 135
God Stats
2W - 3L
1,665 SR
Queue Stats
16W - 13L
1,626 MMR
Solo
Aphrodite
Aphrodite
Platinum V
xXMR_IM_GAYXx
Aphrodite
Platinum V
Level 106
God Stats
205W - 148L
1,677 SR
Queue Stats
377W - 365L
1,653 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,639 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,407 SR
1,574 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Ars Sentinel
Chaac
Silver II
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 44L
1,547 MMR
Solo
Ah Puch
Ah Puch
Gold I
NENOCARNAGE
Ah Puch
Gold I
Level 160
God Stats
3W - 6L
1,228 SR
Queue Stats
609W - 611L
1,664 MMR
Party 1
Loki
Loki
Platinum III
SHADOOWJAJA
Loki
Platinum III
Level 158
God Stats
15W - 15L
1,309 SR
Queue Stats
494W - 474L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,250
425
2,196
7,188
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 3 / 0
4,182
418
2,422
4,397
808
Nemesis
jhonatasmts
Nemesis
8
1 / 4 / 2
4,960
496
4,222
7,467
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
l Reviiv l
Gilgamesh
10
2 / 3 / 1
5,800
580
5,864
8,181
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
xXMR_IM_GAYXx
Aphrodite
10
0 / 1 / 0
5,185
519
1,557
4,897
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaShivaBastetAgni

VS

Bans
GebDanzaburouKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 0 / 6
5,585
559
2,900
5,324
1,427
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
9
2 / 0 / 7
5,159
516
2,674
6,005
4,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 6
6,091
609
5,932
7,026
6,083
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
NENOCARNAGE
Ah Puch
10
3 / 1 / 4
5,792
579
5,580
3,365
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 3
6,417
642
4,980
6,474
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
6
3
W
Bacchus
 
Bacchus
2
0
7
5.5
W
3
1
6
6
W
Ah Puch
NENOCARNAGE
Ah Puch
3
1
4
5
W
6
1
3
7.5
L
0
3
1
0.17
L
0
3
0
0
L
Nemesis
jhonatasmts
Nemesis
1
4
2
0.5
L
Gilgamesh
l Reviiv l
Gilgamesh
2
3
1
0.83
L
Aphrodite
xXMR_IM_GAYXx
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
22,066
32,130
Taken
28,194
11,614
Mitigated
14,929
9,268
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,900
1,181
0
1,300
5,324
1,427
914
1,479
3,845
0
34,617
W
Bacchus
 
Bacchus
2,674
381
738
1,346
6,005
4,512
116
516
5,489
11,221
0
W
5,932
1,376
0
2,561
7,026
6,083
252
698
6,328
0
29,114
W
Ah Puch
NENOCARNAGE
Ah Puch
5,580
777
0
1,103
3,365
987
0
693
2,672
26,192
0
W
4,980
1,682
0
2,959
6,474
1,920
0
367
6,107
0
31,818
L
2,196
938
90
1,082
7,188
2,881
0
3,165
4,023
7,021
0
L
2,422
484
0
1,230
4,397
808
0
555
3,842
0
15,563
L
Nemesis
jhonatasmts
Nemesis
4,222
2,110
0
778
7,467
1,912
0
1,206
6,261
0
26,816
L
Gilgamesh
l Reviiv l
Gilgamesh
5,864
1,983
0
2,886
8,181
4,462
0
1,165
7,016
0
28,161
L
Aphrodite
xXMR_IM_GAYXx
Aphrodite
1,557
58
458
2,744
4,897
1,551
0
2,163
2,734
30,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
29,044
232
Minions Killed
256
0
Camps Cleared
0
823,552
Distance Traveled
990,036
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,585
559
67
7
0
196,855
2
W
Bacchus
5,159
516
12
1
0
210,647
3
W
Chaac
6,091
609
55
6
0
195,261
3
W
Ah Puch
5,792
579
52
5
0
168,816
5
W
Loki
6,417
642
70
7
0
218,457
0
L
Atlas
4,250
425
12
1
0
190,257
3
L
Neith
4,182
418
27
3
0
98,290
4
L
Nemesis
4,960
496
43
4
0
185,161
2
L
Gilgamesh
5,800
580
68
7
0
214,431
2
L
Aphrodite
5,185
519
82
8
0
135,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role