Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Platinum IV
Facu_Visca_98
Vamana
Platinum IV
Level 136
God Stats
11W - 10L
1,550 SR
Queue Stats
328W - 302L
1,716 MMR
Solo
Chaac
Chaac
Gold V
Nate D Law
Chaac
Gold V
Level 136
God Stats
9W - 7L
1,855 SR
Queue Stats
65W - 47L
1,600 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,635 SR
1,605 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,520 SR
1,497 MMR
Shiva
Shiva
Bronze V
Vjois
Shiva
Bronze V
Level 88
God Stats
1W - 2L
1,677 SR
Queue Stats
2W - 7L
1,473 MMR
Party 1
Kukulkan
Kukulkan
Silver II
lalalurchieee
Kukulkan
Silver II
Level 77
God Stats
3W - 6L
1,385 SR
Queue Stats
3W - 7L
1,510 MMR
Party 1
Geb
Geb
Silver II
the_eggman56
Geb
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 3
7,884
717
13,757
2,893
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 5
7,531
685
5,848
9,993
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
12
1 / 0 / 6
7,234
658
4,705
6,990
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAh Muzen CabGilgameshThothBastet

VS

Bans
TsukuyomiScyllaHeraPersephoneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Vjois
Shiva
10
0 / 3 / 1
6,860
624
6,599
12,222
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
lalalurchieee
Kukulkan
11
1 / 2 / 0
6,801
618
4,113
4,474
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 1
6,223
566
3,868
10,487
8,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
3
5.5
W
2
1
5
4.5
W
Chaac
1
0
6
4
L
Shiva
Vjois
Shiva
0
3
1
0.17
L
Kukulkan
lalalurchieee
Kukulkan
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,310
Damage
14,580
19,876
Taken
27,183
12,084
Mitigated
19,256
5,058
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,757
8,252
0
455
2,893
1,088
459
582
2,311
35,123
0
W
5,848
2,654
0
2,429
9,993
5,638
66
4,296
5,599
0
23,412
W
Chaac
4,705
382
0
2,174
6,990
5,358
502
3,432
3,432
0
19,115
L
Shiva
Vjois
Shiva
6,599
551
0
3,626
12,222
9,024
0
6,453
5,127
0
14,073
L
Kukulkan
lalalurchieee
Kukulkan
4,113
581
0
236
4,474
1,258
0
1,855
2,563
34,838
0
L
3,868
337
33
1,189
10,487
8,974
0
5,378
4,842
12,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
19,884
127
Minions Killed
121
8
Camps Cleared
2
645,125
Distance Traveled
595,524
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,884
717
70
6
1
221,204
3
W
Vamana
7,531
685
39
4
4
221,711
2
W
Chaac
7,234
658
18
2
3
202,210
3
L
Shiva
6,860
624
23
2
0
194,940
3
L
Kukulkan
6,801
618
87
8
0
183,741
4
L
Geb
6,223
566
11
1
2
216,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role